mpv/player/lavfi.c

820 lines
25 KiB
C
Raw Normal View History

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <inttypes.h>
#include <stdarg.h>
#include <assert.h>
#include <libavutil/avstring.h>
#include <libavutil/mem.h>
#include <libavutil/mathematics.h>
#include <libavutil/rational.h>
#include <libavutil/error.h>
#include <libavutil/opt.h>
#include <libavfilter/avfilter.h>
#include <libavfilter/buffersink.h>
#include <libavfilter/buffersrc.h>
#include "common/common.h"
#include "common/av_common.h"
#include "common/msg.h"
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
#include "audio/format.h"
#include "audio/aframe.h"
#include "video/mp_image.h"
#include "audio/fmt-conversion.h"
#include "video/fmt-conversion.h"
#include "video/hwdec.h"
#include "lavfi.h"
#if LIBAVFILTER_VERSION_MICRO < 100
#define av_buffersink_get_frame_flags(a, b, c) av_buffersink_get_frame(a, b)
#define AV_BUFFERSINK_FLAG_NO_REQUEST 0
#endif
struct lavfi {
struct mp_log *log;
char *graph_string;
struct mp_hwdec_devices *hwdec_devs;
AVFilterGraph *graph;
// Set to true once all inputs have been initialized, and the graph is
// linked.
bool initialized;
// Set if all inputs have been marked as LAVFI_WAIT (except LAVFI_EOF pads).
bool all_waiting;
// Graph is draining to undo previously sent EOF. (If a stream leaves EOF
// state, the graph needs to be recreated to "unstuck" it.)
bool draining_recover_eof;
// Graph is draining for format changes.
bool draining_new_format;
// Filter can't be put into a working state.
bool failed;
struct lavfi_pad **pads;
int num_pads;
AVFrame *tmp_frame;
};
struct lavfi_pad {
struct lavfi *main;
enum stream_type type;
enum lavfi_direction dir;
char *name; // user-given pad name
bool connected; // if false, inputs/otuputs are considered always EOF
AVFilterContext *filter;
int filter_pad;
// buffersrc or buffersink connected to filter/filter_pad
AVFilterContext *buffer;
AVRational timebase;
bool buffer_is_eof; // received/sent EOF to the buffer
// 1-frame queue (used for both input and output)
struct mp_image *pending_v;
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
struct mp_aframe *pending_a;
// -- dir==LAVFI_IN
bool input_needed; // filter has signaled it needs new input
bool input_waiting; // caller notified us that it will feed after a wakeup
bool input_again; // caller wants us to feed data in the next iteration
bool input_eof; // caller notified us that no input will come anymore
// used to check for format changes manually
struct mp_image *in_fmt_v;
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
struct mp_aframe *in_fmt_a;
// -- dir==LAVFI_OUT
bool output_needed; // caller has signaled it needs new output
bool output_eof; // last filter output was EOF
};
static void add_pad(struct lavfi *c, enum lavfi_direction dir, AVFilterInOut *item)
{
int type = -1;
enum AVMediaType avmt;
if (dir == LAVFI_IN) {
avmt = avfilter_pad_get_type(item->filter_ctx->input_pads, item->pad_idx);
} else {
avmt = avfilter_pad_get_type(item->filter_ctx->output_pads, item->pad_idx);
}
switch (avmt) {
case AVMEDIA_TYPE_VIDEO: type = STREAM_VIDEO; break;
case AVMEDIA_TYPE_AUDIO: type = STREAM_AUDIO; break;
default: abort();
}
if (!item->name) {
MP_FATAL(c, "filter pad without name label\n");
c->failed = true;
return;
}
struct lavfi_pad *p = lavfi_find_pad(c, item->name);
if (p) {
// Graph recreation case: reassociate an existing pad.
if (p->dir != dir || p->type != type) {
MP_FATAL(c, "pad '%s' changed type or direction\n", item->name);
c->failed = true;
return;
}
} else {
p = talloc_zero(c, struct lavfi_pad);
p->main = c;
p->dir = dir;
p->name = talloc_strdup(p, item->name);
p->type = type;
MP_TARRAY_APPEND(c, c->pads, c->num_pads, p);
}
p->filter = item->filter_ctx;
p->filter_pad = item->pad_idx;
}
static void add_pads(struct lavfi *c, enum lavfi_direction dir, AVFilterInOut *list)
{
for (; list; list = list->next)
add_pad(c, dir, list);
}
// Parse the user-provided filter graph, and populate the unlinked filter pads.
