mpv/libvo/vo_dga.c

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#define DISP
/*
* video_out_dga.c, X11 interface
*
*
* Copyright ( C ) 2001, Andreas Ackermann. All Rights Reserved.
*
* <acki@acki-netz.de>
*
* Sourceforge username: acki2
*
* note well:
*
* o this is alpha
* o covers only common video card formats
* o works only on intel architectures
*
* 30/02/2001
*
* o query_format(): with DGA 2.0 it returns all depths it supports
* (even 16 when running 32 and vice versa)
* Checks for (hopefully!) compatible RGBmasks in 15/16 bit modes
* o added some more criterions for resolution switching
* o cleanup
* o with DGA2.0 present, ONLY DGA2.0 functions are used
* o for 15/16 modes ONLY RGB 555 is supported, since the divx-codec
* happens to map the data this way. If your graphics card supports
* this, you're well off and may use these modes; for mpeg
* movies things could be different, but I was too lazy to implement
* it ...
* o you may define VO_DGA_FORCE_DEPTH to the depth you desire
* if you don't like the choice the driver makes
* Beware: unless you can use DGA2.0 this has to be your X Servers
* depth!!!
* o Added double buffering :-))
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "video_out.h"
#include "video_out_internal.h"
#include "yuv2rgb.h"
//#undef HAVE_DGA2
LIBVO_EXTERN( dga )
#include <X11/Xlib.h>
#include <X11/extensions/xf86dga.h>
#include "x11_common.h"
static vo_info_t vo_info =
{
"DGA ( Direct Graphic Access )",
"dga",
"Andreas Ackermann <acki@acki-netz.de>",
""
};
static int vo_dga_width; // bytes per line in framebuffer
static int vo_dga_vp_width; // visible pixels per line in framebuffer
static int vo_dga_vp_height; // visible lines in framebuffer
static int vo_dga_is_running = 0;
static int vo_dga_src_width; // width of video in pixels
static int vo_dga_src_height; // height of video in pixels
static int vo_dga_bpp; // bytes per pixel in framebuffer
static int vo_dga_src_offset=0; // offset in src
static int vo_dga_vp_offset=0; // offset in dest
static int vo_dga_bytes_per_line; // bytes per line to copy
static int vo_dga_src_skip; // bytes to skip after copying one line
// (not supported yet) in src
static int vo_dga_vp_skip; // dto. for dest
static int vo_dga_lines; // num of lines to copy
static int vo_dga_src_format;
static int vo_dga_planes; // bits per pixel on screen
static int vo_dga_dbf_mem_offset; // offset in bytes for alternative
// framebuffer (0 if dbf is not
// possible)
static int vo_dga_dbf_y_offset; // y offset (in scanlines)
static int
vo_dga_dbf_current; // current buffer (0 or 1)
static unsigned char *vo_dga_base;
static Display *vo_dga_dpy;
//---------------------------------------------------------
// I had tried to work with mmx/3dnow copy code but
// there was not much speed gain and I didn't know
// how to save the FPU/mmx registers - so the copy
// code interferred with sound output ...
// removed the leftovers
// acki2 on 30/3/2001
#define rep_movsl(dest, src, numwords, d_add, count) \
__asm__ __volatile__( \
" \
xfer: \n\t\
movl %%edx, %%ecx \n\t \
cld\n\t \
rep\n\t \
movsl \n\t\
add %%eax, %%edi \n\t\
dec %%ebx \n\t\
jnz xfer \n\t\
" \
: \
: "a" (d_add), "b" (count), "S" (src), "D" (dest), \
"d" (numwords) \
: "memory" )
//---------------------------------------------------------
static uint32_t draw_frame( uint8_t *src[] ){
int vp_skip = vo_dga_vp_skip;
int lpl = vo_dga_bytes_per_line >> 2;
int numlines = vo_dga_lines;
char *s, *d;
s = *src;
d = (&((char *)vo_dga_base)[vo_dga_vp_offset + vo_dga_dbf_current * vo_dga_dbf_mem_offset]);
rep_movsl(d, s, lpl, vo_dga_vp_skip, numlines );
return 0;
}
//---------------------------------------------------------
static void check_events(void)
{
int e=vo_x11_check_events(vo_dga_dpy);
}
//---------------------------------------------------------
static void flip_page( void ){
if(vo_dga_dbf_mem_offset != 0){
#ifdef HAVE_DGA2
XDGASetViewport (vo_dga_dpy, XDefaultScreen(vo_dga_dpy),
