mpv/libmpcodecs/vf_ass.c

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/*
* Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <assert.h>
#include <libavutil/common.h>
#include "config.h"
#include "mp_msg.h"
#include "options.h"
#include "img_format.h"
#include "mp_image.h"
#include "vf.h"
#include "sub/sub.h"
#include "sub/dec_sub.h"
#include "libvo/fastmemcpy.h"
#include "m_option.h"
#include "m_struct.h"
#include "sub/ass_mp.h"
#define _r(c) ((c)>>24)
#define _g(c) (((c)>>16)&0xFF)
#define _b(c) (((c)>>8)&0xFF)
#define _a(c) ((c)&0xFF)
#define rgba2y(c) ( (( 263*_r(c) + 516*_g(c) + 100*_b(c)) >> 10) + 16 )
#define rgba2u(c) ( ((-152*_r(c) - 298*_g(c) + 450*_b(c)) >> 10) + 128 )
#define rgba2v(c) ( (( 450*_r(c) - 376*_g(c) - 73*_b(c)) >> 10) + 128 )
static const struct vf_priv_s {
int outh, outw;
unsigned int outfmt;
// 1 = auto-added filter: insert only if chain does not support EOSD already
// 0 = insert always
int auto_insert;
struct osd_state *osd;
subs: libass: use a single persistent renderer for subtitles To draw libass subtitles, the code used ASS_Renderer objects created in vf_vo (VO rendering) or vf_ass. They were destroyed and recreated together with the video filter chain. Change the code to use a single persistent renderer instance stored in the main osd_state struct. Because libass seems to misbehave if fonts are changed while a renderer exists (even if ass_set_fonts() is called on the renderer afterwards), the renderer is recreated after adding embedded fonts. The known benefits are simpler code and avoiding delays when switching between timeline parts from different files (libass fontconfig initialization, needed when creating a new renderer, can take a long time in some cases; switching between files rebuilds the video filter chain, and this required recreating the renderers). On the other hand, I'm not sure whether this could cause inefficient bitmap caching in libass; explicitly resetting the renderer in some cases could be beneficial. The new code does not keep the distinction of separate renderers for vsfilter munged aspect vs normal; this means that changing subtitle tracks can lose cache for the previous track. The new code always sets some libass parameters on each rendering call, which were previously only set if they had potentially changed. This should be harmless as libass itself has checks to see if the values differ from previous ones. Conflicts: command.c libmpcodecs/vf_ass.c libmpcodecs/vf_vo.c mplayer.c sub/ass_mp.c
2012-08-25 14:47:50 +00:00
double aspect_correction;
unsigned char *planes[3];
struct line_limits {
uint16_t start;
uint16_t end;
} *line_limits;
} vf_priv_dflt;
static int config(struct vf_instance *vf,
int width, int height, int d_width, int d_height,
unsigned int flags, unsigned int outfmt)
{
struct MPOpts *opts = vf->opts;
if (outfmt == IMGFMT_IF09)
return 0;
vf->priv->outh = height + opts->ass_top_margin + opts->ass_bottom_margin;
vf->priv->outw = width;
if (!opts->screen_size_x && !opts->screen_size_y) {
d_width = d_width * vf->priv->outw / width;
d_height = d_height * vf->priv->outh / height;
}
vf->priv->planes[1] = malloc(vf->priv->outw * vf->priv->outh);
vf->priv->planes[2] = malloc(vf->priv->outw * vf->priv->outh);
vf->priv->line_limits = malloc((vf->priv->outh + 1) / 2 * sizeof(*vf->priv->line_limits));