static void precreate_graph(struct lavfi *c)
{
assert(!c->graph);
c->graph = avfilter_graph_alloc();
if (!c->graph)
abort();
AVFilterInOut *in = NULL, *out = NULL;
if (avfilter_graph_parse2(c->graph, c->graph_string, &in, &out) < 0) {
c->graph = NULL;
MP_FATAL(c, "parsing the filter graph failed\n");
c->failed = true;
return;
}
add_pads(c, LAVFI_IN, in);
add_pads(c, LAVFI_OUT, out);
avfilter_inout_free(&in);
avfilter_inout_free(&out);
// Now check for pads which could not be reassociated.
for (int n = 0; n < c->num_pads; n++) {
struct lavfi_pad *pad = c->pads[n];
// ok, not much we can do
if (!pad->filter)
MP_FATAL(c, "filter pad '%s' can not be reconnected\n", pad->name);
}
}
static void free_graph(struct lavfi *c)
{
avfilter_graph_free(&c->graph);
for (int n = 0; n < c->num_pads; n++) {
struct lavfi_pad *pad = c->pads[n];
pad->filter = NULL;
pad->filter_pad = -1;
pad->buffer = NULL;
TA_FREEP(&pad->in_fmt_v);
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
TA_FREEP(&pad->in_fmt_a);
pad->buffer_is_eof = false;
pad->input_needed = false;
pad->input_waiting = false;
pad->input_again = false;
pad->input_eof = false;
pad->output_needed = false;
pad->output_eof = false;
}
c->initialized = false;
c->all_waiting = false;
c->draining_recover_eof = false;
c->draining_new_format = false;
}
static void drop_pad_data(struct lavfi_pad *pad)
{
talloc_free(pad->pending_a);
pad->pending_a = NULL;
talloc_free(pad->pending_v);
pad->pending_v = NULL;
}
static void clear_data(struct lavfi *c)
{
for (int n = 0; n < c->num_pads; n++)
drop_pad_data(c->pads[n]);
}
void lavfi_seek_reset(struct lavfi *c)
{
free_graph(c);
clear_data(c);
precreate_graph(c);
}
struct lavfi *lavfi_create(struct mp_log *log, char *graph_string)
{
struct lavfi *c = talloc_zero(NULL, struct lavfi);
c->log = log;
c->graph_string = graph_string;
c->tmp_frame = av_frame_alloc();
if (!c->tmp_frame)
abort();
precreate_graph(c);
return c;
}
void lavfi_destroy(struct lavfi *c)
{
if (!c)
return;
free_graph(c);
clear_data(c);
av_frame_free(&c->tmp_frame);
talloc_free(c);
}
const char *lavfi_get_graph(struct lavfi *c)
{
return c->graph_string;
}
struct lavfi_pad *lavfi_find_pad(struct lavfi *c, char *name)
{
for (int n = 0; n < c->num_pads; n++) {
if (strcmp(c->pads[n]->name, name) == 0)
return c->pads[n];
}
return NULL;
}
enum lavfi_direction lavfi_pad_direction(struct lavfi_pad *pad)
{
return pad->dir;
}
enum stream_type lavfi_pad_type(struct lavfi_pad *pad)
{
return pad->type;
}
void lavfi_set_connected(struct lavfi_pad *pad, bool connected)
{
pad->connected = connected;
if (!pad->connected) {
pad->output_needed = false;
drop_pad_data(pad);
}
}
bool lavfi_get_connected(struct lavfi_pad *pad)
{
return pad->connected;
}
// Ensure to send EOF to each input pad, so the graph can be drained properly.
static void send_global_eof(struct lavfi *c)
{
for (int n = 0; n < c->num_pads; n++) {
struct lavfi_pad *pad = c->pads[n];
if (!pad->buffer || pad->dir != LAVFI_IN || pad->buffer_is_eof)
continue;
if (av_buffersrc_add_frame(pad->buffer, NULL) < 0)
MP_FATAL(c, "could not send EOF to filter\n");
pad->buffer_is_eof = true;
}
}
// libavfilter allows changing some parameters on the fly, but not
// others.
