mpv/player/video.c

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/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stddef.h>
#include <stdbool.h>
#include <inttypes.h>
#include <math.h>
#include <assert.h>
#include "config.h"
#include "talloc.h"
#include "common/msg.h"
#include "options/options.h"
#include "options/m_config.h"
#include "options/m_option.h"
#include "common/common.h"
#include "common/encode.h"
#include "options/m_property.h"
#include "audio/out/ao.h"
#include "demux/demux.h"
#include "stream/stream.h"
#include "sub/osd.h"
#include "video/hwdec.h"
#include "video/filter/vf.h"
#include "video/decode/dec_video.h"
#include "video/decode/vd.h"
#include "video/out/vo.h"
#include "core.h"
#include "command.h"
void update_fps(struct MPContext *mpctx)
{
#if HAVE_ENCODING
struct dec_video *d_video = mpctx->d_video;
if (mpctx->encode_lavc_ctx && d_video)
encode_lavc_set_video_fps(mpctx->encode_lavc_ctx, d_video->fps);
#endif
}
static void set_allowed_vo_formats(struct vf_chain *c, struct vo *vo)
{
for (int fmt = IMGFMT_START; fmt < IMGFMT_END; fmt++) {
c->allowed_output_formats[fmt - IMGFMT_START] =
vo->driver->query_format(vo, fmt);
}
}
static int try_filter(struct MPContext *mpctx, struct mp_image_params params,
char *name, char *label, char **args)
{
struct dec_video *d_video = mpctx->d_video;
struct vf_instance *vf = vf_append_filter(d_video->vfilter, name, args);
if (!vf)
return -1;
vf->label = talloc_strdup(vf, label);
if (video_reconfig_filters(d_video, &params) < 0) {
vf_remove_filter(d_video->vfilter, vf);
// restore
video_reconfig_filters(d_video, &params);
return -1;
}
return 0;
}
// Reconfigure the filter chain according to decoder output.
// probe_only: don't force fallback to software when doing hw decoding, and
// the filter chain couldn't be configured
static void filter_reconfig(struct MPContext *mpctx,
bool probe_only)
{
struct dec_video *d_video = mpctx->d_video;
struct mp_image_params params = d_video->decoder_output;
set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
if (video_reconfig_filters(d_video, &params) < 0) {
// Most video filters don't work with hardware decoding, so this
// might be the reason why filter reconfig failed.
if (!probe_only &&
video_vd_control(d_video, VDCTRL_FORCE_HWDEC_FALLBACK, NULL) == CONTROL_OK)
{
// Fallback active; decoder will return software format next
// time. Don't abort video decoding.
d_video->vfilter->initialized = 0;
mp_image_unrefp(&d_video->waiting_decoded_mpi);
d_video->decoder_output = (struct mp_image_params){0};
MP_VERBOSE(mpctx, "hwdec falback due to filters.\n");
}
return;
}
if (d_video->vfilter->initialized < 1)
return;
if (params.rotate && (params.rotate % 90 == 0)) {
if (!(mpctx->video_out->driver->caps & VO_CAP_ROTATE90)) {
// Try to insert a rotation filter.