subs: libass: use a single persistent renderer for subtitles To draw libass subtitles, the code used ASS_Renderer objects created in vf_vo (VO rendering) or vf_ass. They were destroyed and recreated together with the video filter chain. Change the code to use a single persistent renderer instance stored in the main osd_state struct. Because libass seems to misbehave if fonts are changed while a renderer exists (even if ass_set_fonts() is called on the renderer afterwards), the renderer is recreated after adding embedded fonts. The known benefits are simpler code and avoiding delays when switching between timeline parts from different files (libass fontconfig initialization, needed when creating a new renderer, can take a long time in some cases; switching between files rebuilds the video filter chain, and this required recreating the renderers). On the other hand, I'm not sure whether this could cause inefficient bitmap caching in libass; explicitly resetting the renderer in some cases could be beneficial. The new code does not keep the distinction of separate renderers for vsfilter munged aspect vs normal; this means that changing subtitle tracks can lose cache for the previous track. The new code always sets some libass parameters on each rendering call, which were previously only set if they had potentially changed. This should be harmless as libass itself has checks to see if the values differ from previous ones. Conflicts: command.c libmpcodecs/vf_ass.c libmpcodecs/vf_vo.c mplayer.c sub/ass_mp.c
2012-08-25 14:47:50 +00:00
vf->priv->aspect_correction = (double)width / height * d_height / d_width;
return vf_next_config(vf, vf->priv->outw, vf->priv->outh, d_width,
d_height, flags, outfmt);
}
static void get_image(struct vf_instance *vf, mp_image_t *mpi)
{
if (mpi->type == MP_IMGTYPE_IPB)
return;
if (mpi->flags & MP_IMGFLAG_PRESERVE)
return;
if (mpi->imgfmt != vf->priv->outfmt)
return; // colorspace differ
// width never changes, always try full DR
mpi->priv = vf->dmpi = vf_get_image(vf->next, mpi->imgfmt, mpi->type,
mpi->flags | MP_IMGFLAG_READABLE,
FFMAX(mpi->width, vf->priv->outw),
FFMAX(mpi->height, vf->priv->outh));
if ((vf->dmpi->flags & MP_IMGFLAG_DRAW_CALLBACK) &&
!(vf->dmpi->flags & MP_IMGFLAG_DIRECT)) {
mp_tmsg(MSGT_ASS, MSGL_INFO, "Full DR not possible, trying SLICES instead!\n");
return;
}
int tmargin = vf->opts->ass_top_margin;
// set up mpi as a cropped-down image of dmpi:
if (mpi->flags & MP_IMGFLAG_PLANAR) {
mpi->planes[0] = vf->dmpi->planes[0] + tmargin * vf->dmpi->stride[0];
mpi->planes[1] = vf->dmpi->planes[1] + (tmargin >> mpi->chroma_y_shift) * vf->dmpi->stride[1];
mpi->planes[2] = vf->dmpi->planes[2] + (tmargin >> mpi->chroma_y_shift) * vf->dmpi->stride[2];
mpi->stride[1] = vf->dmpi->stride[1];
mpi->stride[2] = vf->dmpi->stride[2];
} else {
mpi->planes[0] = vf->dmpi->planes[0] + tmargin * vf->dmpi->stride[0];
}
mpi->stride[0] = vf->dmpi->stride[0];
mpi->width = vf->dmpi->width;
mpi->flags |= MP_IMGFLAG_DIRECT;
mpi->flags &= ~MP_IMGFLAG_DRAW_CALLBACK;
// vf->dmpi->flags&=~MP_IMGFLAG_DRAW_CALLBACK;
}
static void blank(mp_image_t *mpi, int y1, int y2)
{
int color[3] = {16, 128, 128}; // black (YUV)
int y;
unsigned char *dst;
int chroma_rows = (y2 - y1) >> mpi->chroma_y_shift;
dst = mpi->planes[0] + y1 * mpi->stride[0];
for (y = 0; y < y2 - y1; ++y) {
memset(dst, color[0], mpi->w);
dst += mpi->stride[0];
}
dst = mpi->planes[1] + (y1 >> mpi->chroma_y_shift) * mpi->stride[1];
for (y = 0; y < chroma_rows; ++y) {
memset(dst, color[1], mpi->chroma_width);
dst += mpi->stride[1];
}
dst = mpi->planes[2] + (y1 >> mpi->chroma_y_shift) * mpi->stride[2];
for (y = 0; y < chroma_rows; ++y) {
memset(dst, color[2], mpi->chroma_width);
dst += mpi->stride[2];
}
}
static int prepare_image(struct vf_instance *vf, mp_image_t *mpi)
{
struct MPOpts *opts = vf->opts;
int tmargin = opts->ass_top_margin;
if (mpi->flags & MP_IMGFLAG_DIRECT
|| mpi->flags & MP_IMGFLAG_DRAW_CALLBACK) {
vf->dmpi = mpi->priv;
if (!vf->dmpi) {
mp_tmsg(MSGT_ASS, MSGL_WARN, "Why do we get NULL??\n");
return 0;
}
mpi->priv = NULL;
// we've used DR, so we're ready...
