mpv/Gui/skin/font.h

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#ifndef _MYFONT
#define _MYFONT
#include "../bitmap/bitmap.h"
typedef struct
{
int x,y; // location
int sx,sy; // size
} fntChar;
typedef struct
{
fntChar Fnt[256];
txSample Bitmap;
char name[128];
} bmpFont;
extern fntChar Fnt[256];
extern txSample Bitmap;
extern bmpFont * Fonts[25];
extern int fntAddNewFont( char * name );
extern void fntFreeFont( void );
extern int fntFindID( char * name );
extern int fntRead( char * path,char * fname,int id );
extern txSample * fntRender( int id,int px,int sx,char * fmt,... );
#endif