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
static bool is_aformat_ok(struct mp_aframe *a, struct mp_aframe *b)
{
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
struct mp_chmap ca = {0}, cb = {0};
mp_aframe_get_chmap(a, &ca);
mp_aframe_get_chmap(b, &cb);
return mp_chmap_equals(&ca, &cb) &&
mp_aframe_get_rate(a) == mp_aframe_get_rate(b) &&
mp_aframe_get_format(a) == mp_aframe_get_format(b);
}
static bool is_vformat_ok(struct mp_image *a, struct mp_image *b)
{
return a->imgfmt == b->imgfmt &&
a->w == b->w && a->h && b->h &&
a->params.p_w == b->params.p_w && a->params.p_h == b->params.p_h;
}
static void check_format_changes(struct lavfi *c)
{
// check each pad for new input format
for (int n = 0; n < c->num_pads; n++) {
struct lavfi_pad *pad = c->pads[n];
if (!pad->buffer || pad->dir != LAVFI_IN)
continue;
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
if (pad->type == STREAM_AUDIO && pad->pending_a && pad->in_fmt_a) {
c->draining_new_format |= !is_aformat_ok(pad->pending_a,
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
pad->in_fmt_a);
}
if (pad->type == STREAM_VIDEO && pad->pending_v && pad->in_fmt_v) {
c->draining_new_format |= !is_vformat_ok(pad->pending_v,
pad->in_fmt_v);
}
}
if (c->initialized && c->draining_new_format)
send_global_eof(c);
}
// Attempt to initialize all pads. Return true if all are initialized, or
// false if more data is needed (or on error).
static bool init_pads(struct lavfi *c)
{
if (!c->graph)
goto error;
for (int n = 0; n < c->num_pads; n++) {
struct lavfi_pad *pad = c->pads[n];
if (pad->buffer)
continue;
if (!pad->filter)
goto error; // can happen if pad reassociation fails
if (pad->dir == LAVFI_OUT) {
const AVFilter *dst_filter = NULL;
if (pad->type == STREAM_AUDIO) {
dst_filter = avfilter_get_by_name("abuffersink");
} else if (pad->type == STREAM_VIDEO) {
dst_filter = avfilter_get_by_name("buffersink");
} else {
assert(0);
}
if (!dst_filter)
goto error;
char name[256];
snprintf(name, sizeof(name), "mpv_sink_%s", pad->name);
if (avfilter_graph_create_filter(&pad->buffer, dst_filter,
name, NULL, NULL, c->graph) < 0)
goto error;
if (avfilter_link(pad->filter, pad->filter_pad, pad->buffer, 0) < 0)
goto error;
} else {
TA_FREEP(&pad->in_fmt_v); // potentially cleanup previous error state
pad->input_eof |= !pad->connected;
if (pad->pending_a) {
assert(pad->type == STREAM_AUDIO);
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
pad->in_fmt_a = mp_aframe_new_ref(pad->pending_a);
if (!pad->in_fmt_a)
goto error;
mp_aframe_unref_data(pad->in_fmt_a);
} else if (pad->pending_v) {
assert(pad->type == STREAM_VIDEO);
pad->in_fmt_v = mp_image_new_ref(pad->pending_v);
if (!pad->in_fmt_v)
goto error;
mp_image_unref_data(pad->in_fmt_v);
} else if (pad->input_eof) {
// libavfilter makes this painful. Init it with a dummy config,
// just so we can tell it the stream is EOF.
if (pad->type == STREAM_AUDIO) {
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
pad->in_fmt_a = mp_aframe_create();
mp_aframe_set_format(pad->in_fmt_a, AF_FORMAT_FLOAT);
mp_aframe_set_chmap(pad->in_fmt_a,
&(struct mp_chmap)MP_CHMAP_INIT_STEREO);
mp_aframe_set_rate(pad->in_fmt_a, 48000);
} else if (pad->type == STREAM_VIDEO) {
pad->in_fmt_v = talloc_zero(NULL, struct mp_image);
mp_image_setfmt(pad->in_fmt_v, IMGFMT_420P);
mp_image_set_size(pad->in_fmt_v, 64, 64);
}
} else {
// no input data, format unknown, can't init, wait longer.