0, vo_dga_dbf_current * vo_dga_dbf_y_offset,
XDGAFlipRetrace);
#else
XF86DGASetViewPort (vo_dga_dpy, XDefaultScreen(vo_dga_dpy),
0, vo_dga_dbf_current * vo_dga_dbf_y_offset);
#endif
vo_dga_dbf_current = 1 - vo_dga_dbf_current;
}
check_events();
}
//---------------------------------------------------------
static uint32_t draw_slice( uint8_t *src[],int stride[],
int w,int h,int x,int y )
{
yuv2rgb( vo_dga_base + vo_dga_vp_offset +
(vo_dga_width * y +x) * vo_dga_bpp,
src[0], src[1], src[2],
w,h, vo_dga_width * vo_dga_bpp,
stride[0],stride[1] );
return 0;
};
//---------------------------------------------------------
static void Terminate_Display_Process( void ){
printf("vo_dga: Terminating display process\n");
}
//---------------------------------------------------------
static const vo_info_t* get_info( void )
{ return &vo_info; }
//---------------------------------------------------------
static uint32_t query_format( uint32_t format )
{
#ifdef HAVE_DGA2
XDGAMode *modelines;
int modecount;
Display *qdisp;
#endif
int i,k,dummy;
static int dga_depths_init = 0;
static int dga_depths = 0; // each bit that is set represents
// a depth the X-Server is capable
// of displaying
if( !vo_init() ) return 0; // Can't open X11
if(dga_depths_init == 0){
#ifdef HAVE_DGA2
if((qdisp = XOpenDisplay(0))==NULL){
printf("vo_dga: Can't open display!\n");
return 0;
}
modelines=XDGAQueryModes(qdisp, XDefaultScreen(qdisp),&modecount);
for(i=0; i< modecount; i++){
if( ( (modelines[i].bitsPerPixel == 15 ||
modelines[i].bitsPerPixel == 16) &&
modelines[i].redMask == 0x7c00 &&
modelines[i].greenMask == 0x03e0 &&
modelines[i].blueMask == 0x001f
) ||
( modelines[i].bitsPerPixel != 15 &&
modelines[i].bitsPerPixel != 16
)
)
{
for(k=0, dummy=1; k<modelines[i].bitsPerPixel-1; k++)dummy <<=1;
dga_depths |= dummy;
}
}
XCloseDisplay(qdisp);
#else
for(k=0, dummy=1; k<vo_depthonscreen-1; k++)dummy <<=1;
dga_depths |= dummy;
// hope this shift is ok; heard that on some systems only up to 8 digits
// may be shifted at a time. SIGH! It IS so.
// test for RGB masks !!!! (if depthonscreen != 24 or 32 !!!)
if( !(vo_depthonscreen == 24 || vo_depthonscreen == 32 ) ){
printf("vo_dga: You're running 15/16 bit X Server; your hardware might use unsuitable RGB-mask!\n");
}
#endif
#ifdef VO_DGA_FORCE_DEPTH
dga_depths = 1<<(VO_DGA_FORCE_DEPTH-1);
#endif
dga_depths_init = 1;
if( dga_depths == 0){
printf("vo_dga: Sorry, there seems to be no suitable depth available!\n");
printf(" Try running X in 24 or 32 bit mode!!!\n");
return 0;
}else{
for(i=0, dummy=1; i< 32; i++){
if(dummy& dga_depths){
printf("vo_dga: may use %2d bits per pixel\n", i+1);
}
dummy <<= 1;
}
}
}
if( format==IMGFMT_YV12 ) return 1;
for(k=0, dummy=1; k<(format&0xFF)-1; k++)dummy<<=1;
if( ( format&IMGFMT_BGR_MASK )==IMGFMT_BGR &&
( dummy & dga_depths )) return 1;
return 0;
}
//---------------------------------------------------------
static void
uninit(void)
{
#ifdef HAVE_DGA2
XDGADevice *dgadevice;
#endif
vo_dga_is_running = 0;
printf("vo_dga: in uninit\n");
XUngrabPointer (vo_dga_dpy, CurrentTime);
XUngrabKeyboard (vo_dga_dpy, CurrentTime);
#ifdef HAVE_DGA2
dgadevice = XDGASetMode(vo_dga_dpy, XDefaultScreen(vo_dga_dpy), 0);
if(dgadevice != NULL){
XFree(dgadevice);
}
XDGACloseFramebuffer(vo_dga_dpy, XDefaultScreen(vo_dga_dpy));
#else
XF86DGADirectVideo (vo_dga_dpy, XDefaultScreen(vo_dga_dpy), 0);
#endif
XCloseDisplay(vo_dga_dpy);
}
//----------------------------------------------------------
int check_mode( int x, int y,
int new_x, int new_y, int new_vbi,
int *old_x, int *old_y, int *old_vbi){
if (
(new_x >= x) &&
(new_y >= y) &&
(
// prefer a better resolution either in X or in Y
// as long as the other dimension is at least the same
//
// hmm ... MAYBE it would be more clever to focus on the
// x-resolution; I had 712x400 and 640x480 and the movie
// was 640x360; 640x480 would be the 'right thing' here
// but since 712x400 was queried first I got this one.