if (tmargin)
blank(vf->dmpi, 0, tmargin);
if (opts->ass_bottom_margin)
blank(vf->dmpi, vf->priv->outh - opts->ass_bottom_margin,
vf->priv->outh);
if (!(mpi->flags & MP_IMGFLAG_PLANAR))
vf->dmpi->planes[1] = mpi->planes[1]; // passthrough rgb8 palette
return 0;
}
// hope we'll get DR buffer:
vf->dmpi = vf_get_image(vf->next, vf->priv->outfmt, MP_IMGTYPE_TEMP,
MP_IMGFLAG_ACCEPT_STRIDE | MP_IMGFLAG_READABLE,
vf->priv->outw, vf->priv->outh);
// copy mpi->dmpi...
if (mpi->flags & MP_IMGFLAG_PLANAR) {
memcpy_pic(vf->dmpi->planes[0] + tmargin * vf->dmpi->stride[0],
mpi->planes[0],
mpi->w,
mpi->h,
vf->dmpi->stride[0],
mpi->stride[0]);
memcpy_pic(vf->dmpi->planes[1] + (tmargin >> mpi->chroma_y_shift) * vf->dmpi->stride[1],
mpi->planes[1],
mpi->w >> mpi->chroma_x_shift,
mpi->h >> mpi->chroma_y_shift,
vf->dmpi->stride[1],
mpi->stride[1]);
memcpy_pic(vf->dmpi->planes[2] + (tmargin >> mpi->chroma_y_shift) * vf->dmpi->stride[2],
mpi->planes[2],
mpi->w >> mpi->chroma_x_shift,
mpi->h >> mpi->chroma_y_shift,
vf->dmpi->stride[2],
mpi->stride[2]);
} else {
memcpy_pic(vf->dmpi->planes[0] + tmargin * vf->dmpi->stride[0],
mpi->planes[0],
mpi->w * (vf->dmpi->bpp / 8),
mpi->h,
vf->dmpi->stride[0],
mpi->stride[0]);
vf->dmpi->planes[1] = mpi->planes[1]; // passthrough rgb8 palette
}
if (tmargin)
blank(vf->dmpi, 0, tmargin);
if (opts->ass_bottom_margin)
blank(vf->dmpi, vf->priv->outh - opts->ass_bottom_margin,
vf->priv->outh);
return 0;
}
static void update_limits(struct vf_instance *vf, int starty, int endy,
int startx, int endx)
{
starty >>= 1;
endy = (endy + 1) >> 1;
startx >>= 1;
endx = (endx + 1) >> 1;
for (int i = starty; i < endy; i++) {
struct line_limits *ll = vf->priv->line_limits + i;
if (startx < ll->start)
ll->start = startx;
if (endx > ll->end)
ll->end = endx;
}
}
/**
* \brief Copy specified rows from render_context.dmpi to render_context.planes, upsampling to 4:4:4
*/
static void copy_from_image(struct vf_instance *vf)
{
int pl;
for (pl = 1; pl < 3; ++pl) {
int dst_stride = vf->priv->outw;
int src_stride = vf->dmpi->stride[pl];
unsigned char *src = vf->dmpi->planes[pl];
unsigned char *dst = vf->priv->planes[pl];
for (int i = 0; i < (vf->priv->outh + 1) / 2; i++) {
struct line_limits *ll = vf->priv->line_limits + i;
unsigned char *dst_next = dst + dst_stride;
for (int j = ll->start; j < ll->end; j++) {
unsigned char val = src[j];
dst[j << 1] = val;
dst[(j << 1) + 1] = val;
dst_next[j << 1] = val;
dst_next[(j << 1) + 1] = val;
}
src += src_stride;
dst = dst_next + dst_stride;
}
}
}
/**
* \brief Copy all previously copied rows back to render_context.dmpi
*/
static void copy_to_image(struct vf_instance *vf)
{
int pl;
int i, j;
for (pl = 1; pl < 3; ++pl) {
int dst_stride = vf->dmpi->stride[pl];
int src_stride = vf->priv->outw;
unsigned char *dst = vf->dmpi->planes[pl];
unsigned char *src = vf->priv->planes[pl];
unsigned char *src_next = vf->priv->planes[pl] + src_stride;
