Doxygen documentation for w32_common.c

Patch by Georgi Petrov (gogothebee gmail com) with several modifications by me.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27954 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2008-11-18 12:23:23 +00:00
parent 8af43b7cc2
commit 04d6de5ee2
1 changed files with 98 additions and 0 deletions

View File

@ -149,6 +149,23 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l
return DefWindowProc(hWnd, message, wParam, lParam);
}
/**
* \brief Dispatch incoming window events and handle them.
*
* This function should be placed inside libvo's function "check_events".
*
* Global libvo variables changed:
* vo_dwidth: new window client area width
* vo_dheight: new window client area height
*
* \return int with these flags possibly set, take care to handle in the right order
* if it matters in your driver:
*
* VO_EVENT_RESIZE = The window was resized. If necessary reinit your
* driver render context accordingly.
* VO_EVENT_EXPOSE = The window was exposed. Call e.g. flip_frame() to redraw
* the window if the movie is paused.
*/
int vo_w32_check_events(void) {
MSG msg;
event_flags = 0;
@ -178,6 +195,20 @@ static BOOL CALLBACK mon_enum(HMONITOR hmon, HDC hdc, LPRECT r, LPARAM p) {
return TRUE;
}
/**
* \brief Update screen information.
*
* This function should be called in libvo's "control" callback
* with parameter VOCTRL_UPDATE_SCREENINFO.
* Note that this also enables the new API where geometry and aspect
* calculations are done in video_out.c:config_video_out
*
* Global libvo variables changed:
* xinerama_x
* xinerama_y
* vo_screenwidth
* vo_screenheight
*/
void w32_update_xinerama_info(void) {
xinerama_x = xinerama_y = 0;
if (xinerama_screen < -1) {
@ -332,6 +363,18 @@ static int createRenderingContext(void) {
return 1;
}
/**
* \brief Configure and show window on the screen.
*
* This function should be called in libvo's "config" callback.
* It configures a window and shows it on the screen.
*
* Global libvo variables changed:
* vo_fs
* vo_vm
*
* \return 1 - Success, 0 - Failure
*/
int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) {
// store original size for videomode switching
o_dwidth = width;
@ -347,6 +390,23 @@ int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) {
return createRenderingContext();
}
/**
* \brief Initialize w32_common framework.
*
* The first function that should be called from the w32_common framework.
* It handles window creation on the screen with proper title and attributes.
* It also initializes the framework's internal variables. The function should
* be called after your own preinit initialization and you shouldn't do any
* window management on your own.
*
* Global libvo variables changed:
* vo_w32_window
* vo_depthonscreen
* vo_screenwidth
* vo_screenheight
*
* \return 1 = Success, 0 = Failure
*/
int vo_w32_init(void) {
HICON mplayerIcon = 0;
char exedir[MAX_PATH];
@ -403,17 +463,48 @@ int vo_w32_init(void) {
return 1;
}
/**
* \brief Toogle fullscreen / windowed mode.
*
* Should be called on VOCTRL_FULLSCREEN event. The window is
* always resized after this call, so the rendering context
* should be reinitialized with the new dimensions.
* It is unspecified if vo_check_events will create a resize
* event in addition or not.
*
* Global libvo variables changed:
* vo_dwidth
* vo_dheight
* vo_fs
*/
void vo_w32_fullscreen(void) {
vo_fs = !vo_fs;
createRenderingContext();
}
/**
* \brief Toogle window border attribute.
*
* Should be called on VOCTRL_BORDER event.
*
* Global libvo variables changed:
* vo_border
*/
void vo_w32_border(void) {
vo_border = !vo_border;
createRenderingContext();
}
/**
* \brief Toogle window ontop attribute.
*
* Should be called on VOCTRL_ONTOP event.
*
* Global libvo variables changed:
* vo_ontop
*/
void vo_w32_ontop( void )
{
vo_ontop = !vo_ontop;
@ -422,6 +513,13 @@ void vo_w32_ontop( void )
}
}
/**
* \brief Uninitialize w32_common framework.
*
* Should be called last in video driver's uninit function. First release
* anything build ontop of the created window e.g. rendering context inside
* and call vo_w32_uninit at the end.
*/
void vo_w32_uninit(void) {
mp_msg(MSGT_VO, MSGL_V, "vo: win32: uninit\n");
resetMode();