pad->input_needed = true;
return false;
}
AVBufferSrcParameters *params = av_buffersrc_parameters_alloc();
if (!params)
goto error;
char *filter_name = NULL;
if (pad->type == STREAM_AUDIO) {
params->time_base = pad->timebase =
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
(AVRational){1, mp_aframe_get_rate(pad->in_fmt_a)};
params->format =
af_to_avformat(mp_aframe_get_format(pad->in_fmt_a));
params->sample_rate = mp_aframe_get_rate(pad->in_fmt_a);
struct mp_chmap chmap = {0};
mp_aframe_get_chmap(pad->in_fmt_a, &chmap);
params->channel_layout = mp_chmap_to_lavc(&chmap);
filter_name = "abuffer";
} else if (pad->type == STREAM_VIDEO) {
params->time_base = pad->timebase = AV_TIME_BASE_Q;
params->format = imgfmt2pixfmt(pad->in_fmt_v->imgfmt);
params->width = pad->in_fmt_v->w;
params->height = pad->in_fmt_v->h;
params->sample_aspect_ratio.num = pad->in_fmt_v->params.p_w;
params->sample_aspect_ratio.den = pad->in_fmt_v->params.p_h;
params->hw_frames_ctx = pad->in_fmt_v->hwctx;
filter_name = "buffer";
} else {
assert(0);
}
const AVFilter *filter = avfilter_get_by_name(filter_name);
if (filter) {
char name[256];
snprintf(name, sizeof(name), "mpv_src_%s", pad->name);
pad->buffer = avfilter_graph_alloc_filter(c->graph, filter, name);
}
if (!pad->buffer) {
av_free(params);
goto error;
}
if (pad->type == STREAM_AUDIO) {
char layout[80];
snprintf(layout, sizeof(layout), "%lld",
(long long)params->channel_layout);
av_opt_set(pad->buffer, "channel_layout", layout,
AV_OPT_SEARCH_CHILDREN);
}
int ret = av_buffersrc_parameters_set(pad->buffer, params);
av_free(params);
if (ret < 0)
goto error;
if (avfilter_init_str(pad->buffer, NULL) < 0)
goto error;
if (avfilter_link(pad->buffer, 0, pad->filter, pad->filter_pad) < 0)
goto error;
}
}
return true;
error:
MP_FATAL(c, "could not initialize filter pads\n");
c->failed = true;
return false;
}
static void dump_graph(struct lavfi *c)
{
#if LIBAVFILTER_VERSION_MICRO >= 100
MP_VERBOSE(c, "Filter graph:\n");
char *s = avfilter_graph_dump(c->graph, NULL);
if (s)
MP_VERBOSE(c, "%s\n", s);
av_free(s);
#endif
}
void lavfi_pad_set_hwdec_devs(struct lavfi_pad *pad,
struct mp_hwdec_devices *hwdevs)
{
// We don't actually treat this per-pad.
pad->main->hwdec_devs = hwdevs;
}
// Initialize the graph if all inputs have formats set. If it's already
// initialized, or can't be initialized yet, do nothing.
static void init_graph(struct lavfi *c)
{
assert(!c->initialized);
if (init_pads(c)) {
if (c->hwdec_devs) {
struct mp_hwdec_ctx *hwdec = hwdec_devices_get_first(c->hwdec_devs);
for (int n = 0; n < c->graph->nb_filters; n++) {
AVFilterContext *filter = c->graph->filters[n];
if (hwdec && hwdec->av_device_ref)
filter->hw_device_ctx = av_buffer_ref(hwdec->av_device_ref);
}
}
// And here the actual libavfilter initialization happens.