for (i = 0; i < vf->priv->outh / 2; ++i) {
for (j = vf->priv->line_limits[i].start; j < vf->priv->line_limits[i].end; j++) {
unsigned val = 0;
val += src[j << 1];
val += src[(j << 1) + 1];
val += src_next[j << 1];
val += src_next[(j << 1) + 1];
dst[j] = val >> 2;
}
dst += dst_stride;
src = src_next + src_stride;
src_next = src + src_stride;
}
}
}
static void my_draw_bitmap(struct vf_instance *vf, unsigned char *bitmap,
int bitmap_w, int bitmap_h, int stride,
int dst_x, int dst_y, unsigned color)
{
unsigned char y = rgba2y(color);
unsigned char u = rgba2u(color);
unsigned char v = rgba2v(color);
unsigned char opacity = 255 - _a(color);
unsigned char *src, *dsty, *dstu, *dstv;
int i, j;
mp_image_t *dmpi = vf->dmpi;
src = bitmap;
dsty = dmpi->planes[0] + dst_x + dst_y * dmpi->stride[0];
dstu = vf->priv->planes[1] + dst_x + dst_y * vf->priv->outw;
dstv = vf->priv->planes[2] + dst_x + dst_y * vf->priv->outw;
for (i = 0; i < bitmap_h; ++i) {
for (j = 0; j < bitmap_w; ++j) {
unsigned k = (src[j] * opacity + 255) >> 8;
dsty[j] = (k * y + (255 - k) * dsty[j] + 255) >> 8;
dstu[j] = (k * u + (255 - k) * dstu[j] + 255) >> 8;
dstv[j] = (k * v + (255 - k) * dstv[j] + 255) >> 8;
}
src += stride;
dsty += dmpi->stride[0];
dstu += vf->priv->outw;
dstv += vf->priv->outw;
}
}
static int render_frame(struct vf_instance *vf, mp_image_t *mpi,
const ASS_Image *img)
{
if (img) {
for (int i = 0; i < (vf->priv->outh + 1) / 2; i++)
vf->priv->line_limits[i] = (struct line_limits){65535, 0};
for (const ASS_Image *im = img; im; im = im->next)
update_limits(vf, im->dst_y, im->dst_y + im->h,
im->dst_x, im->dst_x + im->w);
copy_from_image(vf);
while (img) {
my_draw_bitmap(vf, img->bitmap, img->w, img->h, img->stride,
img->dst_x, img->dst_y, img->color);
img = img->next;
}
copy_to_image(vf);
}
return 0;
}
static int put_image(struct vf_instance *vf, mp_image_t *mpi, double pts)
{
struct vf_priv_s *priv = vf->priv;
struct MPOpts *opts = vf->opts;
struct osd_state *osd = priv->osd;
struct sub_bitmaps imgs = (struct sub_bitmaps) {0};
if (pts != MP_NOPTS_VALUE) {
struct sub_render_params subparams = {
.pts = pts,
.dim = { .w = vf->priv->outw,
.h = vf->priv->outh,
.mt = opts->ass_top_margin,
.mb = opts->ass_bottom_margin },
.normal_scale = vf->priv->aspect_correction,
.vsfilter_scale = 1,
};
bool formats[SUBBITMAP_COUNT] = {[SUBBITMAP_LIBASS] = true};
osd_draw_sub(osd, &imgs, &subparams, formats);
}
prepare_image(vf, mpi);
render_frame(vf, mpi, imgs.imgs);
return vf_next_put_image(vf, vf->dmpi, pts);
}
static int query_format(struct vf_instance *vf, unsigned int fmt)
{
switch (fmt) {
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
return vf_next_query_format(vf, vf->priv->outfmt);
}
return 0;
}
static int control(vf_instance_t *vf, int request, void *data)
{
switch (request) {
case VFCTRL_SET_OSD_OBJ:
vf->priv->osd = data;
break;
case VFCTRL_INIT_OSD:
