mpv/gui/mplayer/sw.c

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// sub window
#include <inttypes.h>
#include <string.h>
#include "config.h"
#include "libvo/x11_common.h"
#include "help_mp.h"
#include "gmplayer.h"
#include "gui/app.h"
#include "gui/interface.h"
#include "widgets.h"
int mplSubRender = 0;
int SubVisible = 0;
extern int boxMoved;
extern int sx,sy;
extern int i,pot;
void mplSubDraw( void )
{
if ( appMPlayer.subWindow.State == wsWindowClosed ) exit_player( MSGTR_Exit_quit );
if ( appMPlayer.subWindow.State == wsWindowFocusIn ) SubVisible++;
if ( appMPlayer.subWindow.State == wsWindowFocusOut && metacity_hack != 3 ) SubVisible--;
if ( !appMPlayer.subWindow.Mapped ||
appMPlayer.subWindow.Visible == wsWindowNotVisible ) return;
if ( guiIntfStruct.Playing ) mplSubRender=0;
if ( mplSubRender && appMPlayer.subWindow.State == wsWindowExpose )
{
if ( appMPlayer.sub.Bitmap.Image ) wsPutImage( &appMPlayer.subWindow );
}
appMPlayer.subWindow.State=0;
}
void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY )
{
static int mplSubMoved = 0;
static int msButton = 0;
mplPBShow( X,Y );
switch( Button )
{
case wsRRMouseButton:
gtkShow( evShowPopUpMenu,NULL );
break;
case wsPMMouseButton:
gtkShow( evHidePopUpMenu,NULL );
mplShowMenu( RX,RY );
msButton=wsPMMouseButton;
break;
case wsRMMouseButton:
mplHideMenu( RX,RY,1 );
msButton=0;
break;
// ---
case wsPLMouseButton:
gtkShow( evHidePopUpMenu,NULL );
sx=X; sy=Y;
msButton=wsPLMouseButton;
mplSubMoved=0;
break;
case wsMoveMouse:
switch ( msButton )
{
case wsPLMouseButton:
mplSubMoved=1;
if ( !appMPlayer.subWindow.isFullScreen ) wsMoveWindow( &appMPlayer.subWindow,False,RX - sx,RY - sy );
break;
case wsPMMouseButton:
mplMenuMouseHandle( X,Y,RX,RY );
break;
default: mplPBShow( X,Y ); break;
}
break;
case wsRLMouseButton:
if ( ( !mplSubMoved )&&( appMPlayer.subWindow.isFullScreen ) )
{
if( SubVisible++%2 ) wsMoveTopWindow( wsDisplay,appMPlayer.mainWindow.WindowID );
else wsMoveTopWindow( wsDisplay,appMPlayer.subWindow.WindowID );
}
msButton=0;
mplSubMoved=0;
break;
}
}