// I think there should be a cmd-line switch to let the
// user choose the mode he likes ... (acki2)
(
((new_x < *old_x) &&
!(new_y > *old_y)) ||
((new_y < *old_y) &&
!(new_x > *old_x))
)
// but if we get an identical resolution choose
// the one with the lower refreshrate (saves bandwidth !!!)
// as long as it's above 50 Hz (acki2 on 30/3/2001)
||
(
(new_x == *old_x) &&
(new_y == *old_y) &&
(
(
new_vbi >= *old_vbi && *old_vbi < 50
)
||
(
*old_vbi >= 50 &&
new_vbi < *old_vbi &&
new_vbi >= 50
)
)
)
)
)
{
*old_x = new_x;
*old_y = new_y;
*old_vbi = new_vbi;
return 1;
}else{
return 0;
}
}
//---------------------------------------------------------
static uint32_t init( uint32_t width, uint32_t height,
uint32_t d_width,uint32_t d_height,
uint32_t fullscreen,char *title,uint32_t format )
{
int x_off, y_off;
#ifdef HAVE_DGA2
// needed to change DGA video mode
int modecount,mX, mY, mVBI, i,j;
int dga_modenum;
XDGAMode *modelines=NULL;
XDGADevice *dgadevice;
#else
int bank, ram;
#endif
if( vo_dga_is_running )return -1;
if( !vo_init() ){
printf("vo_dga: vo_init() failed!\n");
return 0;
}
if (format == IMGFMT_YV12 ){
vo_dga_planes = vo_depthonscreen;
vo_dga_planes = vo_dga_planes == 15 ? 16 : vo_dga_planes;
}else{
vo_dga_planes = (format & 0xff);
// hack!!! here we should only get what we told in query_format()
// but mplayer is somewhat generous about 15/16bit depth ...
vo_dga_planes = vo_dga_planes == 15 ? 16 : vo_dga_planes;
}
if((vo_dga_dpy = XOpenDisplay(0))==NULL)
{
printf ("vo_dga: Can't open display\n");
return 1;
}
vo_dga_bpp = (vo_dga_planes+7) >> 3;
// choose a suitable mode ...
#ifdef HAVE_DGA2
// Code to change the video mode added by Michael Graffam
// mgraffam@idsi.net
if (modelines==NULL)
modelines=XDGAQueryModes(vo_dga_dpy, XDefaultScreen(vo_dga_dpy),&modecount);
mX=modelines[0].imageWidth;
mY=modelines[0].imageHeight;
mVBI = modelines[0].verticalRefresh;
printf("vo_dga: Using DGA 2.0 mode changing support\n");
j=0;
// offbyone-error !!! i<=modecount is WRONG !!!
for (i=1; i<modecount; i++)
{
if( modelines[i].bitsPerPixel == vo_dga_planes)
{
printf("vo_dga: (%3d) Trying %4d x %4d @ %3d Hz @ %2d bpp ..",
i,
modelines[i].viewportWidth,
modelines[i].viewportHeight,
(unsigned int) modelines[i].verticalRefresh,
modelines[i].bitsPerPixel );
if ( check_mode(d_width, d_height,
modelines[i].viewportWidth,
modelines[i].viewportHeight,
(unsigned) modelines[i].verticalRefresh,
&mX, &mY, &mVBI ))
{
j = i;
printf(".ok!!\n");
}else{
printf(".no\n");
}
}
}
printf("vo_dga: Selected video mode %4d x %4d @ %3d Hz for image size %3d x %3d.\n",
mX, mY, mVBI, width, height);
vo_dga_vp_width =mX;
vo_dga_vp_height = mY;
vo_dga_width = modelines[j].bytesPerScanline / vo_dga_bpp;
dga_modenum = modelines[j].num;
XFree(modelines);
modelines = NULL;
#else
printf("vo_dga: DGA 1.0 compatibility code: mode switching not supported (yet)!\n");
// assume these values are already known at this stage some day
// so that the following check for video <-> screen size can be done ...