subs: libass: use a single persistent renderer for subtitles To draw libass subtitles, the code used ASS_Renderer objects created in vf_vo (VO rendering) or vf_ass. They were destroyed and recreated together with the video filter chain. Change the code to use a single persistent renderer instance stored in the main osd_state struct. Because libass seems to misbehave if fonts are changed while a renderer exists (even if ass_set_fonts() is called on the renderer afterwards), the renderer is recreated after adding embedded fonts. The known benefits are simpler code and avoiding delays when switching between timeline parts from different files (libass fontconfig initialization, needed when creating a new renderer, can take a long time in some cases; switching between files rebuilds the video filter chain, and this required recreating the renderers). On the other hand, I'm not sure whether this could cause inefficient bitmap caching in libass; explicitly resetting the renderer in some cases could be beneficial. The new code does not keep the distinction of separate renderers for vsfilter munged aspect vs normal; this means that changing subtitle tracks can lose cache for the previous track. The new code always sets some libass parameters on each rendering call, which were previously only set if they had potentially changed. This should be harmless as libass itself has checks to see if the values differ from previous ones. Conflicts: command.c libmpcodecs/vf_ass.c libmpcodecs/vf_vo.c mplayer.c sub/ass_mp.c
2012-08-25 14:47:50 +00:00
return CONTROL_TRUE;
}
return vf_next_control(vf, request, data);
}
static void uninit(struct vf_instance *vf)
{
free(vf->priv->planes[1]);
free(vf->priv->planes[2]);
free(vf->priv->line_limits);
free(vf->priv);
}
static const unsigned int fmt_list[] = {
IMGFMT_YV12,
IMGFMT_I420,
IMGFMT_IYUV,
0
};
static int vf_open(vf_instance_t *vf, char *args)
{
int flags;
vf->priv->outfmt = vf_match_csp(&vf->next, fmt_list, IMGFMT_YV12);
if (vf->priv->outfmt)
flags = vf_next_query_format(vf, vf->priv->outfmt);
if (!vf->priv->outfmt) {
uninit(vf);
return 0;
} else if (vf->priv->auto_insert && flags & VFCAP_EOSD) {
uninit(vf);
return -1;
}
if (vf->priv->auto_insert)
mp_msg(MSGT_ASS, MSGL_INFO, "[ass] auto-open\n");
vf->config = config;
vf->query_format = query_format;
vf->uninit = uninit;
vf->control = control;
vf->get_image = get_image;
vf->put_image = put_image;
vf->default_caps = VFCAP_EOSD | VFCAP_EOSD_FILTER;
return 1;
}
#define ST_OFF(f) M_ST_OFF(struct vf_priv_s, f)
static const m_option_t vf_opts_fields[] = {
{"auto", ST_OFF(auto_insert), CONF_TYPE_FLAG, 0, 0, 1, NULL},
{NULL, NULL, 0, 0, 0, 0, NULL}
};
static const m_struct_t vf_opts = {
"ass",
sizeof(struct vf_priv_s),
&vf_priv_dflt,
vf_opts_fields
};
const vf_info_t vf_info_ass = {
"Render ASS/SSA subtitles",
"ass",
"Evgeniy Stepanov",
"",
vf_open,
&vf_opts
};