mpv/Gui/mplayer/sw.h

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// sub window
int mplSubRender = 1;
int VisibleMainWindow( void )
{
Window root,parent,me,subw,mainw;
Window * childs;
int nchilds;
int i;
int visible = 0;
me=appMPlayer.mainWindow.WindowID;
for (;;)
{
XQueryTree( wsDisplay,me,&root,&parent,&childs,&nchilds);
XFree((char *) childs);
if (root == parent) break;
me=parent;
}
XQueryTree( wsDisplay,root,&root,&parent,&childs,&nchilds );
mainw=me;
me=appMPlayer.subWindow.WindowID;
for (;;)
{
XQueryTree( wsDisplay,me,&root,&parent,&childs,&nchilds);
XFree((char *) childs);
if (root == parent) break;
me=parent;
}
XQueryTree( wsDisplay,root,&root,&parent,&childs,&nchilds );
subw=me;
for (i=0; i < nchilds; i++) if ( childs[i]==me ) break;
for ( ;i<nchilds;i++ ) if ( childs[i] == mainw ) visible=1;
// printf( "-----------> visible main vindov: %d ---\n",visible );
return visible;
}
int mainisvisible1;
int mainisvisible2;
int count = 0;
void mplSubDraw( wsParamDisplay )
{
// if ( ( appMPlayer.subWindow.Visible == wsWindowNotVisible )||
// ( appMPlayer.subWindow.State != wsWindowExpose ) ) return;
if ( ( mplShMem->Playing ) )//&&( appMPlayer.subWindow.State == wsWindowExpose ) )
{
vo_expose=1;
mplSubRender=0;
}
if ( mplSubRender )
{
wsSetForegroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB );
XFillRectangle( wsDisplay,appMPlayer.subWindow.WindowID,appMPlayer.subWindow.wGC,0,0,
appMPlayer.subWindow.Width,appMPlayer.subWindow.Height );
if ( appMPlayer.sub.Bitmap.Image )
{
wsConvert( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Image,appMPlayer.sub.Bitmap.ImageSize );
wsPutImage( &appMPlayer.subWindow );
}
XFlush( wsDisplay );
}
appMPlayer.subWindow.State=0;
}
void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY )
{
static int mplSubMoved = 0;
static int oldmainisvisible = 0;
mplMouseTimer=mplMouseTimerConst;
wsVisibleMouse( &appMPlayer.subWindow,wsShowMouseCursor );
switch( Button )
{
case wsPRMouseButton:
mplShowMenu( RX,RY );
msButton=wsPRMouseButton;
break;
case wsRRMouseButton:
mplHideMenu( RX,RY );
msButton=0;
break;
// ---
case wsPLMouseButton:
oldmainisvisible=VisibleMainWindow();
printf( "----> %d %d\n",mainisvisible1,mainisvisible2 );
//=mainisvisible;
sx=X; sy=Y;
msButton=wsPLMouseButton;
mplSubMoved=0;
break;
case wsMoveMouse:
switch ( msButton )
{
case wsPLMouseButton:
mplSubMoved=1;
if ( !appMPlayer.subWindow.isFullScreen ) wsMoveWindow( &appMPlayer.subWindow,RX - sx,RY - sy );
break;
case wsPRMouseButton:
mplMenuMouseHandle( X,Y,RX,RY );
mplMouseTimer=mplMouseTimerConst;
break;
}
break;
case wsRLMouseButton:
if ( ( !mplSubMoved )&&
( appMPlayer.subWindow.isFullScreen )&&
( !VisibleMainWindow() ) )
{
wsMoveTopWindow( &appMPlayer.mainWindow );
// else wsMoveTopWindow( &appMPlayer.mainWindow );
}
msButton=0;
mplSubMoved=0;
break;
}
}