2014-11-03 23:12:04 +00:00
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/*
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* This file is part of mpv.
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*
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2016-01-19 17:36:34 +00:00
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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2014-11-03 23:12:04 +00:00
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2016-01-19 17:36:34 +00:00
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* GNU Lesser General Public License for more details.
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2014-11-03 23:12:04 +00:00
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*
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2016-01-19 17:36:34 +00:00
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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2014-11-03 23:12:04 +00:00
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*/
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2015-09-24 22:18:05 +00:00
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#include <assert.h>
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2014-11-03 23:12:04 +00:00
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#include <X11/Xlib.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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2016-06-10 18:31:28 +00:00
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#ifndef EGL_VERSION_1_5
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
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#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
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#endif
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2014-11-03 23:12:04 +00:00
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#include "common/common.h"
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2015-08-28 23:10:30 +00:00
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#include "video/out/x11_common.h"
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2015-12-19 11:59:07 +00:00
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#include "context.h"
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2015-12-19 11:45:07 +00:00
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#include "egl_helpers.h"
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2014-11-03 23:12:04 +00:00
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struct priv {
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EGLDisplay egl_display;
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EGLContext egl_context;
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EGLSurface egl_surface;
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};
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2015-09-26 18:27:21 +00:00
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static void mpegl_uninit(MPGLContext *ctx)
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{
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struct priv *p = ctx->priv;
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if (p->egl_context) {
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eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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eglDestroyContext(p->egl_display, p->egl_context);
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}
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p->egl_context = EGL_NO_CONTEXT;
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vo_x11_uninit(ctx->vo);
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}
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vo_opengl: x11egl: fix alpha mode
The way it should (probably) work is that selecting a RGBA framebuffer
format will simply make the compositor use the alpha. It works this way
on Wayland. On X11, this is... not done. Instead, both GLX and EGL
report two FB configs, which are exactly the same, except for the
platform-specific visual. Only the latter (non-default) points to a
visual that actually has alpha. So you can't make the pure GLX and EGL
APIs select alpha mode, and you have to override manually.
Or in other words, alpha was hacked violently into X11, in a way that
doesn't really make sense for the sake of compatibility, and forces API
users to wade through metaphorical cow shit to deal with it.
To be fair, some other platforms actually also require you to enable
alpha explicitly (rather than looking at the framebuffer type), but they
skip the metaphorical cow shit step.
2016-12-30 19:02:59 +00:00
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static int pick_xrgba_config(void *user_data, EGLConfig *configs, int num_configs)
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{
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struct MPGLContext *ctx = user_data;
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struct priv *p = ctx->priv;
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struct vo *vo = ctx->vo;
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for (int n = 0; n < num_configs; n++) {
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int vID = 0, num;
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eglGetConfigAttrib(p->egl_display, configs[n], EGL_NATIVE_VISUAL_ID, &vID);
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XVisualInfo template = {.visualid = vID};
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XVisualInfo *vi = XGetVisualInfo(vo->x11->display, VisualIDMask,
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&template, &num);
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if (vi) {
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bool is_rgba = vo_x11_is_rgba_visual(vi);
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XFree(vi);
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if (is_rgba)
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return n;
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}
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}
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return 0;
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}
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2015-09-26 18:27:21 +00:00
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static int mpegl_init(struct MPGLContext *ctx, int flags)
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2014-11-03 23:12:04 +00:00
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{
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struct priv *p = ctx->priv;
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struct vo *vo = ctx->vo;
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2015-09-26 18:28:36 +00:00
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int msgl = vo->probing ? MSGL_V : MSGL_FATAL;
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2014-11-03 23:12:04 +00:00
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2015-09-26 18:27:21 +00:00
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if (!vo_x11_init(vo))
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goto uninit;
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2014-11-03 23:12:04 +00:00
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p->egl_display = eglGetDisplay(vo->x11->display);
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2015-07-01 22:27:20 +00:00
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if (!eglInitialize(p->egl_display, NULL, NULL)) {
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2015-09-26 18:28:36 +00:00
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mp_msg(vo->log, msgl, "Could not initialize EGL.\n");
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2015-09-26 18:27:21 +00:00
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goto uninit;
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2015-07-01 22:27:20 +00:00
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}
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2014-11-03 23:12:04 +00:00
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vo_opengl: x11egl: fix alpha mode
The way it should (probably) work is that selecting a RGBA framebuffer
format will simply make the compositor use the alpha. It works this way
on Wayland. On X11, this is... not done. Instead, both GLX and EGL
report two FB configs, which are exactly the same, except for the
platform-specific visual. Only the latter (non-default) points to a
visual that actually has alpha. So you can't make the pure GLX and EGL
APIs select alpha mode, and you have to override manually.
Or in other words, alpha was hacked violently into X11, in a way that
doesn't really make sense for the sake of compatibility, and forces API
users to wade through metaphorical cow shit to deal with it.
To be fair, some other platforms actually also require you to enable
alpha explicitly (rather than looking at the framebuffer type), but they
skip the metaphorical cow shit step.
2016-12-30 19:02:59 +00:00
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struct mpegl_opts opts = {
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.vo_flags = flags,
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.user_data = ctx,
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.refine_config = (flags & VOFLAG_ALPHA) ? pick_xrgba_config : NULL,
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};
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2016-09-13 13:38:51 +00:00
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EGLConfig config;
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vo_opengl: x11egl: fix alpha mode
The way it should (probably) work is that selecting a RGBA framebuffer
format will simply make the compositor use the alpha. It works this way
on Wayland. On X11, this is... not done. Instead, both GLX and EGL
report two FB configs, which are exactly the same, except for the
platform-specific visual. Only the latter (non-default) points to a
visual that actually has alpha. So you can't make the pure GLX and EGL
APIs select alpha mode, and you have to override manually.
