diff --git a/libvo/vo_gl2.c b/libvo/vo_gl2.c index 3331fdcd79..f746aa937c 100644 --- a/libvo/vo_gl2.c +++ b/libvo/vo_gl2.c @@ -229,7 +229,7 @@ static int initTextures() tsq->fw = texpercx; tsq->fh = texpercy; - tsq->isDirty=GL_TRUE; + tsq->isDirty=GL_FALSE; tsq->isTexture=GL_FALSE; tsq->texobj=0; tsq->dirtyXoff=0; tsq->dirtyYoff=0; tsq->dirtyWidth=-1; tsq->dirtyHeight=-1; @@ -469,10 +469,11 @@ static void drawTextureDisplay () if(square->isDirty) { - glTexSubImage2D (GL_TEXTURE_2D, 0, + glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, + square->texture, image_width * image_bytes, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight, - gl_bitmap_format, gl_bitmap_type, square->texture); + 0); square->isDirty=GL_FALSE; square->dirtyXoff=0; square->dirtyYoff=0; square->dirtyWidth=-1; square->dirtyHeight=-1; @@ -709,15 +710,6 @@ static int initGl(uint32_t d_width, uint32_t d_height) glDisable(GL_DEPTH_TEST); glDepthMask(GL_FALSE); glDisable(GL_CULL_FACE); - - glPixelStorei (GL_UNPACK_ROW_LENGTH, image_width); - - /** - * may give a little speed up for a kinda burst read .. - * Also, the default of 4 will break some files. - */ - glAdjustAlignment(image_width*image_bytes); - glEnable (GL_TEXTURE_2D); gl_set_antialias(0);