mpv/audio/out/ao.h

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/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_AUDIO_OUT_H
#define MPLAYER_AUDIO_OUT_H
#include <stdbool.h>
#include "core/bstr.h"
core: redo how codecs are mapped, remove codecs.conf Use codec names instead of FourCCs to identify codecs. Rewrite how codecs are selected and initialized. Now each decoder exports a list of decoders (and the codec it supports) via add_decoders(). The order matters, and the first decoder for a given decoder is preferred over the other decoders. E.g. all ad_mpg123 decoders are preferred over ad_lavc, because it comes first in the mpcodecs_ad_drivers array. Likewise, decoders within ad_lavc that are enumerated first by libavcodec (using av_codec_next()) are preferred. (This is actually critical to select h264 software decoding by default instead of vdpau. libavcodec and ffmpeg/avconv use the same method to select decoders by default, so we hope this is sane.) The codec names follow libavcodec's codec names as defined by AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders have names different from the canonical codec name. The AVCodecDescriptor API is relatively new, so we need a compatibility layer for older libavcodec versions for codec names that are referenced internally, and which are different from the decoder name. (Add a configure check for that, because checking versions is getting way too messy.) demux/codec_tags.c is generated from the former codecs.conf (minus "special" decoders like vdpau, and excluding the mappings that are the same as the mappings libavformat's exported RIFF tables). It contains all the mappings from FourCCs to codec name. This is needed for demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the codec as determined by libavformat, while the other demuxers have to do this on their own, using the mp_set_audio/video_codec_from_tag() functions. Note that the sh_audio/video->format members don't uniquely identify the codec anymore, and sh->codec takes over this role. Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which provide cover the functionality of the removed switched. Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure container/video combinations (e.g. the sample Film_200_zygo_pro.mov) are played flipped. ffplay/avplay doesn't handle this properly either, so we don't care and blame ffmeg/libav instead.
2013-02-09 14:15:19 +00:00
#include "core/mp_common.h"
#include "audio/chmap.h"
#include "audio/chmap_sel.h"
enum aocontrol {
// _VOLUME commands take struct ao_control_vol pointer for input/output.
// If there's only one volume, SET should use average of left/right.
AOCONTROL_GET_VOLUME,
AOCONTROL_SET_VOLUME,
// _MUTE commands take a pointer to bool
AOCONTROL_GET_MUTE,
AOCONTROL_SET_MUTE,
};
#define AOPLAY_FINAL_CHUNK 1
typedef struct ao_control_vol {
float left;
float right;
} ao_control_vol_t;
typedef struct ao_info {
/* driver name ("Matrox Millennium G200/G400" */
const char *name;
/* short name (for config strings) ("mga") */
const char *short_name;
/* author ("Aaron Holtzman <aholtzma@ess.engr.uvic.ca>") */
const char *author;
/* any additional comments */
const char *comment;
} ao_info_t;
/* interface towards mplayer and */
typedef struct ao_old_functions {
int (*control)(int cmd, void *arg);
int (*init)(int rate, const struct mp_chmap *channels, int format, int flags);
void (*uninit)(int immed);
void (*reset)(void);
int (*get_space)(void);
int (*play)(void *data, int len, int flags);
float (*get_delay)(void);
void (*pause)(void);
void (*resume)(void);
} ao_functions_t;
struct ao;
struct ao_driver {
bool encode;
const struct ao_info *info;
const struct ao_old_functions *old_functions;
int (*control)(struct ao *ao, enum aocontrol cmd, void *arg);
int (*init)(struct ao *ao, char *params);
void (*uninit)(struct ao *ao, bool cut_audio);
void (*reset)(struct ao*ao);
int (*get_space)(struct ao *ao);
int (*play)(struct ao *ao, void *data, int len, int flags);
float (*get_delay)(struct ao *ao);
void (*pause)(struct ao *ao);
void (*resume)(struct ao *ao);
};
/* global data used by mplayer and plugins */
struct ao {
int samplerate;
struct mp_chmap channels;
int format;
int bps; // bytes per second
double pts; // some mplayer.c state (why is this here?)
struct bstr buffer;
int buffer_playable_size;
bool probing; // if true, don't fail loudly on init
bool initialized;
bool untimed;
bool no_persistent_volume; // the AO does the equivalent of af_volume
bool per_application_mixer; // like above, but volume persists (per app)
const struct ao_driver *driver;
void *priv;
struct encode_lavc_context *encode_lavc_ctx;
struct MPOpts *opts;
struct input_ctx *input_ctx;
};
extern char *ao_subdevice;
void list_audio_out(void);
struct ao *ao_create(struct MPOpts *opts, struct input_ctx *input);
void ao_init(struct ao *ao, char **ao_list);
void ao_uninit(struct ao *ao, bool cut_audio);
int ao_play(struct ao *ao, void *data, int len, int flags);
int ao_control(struct ao *ao, enum aocontrol cmd, void *arg);
double ao_get_delay(struct ao *ao);
int ao_get_space(struct ao *ao);
void ao_reset(struct ao *ao);
void ao_pause(struct ao *ao);
void ao_resume(struct ao *ao);
bool ao_chmap_sel_adjust(struct ao *ao, const struct mp_chmap_sel *s,
struct mp_chmap *map);
bool ao_chmap_sel_get_def(struct ao *ao, const struct mp_chmap_sel *s,
struct mp_chmap *map, int num);
#endif /* MPLAYER_AUDIO_OUT_H */