vo_dga_vp_width = 1280;
vo_dga_vp_height = 1024;
#endif
vo_dga_src_format = format;
vo_dga_src_width = width;
vo_dga_src_height = height;
if(vo_dga_src_width > vo_dga_vp_width ||
vo_dga_src_height > vo_dga_vp_height)
{
printf("vo_dga: Sorry, video larger than viewport is not yet supported!\n");
// ugly, do something nicer in the future ...
return 1;
}
// now lets start the DGA thing
#ifdef HAVE_DGA2
if (!XDGAOpenFramebuffer(vo_dga_dpy, XDefaultScreen(vo_dga_dpy))){
printf("vo_dga: Framebuffer mapping failed!!!\n");
XCloseDisplay(vo_dga_dpy);
return 1;
}
dgadevice=XDGASetMode(vo_dga_dpy, XDefaultScreen(vo_dga_dpy), dga_modenum);
XDGASync(vo_dga_dpy, XDefaultScreen(vo_dga_dpy));
vo_dga_base = dgadevice->data;
XFree(dgadevice);
XDGASetViewport (vo_dga_dpy, XDefaultScreen(vo_dga_dpy), 0, 0, XDGAFlipRetrace);
#else
XF86DGAGetViewPortSize(vo_dga_dpy,XDefaultScreen(vo_dga_dpy),
&vo_dga_vp_width,
&vo_dga_vp_height);
XF86DGAGetVideo (vo_dga_dpy, XDefaultScreen(vo_dga_dpy),
(char **)&vo_dga_base, &vo_dga_width, &bank, &ram);
XF86DGADirectVideo (vo_dga_dpy, XDefaultScreen(vo_dga_dpy),
XF86DGADirectGraphics | XF86DGADirectMouse |
XF86DGADirectKeyb);
XF86DGASetViewPort (vo_dga_dpy, XDefaultScreen(vo_dga_dpy), 0, 0);
#endif
// do some more checkings here ...
if( format==IMGFMT_YV12 )
yuv2rgb_init( vo_dga_planes == 16 ? 15 : vo_dga_planes , MODE_RGB );
printf("vo_dga: bytes/line: %d, screen res: %dx%d, depth: %d, base: %08x, bpp: %d\n",
vo_dga_width, vo_dga_vp_width,
vo_dga_vp_height, vo_dga_planes, vo_dga_base,
vo_dga_bpp);
x_off = (vo_dga_vp_width - vo_dga_src_width)>>1;
y_off = (vo_dga_vp_height - vo_dga_src_height)>>1;
vo_dga_bytes_per_line = vo_dga_src_width * vo_dga_bpp;
vo_dga_lines = vo_dga_src_height;
vo_dga_src_offset = 0;
vo_dga_vp_offset = (y_off * vo_dga_width + x_off ) * vo_dga_bpp;
vo_dga_vp_skip = (vo_dga_width - vo_dga_src_width) * vo_dga_bpp; // todo
printf("vo_dga: vp_off=%d, vp_skip=%d, bpl=%d\n",
vo_dga_vp_offset, vo_dga_vp_skip, vo_dga_bytes_per_line);
XGrabKeyboard (vo_dga_dpy, DefaultRootWindow(vo_dga_dpy), True,
GrabModeAsync,GrabModeAsync, CurrentTime);
XGrabPointer (vo_dga_dpy, DefaultRootWindow(vo_dga_dpy), True,
ButtonPressMask,GrabModeAsync, GrabModeAsync,
None, None, CurrentTime);
// TODO: chekc if mem of graphics adaptor is large enough for dbf
// set up variables for double buffering ...
vo_dga_dbf_y_offset = y_off + vo_dga_src_height;
vo_dga_dbf_mem_offset = vo_dga_width * vo_dga_bpp * vo_dga_dbf_y_offset;
vo_dga_dbf_current = 0;
if(format ==IMGFMT_YV12 )vo_dga_dbf_mem_offset = 0;
// disable doublebuffering for YV12
// now clear screen
memset(vo_dga_base, 0, vo_dga_width *
(vo_dga_vp_height + (vo_dga_dbf_mem_offset != 0 ? (vo_dga_src_height+y_off) : 0)) *
vo_dga_bpp);
vo_dga_is_running = 1;
return 0;
}
//---------------------------------------------------------
// deleted the old vo_dga_query_event() routine 'cause it is obsolete
// since using check_events()
// acki2 on 30/3/2001