mpv/video/out/opengl/hwdec_rpi.c

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/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdbool.h>
#include <assert.h>
#include <bcm_host.h>
#include <interface/mmal/mmal.h>
#include <interface/mmal/util/mmal_util.h>
#include <interface/mmal/util/mmal_default_components.h>
#include <interface/mmal/vc/mmal_vc_api.h>
#include <libavutil/rational.h>
#include "common/common.h"
#include "common/msg.h"
#include "video/mp_image.h"
vo_opengl: refactor into vo_gpu This is done in several steps: 1. refactor MPGLContext -> struct ra_ctx 2. move GL-specific stuff in vo_opengl into opengl/context.c 3. generalize context creation to support other APIs, and add --gpu-api 4. rename all of the --opengl- options that are no longer opengl-specific 5. move all of the stuff from opengl/* that isn't GL-specific into gpu/ (note: opengl/gl_utils.h became opengl/utils.h) 6. rename vo_opengl to vo_gpu 7. to handle window screenshots, the short-term approach was to just add it to ra_swchain_fns. Long term (and for vulkan) this has to be moved to ra itself (and vo_gpu altered to compensate), but this was a stop-gap measure to prevent this commit from getting too big 8. move ra->fns->flush to ra_gl_ctx instead 9. some other minor changes that I've probably already forgotten Note: This is one half of a major refactor, the other half of which is provided by rossy's following commit. This commit enables support for all linux platforms, while his version enables support for all non-linux platforms. Note 2: vo_opengl_cb.c also re-uses ra_gl_ctx so it benefits from the --opengl- options like --opengl-early-flush, --opengl-finish etc. Should be a strict superset of the old functionality. Disclaimer: Since I have no way of compiling mpv on all platforms, some of these ports were done blindly. Specifically, the blind ports included context_mali_fbdev.c and context_rpi.c. Since they're both based on egl_helpers, the port should have gone smoothly without any major changes required. But if somebody complains about a compile error on those platforms (assuming anybody actually uses them), you know where to complain.
2017-09-14 06:04:55 +00:00
#include "video/out/gpu/hwdec.h"
#include "common.h"
struct priv {
struct mp_log *log;
struct mp_image_params params;
MMAL_COMPONENT_T *renderer;
bool renderer_enabled;
// for RAM input
MMAL_POOL_T *swpool;
struct mp_image *current_frame;
struct mp_rect src, dst;
int cur_window[4]; // raw user params
};
// Magic alignments (in pixels) expected by the MMAL internals.
#define ALIGN_W 32
#define ALIGN_H 16
// Make mpi point to buffer, assuming MMAL_ENCODING_I420.
// buffer can be NULL.
// Return the required buffer space.
static size_t layout_buffer(struct mp_image *mpi, MMAL_BUFFER_HEADER_T *buffer,
struct mp_image_params *params)
{
assert(params->imgfmt == IMGFMT_420P);
mp_image_set_params(mpi, params);
int w = MP_ALIGN_UP(params->w, ALIGN_W);
int h = MP_ALIGN_UP(params->h, ALIGN_H);
uint8_t *cur = buffer ? buffer->data : NULL;
size_t size = 0;
for (int i = 0; i < 3; i++) {
int div = i ? 2 : 1;
mpi->planes[i] = cur;
mpi->stride[i] = w / div;
size_t plane_size = h / div * mpi->stride[i];
if (cur)
cur += plane_size;
size += plane_size;
}
return size;
}
static MMAL_FOURCC_T map_csp(enum mp_csp csp)
{
switch (csp) {
case MP_CSP_BT_601: return MMAL_COLOR_SPACE_ITUR_BT601;
case MP_CSP_BT_709: return MMAL_COLOR_SPACE_ITUR_BT709;
case MP_CSP_SMPTE_240M: return MMAL_COLOR_SPACE_SMPTE240M;
default: return MMAL_COLOR_SPACE_UNKNOWN;
}
}
static void control_port_cb(MMAL_PORT_T *port, MMAL_BUFFER_HEADER_T *buffer)
{
mmal_buffer_header_release(buffer);
}
static void input_port_cb(MMAL_PORT_T *port, MMAL_BUFFER_HEADER_T *buffer)
{
struct mp_image *mpi = buffer->user_data;
talloc_free(mpi);
}
static void disable_renderer(struct ra_hwdec *hw)
{
struct priv *p = hw->priv;
if (p->renderer_enabled) {
mmal_port_disable(p->renderer->control);