if (avfilter_graph_config(c->graph, NULL) < 0) {
MP_FATAL(c, "failed to configure the filter graph\n");
free_graph(c);
c->failed = true;
return;
}
for (int n = 0; n < c->num_pads; n++) {
struct lavfi_pad *pad = c->pads[n];
if (pad->dir == LAVFI_OUT)
pad->timebase = pad->buffer->inputs[0]->time_base;
}
c->initialized = true;
dump_graph(c);
}
}
static void feed_input_pads(struct lavfi *c)
{
assert(c->initialized);
for (int n = 0; n < c->num_pads; n++) {
struct lavfi_pad *pad = c->pads[n];
if (pad->dir != LAVFI_IN)
continue;
pad->input_needed = false;
pad->input_eof |= !pad->connected;
#if LIBAVFILTER_VERSION_MICRO >= 100
if (!av_buffersrc_get_nb_failed_requests(pad->buffer))
continue;
#endif
if (c->draining_recover_eof || c->draining_new_format)
continue;
if (pad->buffer_is_eof)
continue;
AVFrame *frame = NULL;
double pts = 0;
bool eof = false;
if (pad->pending_v) {
pts = pad->pending_v->pts;
frame = mp_image_to_av_frame_and_unref(pad->pending_v);
pad->pending_v = NULL;
} else if (pad->pending_a) {
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
pts = mp_aframe_get_pts(pad->pending_a);
frame = mp_aframe_to_avframe_and_unref(pad->pending_a);
pad->pending_a = NULL;
} else {
if (!pad->input_eof) {
pad->input_needed = true;
continue;
}
eof = true;
}
if (!frame && !eof) {
MP_FATAL(c, "out of memory or unsupported format\n");
continue;
}
if (frame)
frame->pts = mp_pts_to_av(pts, &pad->timebase);
pad->buffer_is_eof = !frame;
if (av_buffersrc_add_frame(pad->buffer, frame) < 0)
MP_FATAL(c, "could not pass frame to filter\n");
av_frame_free(&frame);
pad->input_again = false;
pad->input_eof = eof;
pad->input_waiting = eof; // input _might_ come again in the future
}
}
static void read_output_pads(struct lavfi *c)
{
assert(c->initialized);
for (int n = 0; n < c->num_pads; n++) {
struct lavfi_pad *pad = c->pads[n];
if (pad->dir != LAVFI_OUT)
continue;
// If disconnected, read and discard everything (passively).
if (pad->connected && !pad->output_needed)
continue;
assert(pad->buffer);
assert(!pad->pending_v && !pad->pending_a);
int flags = pad->output_needed ? 0 : AV_BUFFERSINK_FLAG_NO_REQUEST;
int r = AVERROR_EOF;
if (!pad->buffer_is_eof)
r = av_buffersink_get_frame_flags(pad->buffer, c->tmp_frame, flags);
if (r >= 0) {
pad->output_needed = false;
double pts = mp_pts_from_av(c->tmp_frame->pts, &pad->timebase);
if (pad->type == STREAM_AUDIO) {
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
pad->pending_a = mp_aframe_from_avframe(c->tmp_frame);
if (pad->pending_a)
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
mp_aframe_set_pts(pad->pending_a, pts);
} else if (pad->type == STREAM_VIDEO) {
pad->pending_v = mp_image_from_av_frame(c->tmp_frame);
if (pad->pending_v)
pad->pending_v->pts = pts;
} else {
assert(0);
}
av_frame_unref(c->tmp_frame);
if (!pad->pending_v && !pad->pending_a)
MP_ERR(c, "could not use filter output\n");
pad->output_eof = false;
if (!pad->connected)
drop_pad_data(pad);
} else if (r == AVERROR(EAGAIN)) {
// We expect that libavfilter will request input on one of the
// input pads (via av_buffersrc_get_nb_failed_requests()).
pad->output_eof = false;
} else if (r == AVERROR_EOF) {
pad->output_needed = false;
pad->buffer_is_eof = true;
if (!c->draining_recover_eof && !c->draining_new_format)
pad->output_eof = true;
} else {
// Real error - ignore it.