Or in other words, alpha was hacked violently into X11, in a way that
doesn't really make sense for the sake of compatibility, and forces API
users to wade through metaphorical cow shit to deal with it.
To be fair, some other platforms actually also require you to enable
alpha explicitly (rather than looking at the framebuffer type), but they
skip the metaphorical cow shit step.
2016-12-30 19:02:59 +00:00
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if (!mpegl_create_context_opts(p->egl_display, vo->log, &opts,
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&p->egl_context, &config))
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2015-09-26 18:27:21 +00:00
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goto uninit;
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2014-11-03 23:12:04 +00:00
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int vID, n;
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eglGetConfigAttrib(p->egl_display, config, EGL_NATIVE_VISUAL_ID, &vID);
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vo_opengl: x11egl: fix alpha mode
The way it should (probably) work is that selecting a RGBA framebuffer
format will simply make the compositor use the alpha. It works this way
on Wayland. On X11, this is... not done. Instead, both GLX and EGL
report two FB configs, which are exactly the same, except for the
platform-specific visual. Only the latter (non-default) points to a
visual that actually has alpha. So you can't make the pure GLX and EGL
APIs select alpha mode, and you have to override manually.
Or in other words, alpha was hacked violently into X11, in a way that
doesn't really make sense for the sake of compatibility, and forces API
users to wade through metaphorical cow shit to deal with it.
To be fair, some other platforms actually also require you to enable
alpha explicitly (rather than looking at the framebuffer type), but they
skip the metaphorical cow shit step.
2016-12-30 19:02:59 +00:00
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MP_VERBOSE(vo, "chose visual 0x%x\n", vID);
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2014-11-03 23:12:04 +00:00
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XVisualInfo template = {.visualid = vID};
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XVisualInfo *vi = XGetVisualInfo(vo->x11->display, VisualIDMask, &template, &n);
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if (!vi) {
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2015-09-26 18:27:21 +00:00
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MP_FATAL(vo, "Getting X visual failed!\n");
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goto uninit;
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2014-11-03 23:12:04 +00:00
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}
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2015-09-30 21:31:34 +00:00
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if (!vo_x11_create_vo_window(vo, vi, "gl")) {
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XFree(vi);
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goto uninit;
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}
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2014-11-03 23:12:04 +00:00
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XFree(vi);
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2016-09-13 13:38:51 +00:00
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p->egl_surface = eglCreateWindowSurface(p->egl_display, config,
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(EGLNativeWindowType)vo->x11->window, NULL);
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if (p->egl_surface == EGL_NO_SURFACE) {
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MP_FATAL(ctx->vo, "Could not create EGL surface!\n");
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2015-09-26 18:27:21 +00:00
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goto uninit;
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2016-09-13 13:38:51 +00:00
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}
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if (!eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
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p->egl_context))
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{
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MP_FATAL(ctx->vo, "Could not make context current!\n");
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goto uninit;
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}
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2014-11-03 23:12:04 +00:00
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2017-04-06 12:50:19 +00:00
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mpegl_load_functions(ctx->gl, vo->log);
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2014-11-03 23:12:04 +00:00
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2015-09-27 19:20:46 +00:00
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ctx->native_display_type = "x11";
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ctx->native_display = vo->x11->display;
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2015-10-12 20:10:11 +00:00
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return 0;
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2014-11-03 23:12:04 +00:00
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2015-09-26 18:27:21 +00:00
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uninit:
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mpegl_uninit(ctx);
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2015-10-12 20:10:11 +00:00
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return -1;
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2015-07-01 22:25:30 +00:00
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}
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2015-10-03 16:20:16 +00:00
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static int mpegl_reconfig(struct MPGLContext *ctx)
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2015-07-01 22:25:30 +00:00
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{
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2015-09-30 21:31:34 +00:00
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vo_x11_config_vo_window(ctx->vo);
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2015-07-01 22:25:30 +00:00
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return 0;
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}
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static int mpegl_control(struct MPGLContext *ctx, int *events, int request,
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void *arg)
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{
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return vo_x11_control(ctx->vo, events, request, arg);
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}
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static void mpegl_swap_buffers(MPGLContext *ctx)
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2014-11-03 23:12:04 +00:00
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{
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struct priv *p = ctx->priv;
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eglSwapBuffers(p->egl_display, p->egl_surface);
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}
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2016-07-20 18:52:08 +00:00
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static void mpegl_wakeup(struct MPGLContext *ctx)
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{
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vo_x11_wakeup(ctx->vo);
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}
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static void mpegl_wait_events(struct MPGLContext *ctx, int64_t until_time_us)
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{
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vo_x11_wait_events(ctx->vo, until_time_us);
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}
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2015-07-01 22:25:30 +00:00
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const struct mpgl_driver mpgl_driver_x11egl = {
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.name = "x11egl",
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.priv_size = sizeof(struct priv),
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.init = mpegl_init,
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.reconfig = mpegl_reconfig,
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.swap_buffers = mpegl_swap_buffers,
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.control = mpegl_control,
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2016-07-20 18:52:08 +00:00
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.wakeup = mpegl_wakeup,
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.wait_events = mpegl_wait_events,
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2015-07-01 22:25:30 +00:00
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.uninit = mpegl_uninit,
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};
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