mmal_port_disable(p->renderer->input[0]);
mmal_port_flush(p->renderer->control);
mmal_port_flush(p->renderer->input[0]);
mmal_component_disable(p->renderer);
}
mmal_pool_destroy(p->swpool);
p->swpool = NULL;
p->renderer_enabled = false;
}
// check_window_only: assume params and dst/src rc are unchanged
static void update_overlay(struct ra_hwdec *hw, bool check_window_only)
{
struct priv *p = hw->priv;
MMAL_PORT_T *input = p->renderer->input[0];
struct mp_rect src = p->src;
struct mp_rect dst = p->dst;
int defs[4] = {0, 0, 0, 0};
client API: add a new way to pass X11 Display etc. to render API Hardware decoding things often need access to additional handles from the windowing system, such as the X11 or Wayland display when using vaapi. The opengl-cb had nothing dedicated for this, and used the weird GL_MP_MPGetNativeDisplay GL extension (which was mpv specific and not officially registered with OpenGL). This was awkward, and a pain due to having to emulate GL context behavior (like needing a TLS variable to store context for the pseudo GL extension function). In addition (and not inherently due to this), we could pass only one resource from mpv builtin context backends to hwdecs. It was also all GL specific. Replace this with a newer mechanism. It works for all RA backends, not just GL. the API user can explicitly pass the objects at init time via mpv_render_context_create(). Multiple resources are naturally possible. The API uses MPV_RENDER_PARAM_* defines, but internally we use strings. This is done for 2 reasons: 1. trying to leave libmpv and internal mechanisms decoupled, 2. not having to add public API for some of the internal resource types (especially D3D/GL interop stuff). To remain sane, drop support for obscure half-working opengl-cb things, like the DRM interop (was missing necessary things), the RPI window thing (nobody used it), and obscure D3D interop things (not needed with ANGLE, others were undocumented). In order not to break ABI and the C API, we don't remove the associated structs from opengl_cb.h. The parts which are still needed (in particular DRM interop) needs to be ported to the render API.
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int *z = ra_get_native_resource(hw->ra, "MPV_RPI_WINDOW");
if (!z)
z = defs;
// As documented in the libmpv openglcb headers.
int display = z[0];
int layer = z[1];
int x = z[2];
int y = z[3];
if (check_window_only && memcmp(z, p->cur_window, sizeof(p->cur_window)) == 0)
return;
memcpy(p->cur_window, z, sizeof(p->cur_window));
int rotate[] = {MMAL_DISPLAY_ROT0,
MMAL_DISPLAY_ROT90,
MMAL_DISPLAY_ROT180,
MMAL_DISPLAY_ROT270};
int src_w = src.x1 - src.x0, src_h = src.y1 - src.y0,
dst_w = dst.x1 - dst.x0, dst_h = dst.y1 - dst.y0;
int p_x, p_y;
av_reduce(&p_x, &p_y, dst_w * src_h, src_w * dst_h, 16000);
MMAL_DISPLAYREGION_T dr = {
.hdr = { .id = MMAL_PARAMETER_DISPLAYREGION,
.size = sizeof(MMAL_DISPLAYREGION_T), },
.src_rect = { .x = src.x0, .y = src.y0,
.width = src_w, .height = src_h },
.dest_rect = { .x = dst.x0 + x, .y = dst.y0 + y,
.width = dst_w, .height = dst_h },
.layer = layer - 1, // under the GL layer
.display_num = display,
.pixel_x = p_x,
.pixel_y = p_y,
.transform = rotate[p->params.rotate / 90],
.fullscreen = 0,
.set = MMAL_DISPLAY_SET_SRC_RECT | MMAL_DISPLAY_SET_DEST_RECT |
MMAL_DISPLAY_SET_LAYER | MMAL_DISPLAY_SET_NUM |
MMAL_DISPLAY_SET_PIXEL | MMAL_DISPLAY_SET_TRANSFORM |
MMAL_DISPLAY_SET_FULLSCREEN,
};
if (p->params.rotate % 180 == 90) {
MPSWAP(int, dr.src_rect.x, dr.src_rect.y);
MPSWAP(int, dr.src_rect.width, dr.src_rect.height);
}
if (mmal_port_parameter_set(input, &dr.hdr))
MP_WARN(p, "could not set video rectangle\n");
}
static int enable_renderer(struct ra_hwdec *hw)
{
struct priv *p = hw->priv;
MMAL_PORT_T *input = p->renderer->input[0];
struct mp_image_params *params = &p->params;
if (p->renderer_enabled)
return 0;
if (!params->imgfmt)
return -1;
bool opaque = params->imgfmt == IMGFMT_MMAL;