MP_ERR(c, "error on filtering (%d)\n", r);
}
}
}
// Process filter input and outputs. Return if progress was made (then the
// caller should repeat). If it returns false, the caller should go to sleep
// (as all inputs are asleep as well and no further output can be produced).
bool lavfi_process(struct lavfi *c)
{
check_format_changes(c);
if (!c->initialized)
init_graph(c);
if (c->initialized) {
read_output_pads(c);
feed_input_pads(c);
}
bool all_waiting = true;
bool any_needs_input = false;
bool any_needs_output = false;
bool all_output_eof = true;
bool all_input_eof = true;
// Determine the graph state
for (int n = 0; n < c->num_pads; n++) {
struct lavfi_pad *pad = c->pads[n];
if (pad->dir == LAVFI_IN) {
all_waiting &= pad->input_waiting;
any_needs_input |= pad->input_needed;
all_input_eof &= pad->input_eof;
} else if (pad->dir == LAVFI_OUT) {
all_output_eof &= pad->buffer_is_eof;
any_needs_output |= pad->output_needed;
}
}
if (all_output_eof && !all_input_eof) {
free_graph(c);
precreate_graph(c);
all_waiting = false;
any_needs_input = true;
}
c->all_waiting = all_waiting;
return (any_needs_input || any_needs_output) && !all_waiting;
}
bool lavfi_has_failed(struct lavfi *c)
{
return c->failed;
}
// Request an output frame on this output pad.
// Returns req_status
static int lavfi_request_frame(struct lavfi_pad *pad)
{
assert(pad->dir == LAVFI_OUT);
if (pad->main->failed)
return DATA_EOF;
if (!(pad->pending_a || pad->pending_v)) {
pad->output_needed = true;
lavfi_process(pad->main);
}
if (pad->pending_a || pad->pending_v) {
return DATA_OK;
} else if (pad->output_eof) {
return DATA_EOF;
} else if (pad->main->all_waiting) {
return DATA_WAIT;
}
return DATA_STARVE;
}
// Try to read a new frame from an output pad. Returns one of the following:
// DATA_OK: a frame is returned
// DATA_STARVE: needs more input data
// DATA_WAIT: needs more input data, and all inputs in LAVFI_WAIT state
// DATA_EOF: no more data
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
int lavfi_request_frame_a(struct lavfi_pad *pad, struct mp_aframe **out_aframe)
{
int r = lavfi_request_frame(pad);
*out_aframe = pad->pending_a;
pad->pending_a = NULL;
return r;
}
// See lavfi_request_frame_a() for remarks.
int lavfi_request_frame_v(struct lavfi_pad *pad, struct mp_image **out_vframe)
{
int r = lavfi_request_frame(pad);
*out_vframe = pad->pending_v;
pad->pending_v = NULL;
return r;
}
bool lavfi_needs_input(struct lavfi_pad *pad)
{
assert(pad->dir == LAVFI_IN);
lavfi_process(pad->main);
return pad->input_needed;
}
// A filter user is supposed to call lavfi_needs_input(), and if that returns
// true, send either a new status or a frame. A status can be one of:
// DATA_STARVE: a new frame/status will come, caller will retry
// DATA_WAIT: a new frame/status will come, but caller goes to sleep
// DATA_EOF: no more input possible (in near time)
// If you have a new frame, use lavfi_send_frame_ instead.
// Calling this without lavfi_needs_input() returning true before is not
// allowed.
void lavfi_send_status(struct lavfi_pad *pad, int status)
{
assert(pad->dir == LAVFI_IN);
assert(pad->input_needed);
assert(status != DATA_OK);
assert(!pad->pending_v && !pad->pending_a);
pad->input_waiting = status == DATA_WAIT || status == DATA_EOF;
pad->input_again = status == DATA_STARVE;
pad->input_eof = status == DATA_EOF;
}
static void lavfi_sent_frame(struct lavfi_pad *pad)
{
assert(pad->dir == LAVFI_IN);
assert(pad->input_needed);
assert(pad->pending_a || pad->pending_v);
pad->input_waiting = pad->input_again = pad->input_eof = false;
pad->input_needed = false;
}
// See lavfi_send_status() for remarks.
audio: introduce a new type to hold audio frames This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
void lavfi_send_frame_a(struct lavfi_pad *pad, struct mp_aframe *aframe)
{
assert(pad->type == STREAM_AUDIO);
assert(!pad->pending_a);
pad->pending_a = aframe;
lavfi_sent_frame(pad);
}
// See lavfi_send_status() for remarks.
void lavfi_send_frame_v(struct lavfi_pad *pad, struct mp_image *vframe)
{
assert(pad->type == STREAM_VIDEO);
assert(!pad->pending_v);
pad->pending_v = vframe;
lavfi_sent_frame(pad);
}