2009-03-01 13:13:25 +00:00
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/*
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* precise timer routines for Windows
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2003-04-25 10:00:18 +00:00
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#include <windows.h>
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2013-05-25 15:12:03 +00:00
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#include <sys/time.h>
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2003-04-25 10:00:18 +00:00
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#include <mmsystem.h>
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#include "timer.h"
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2013-05-17 17:54:37 +00:00
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void mp_sleep_us(int64_t us)
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2009-01-05 14:48:03 +00:00
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{
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2013-05-17 17:54:37 +00:00
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if (us < 0)
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return;
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// Sleep(0) won't sleep for one clocktick as the unix usleep
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// instead it will only make the thread ready
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// it may take some time until it actually starts to run again
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if (us < 1000)
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us = 1000;
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Sleep(us / 1000);
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2003-04-25 10:00:18 +00:00
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}
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2013-05-17 17:54:37 +00:00
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uint64_t mp_raw_time_us(void)
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2009-01-05 14:48:03 +00:00
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{
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2013-05-25 15:12:03 +00:00
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struct timeval tv;
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gettimeofday(&tv,NULL);
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return tv.tv_sec * 1000000LL + tv.tv_usec;
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2003-04-25 10:00:18 +00:00
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}
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2013-05-17 17:54:37 +00:00
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void mp_raw_time_init(void)
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2009-01-05 14:48:03 +00:00
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{
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2013-05-17 17:54:37 +00:00
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// request 1ms timer resolution
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timeBeginPeriod(1);
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2003-04-25 10:00:18 +00:00
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}
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