input->format->encoding = opaque ? MMAL_ENCODING_OPAQUE : MMAL_ENCODING_I420;
input->format->es->video.width = MP_ALIGN_UP(params->w, ALIGN_W);
input->format->es->video.height = MP_ALIGN_UP(params->h, ALIGN_H);
input->format->es->video.crop = (MMAL_RECT_T){0, 0, params->w, params->h};
input->format->es->video.par = (MMAL_RATIONAL_T){params->p_w, params->p_h};
input->format->es->video.color_space = map_csp(params->color.space);
if (mmal_port_format_commit(input))
return -1;
input->buffer_num = MPMAX(input->buffer_num_min,
input->buffer_num_recommended) + 3;
input->buffer_size = MPMAX(input->buffer_size_min,
input->buffer_size_recommended);
if (!opaque) {
size_t size = layout_buffer(&(struct mp_image){0}, NULL, params);
if (input->buffer_size != size) {
MP_FATAL(hw, "We disagree with MMAL about buffer sizes.\n");
return -1;
}
p->swpool = mmal_pool_create(input->buffer_num, input->buffer_size);
if (!p->swpool) {
MP_FATAL(hw, "Could not allocate buffer pool.\n");
return -1;
}
}
update_overlay(hw, false);
p->renderer_enabled = true;
if (mmal_port_enable(p->renderer->control, control_port_cb))
return -1;
if (mmal_port_enable(input, input_port_cb))
return -1;
if (mmal_component_enable(p->renderer)) {
MP_FATAL(hw, "Failed to enable video renderer.\n");
return -1;
}
return 0;
}
static void free_mmal_buffer(void *arg)
{
MMAL_BUFFER_HEADER_T *buffer = arg;
mmal_buffer_header_release(buffer);
}
static struct mp_image *upload(struct ra_hwdec *hw, struct mp_image *hw_image)
{
struct priv *p = hw->priv;
MMAL_BUFFER_HEADER_T *buffer = mmal_queue_wait(p->swpool->queue);
if (!buffer) {
MP_ERR(hw, "Can't allocate buffer.\n");
return NULL;
}
mmal_buffer_header_reset(buffer);
struct mp_image *new_ref = mp_image_new_custom_ref(NULL, buffer,
free_mmal_buffer);
if (!new_ref) {
mmal_buffer_header_release(buffer);
MP_ERR(hw, "Out of memory.\n");
return NULL;
}
mp_image_setfmt(new_ref, IMGFMT_MMAL);
new_ref->planes[3] = (void *)buffer;
struct mp_image dmpi = {0};
buffer->length = layout_buffer(&dmpi, buffer, &p->params);
mp_image_copy(&dmpi, hw_image);
return new_ref;
}
static int overlay_frame(struct ra_hwdec *hw, struct mp_image *hw_image,
struct mp_rect *src, struct mp_rect *dst, bool newframe)
{
struct priv *p = hw->priv;
if (hw_image && !mp_image_params_equal(&p->params, &hw_image->params)) {
p->params = hw_image->params;
disable_renderer(hw);
mp_image_unrefp(&p->current_frame);
if (enable_renderer(hw) < 0)
return -1;
}
if (hw_image && p->current_frame && !newframe) {
if (!mp_rect_equals(&p->src, src) ||mp_rect_equals(&p->dst, dst)) {
p->src = *src;
p->dst = *dst;
update_overlay(hw, false);
}
return 0; // don't reupload
}
mp_image_unrefp(&p->current_frame);
if (!hw_image) {
disable_renderer(hw);
return 0;
}
if (enable_renderer(hw) < 0)
return -1;
update_overlay(hw, true);
struct mp_image *mpi = NULL;
if (hw_image->imgfmt == IMGFMT_MMAL) {
mpi = mp_image_new_ref(hw_image);
} else {
mpi = upload(hw, hw_image);
}
if (!mpi) {
disable_renderer(hw);
return -1;
}
MMAL_BUFFER_HEADER_T *ref = (void *)mpi->planes[3];
// Assume this field is free for use by us.
ref->user_data = mpi;
if (mmal_port_send_buffer(p->renderer->input[0], ref)) {
MP_ERR(hw, "could not queue picture!\n");
talloc_free(mpi);
return -1;
}
return 0;
}
static void destroy(struct ra_hwdec *hw)
{
struct priv *p = hw->priv;
disable_renderer(hw);
if (p->renderer)
mmal_component_release(p->renderer);
mmal_vc_deinit();
}
static int create(struct ra_hwdec *hw)
{
struct priv *p = hw->priv;
p->log = hw->log;
bcm_host_init();
if (mmal_vc_init()) {
MP_FATAL(hw, "Could not initialize MMAL.\n");
return -1;
}
if (mmal_component_create(MMAL_COMPONENT_DEFAULT_VIDEO_RENDERER, &p->renderer))
{
MP_FATAL(hw, "Could not create MMAL renderer.\n");
mmal_vc_deinit();
return -1;
}
return 0;
}
const struct ra_hwdec_driver ra_hwdec_rpi_overlay = {
.name = "rpi-overlay",
.priv_size = sizeof(struct priv),
.imgfmts = {IMGFMT_MMAL, IMGFMT_420P, 0},
.init = create,
.overlay_frame = overlay_frame,
.uninit = destroy,
};