char deg[10];
snprintf(deg, sizeof(deg), "%d", params.rotate);
char *args[] = {"angle", deg, NULL, NULL};
if (try_filter(mpctx, params, "rotate", "autorotate", args) >= 0) {
params.rotate = 0;
} else {
MP_ERR(mpctx, "Can't insert rotation filter.\n");
}
}
}
}
static void recreate_video_filters(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct dec_video *d_video = mpctx->d_video;
assert(d_video);
vf_destroy(d_video->vfilter);
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d_video->vfilter = vf_new(mpctx->global);
d_video->vfilter->hwdec = &d_video->hwdec_info;
vf_append_filter_list(d_video->vfilter, opts->vf_settings);
// for vf_sub
vf_control_any(d_video->vfilter, VFCTRL_SET_OSD_OBJ, mpctx->osd);
osd_set_render_subs_in_filter(mpctx->osd,
vf_control_any(d_video->vfilter, VFCTRL_INIT_OSD, NULL) == CONTROL_OK);
set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
}
int reinit_video_filters(struct MPContext *mpctx)
{
struct dec_video *d_video = mpctx->d_video;
if (!d_video)
return 0;
bool need_reconfig = d_video->vfilter->initialized != 0;
recreate_video_filters(mpctx);
if (need_reconfig)
filter_reconfig(mpctx, true);
if (!d_video->vfilter)
return 0;
return d_video->vfilter->initialized;
}
int reinit_video_chain(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
assert(!(mpctx->initialized_flags & INITIALIZED_VCODEC));
assert(!mpctx->d_video);
struct track *track = mpctx->current_track[0][STREAM_VIDEO];
struct sh_stream *sh = init_demux_stream(mpctx, track);
if (!sh)
goto no_video;
MP_VERBOSE(mpctx, "[V] fourcc:0x%X size:%dx%d fps:%5.3f\n",
sh->format,
sh->video->disp_w, sh->video->disp_h,
sh->video->fps);
double ar = -1.0;
//================== Init VIDEO (codec & libvo) ==========================
if (!opts->fixed_vo || !(mpctx->initialized_flags & INITIALIZED_VO)) {
mpctx->video_out = init_best_video_out(mpctx->global, mpctx->input,
mpctx->encode_lavc_ctx);
if (!mpctx->video_out) {
MP_FATAL(mpctx, "Error opening/initializing "
"the selected video_out (-vo) device.\n");
goto err_out;
}
mpctx->mouse_cursor_visible = true;
mpctx->initialized_flags |= INITIALIZED_VO;
}
update_window_title(mpctx, true);
struct dec_video *d_video = talloc_zero(NULL, struct dec_video);
mpctx->d_video = d_video;
d_video->global = mpctx->global;
d_video->log = mp_log_new(d_video, mpctx->log, "!vd");
d_video->opts = mpctx->opts;
d_video->header = sh;
d_video->fps = sh->video->fps;
d_video->vo = mpctx->video_out;
mpctx->initialized_flags |= INITIALIZED_VCODEC;
vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info);
if (stream_control(sh->demuxer->stream, STREAM_CTRL_GET_ASPECT_RATIO, &ar)
!= STREAM_UNSUPPORTED)
d_video->stream_aspect = ar;
recreate_video_filters(mpctx);
if (!video_init_best_codec(d_video, opts->video_decoders))
goto err_out;
bool saver_state = opts->pause || !opts->stop_screensaver;
vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER
: VOCTRL_KILL_SCREENSAVER, NULL);
vo_control(mpctx->video_out, mpctx->paused ? VOCTRL_PAUSE
: VOCTRL_RESUME, NULL);
mpctx->restart_playback = true;
mpctx->sync_audio_to_video = !sh->attached_picture;
mpctx->delay = 0;
mpctx->video_next_pts = MP_NOPTS_VALUE;
mpctx->playing_last_frame = false;
mpctx->last_frame_duration = 0;
mpctx->vo_pts_history_seek_ts++;
vo_seek_reset(mpctx->video_out);
reset_subtitles(mpctx, 0);
reset_subtitles(mpctx, 1);
if (opts->force_fps) {
d_video->fps = opts->force_fps;
MP_INFO(mpctx, "FPS forced to be %5.3f.\n", d_video->fps);
}
if (!sh->video->fps && !opts->force_fps && !opts->correct_pts) {
MP_ERR(mpctx, "FPS not specified in the "
"header or invalid, use the -fps option.\n");
}
update_fps(mpctx);
return 1;
err_out:
no_video:
uninit_player(mpctx, INITIALIZED_VCODEC | (opts->force_vo ? 0 : INITIALIZED_VO));
mp_deselect_track(mpctx, track);
handle_force_window(mpctx, true);
MP_INFO(mpctx, "Video: no video\n");
return 0;
}
// Try to refresh the video by doing a precise seek to the currently displayed
// frame. This can go wrong in all sorts of ways, so use sparingly.
void mp_force_video_refresh(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct dec_video *d_video = mpctx->d_video;
if (!d_video || !d_video->decoder_output.imgfmt)
return;
// If not paused, the next frame should come soon enough.
if (opts->pause && mpctx->last_vo_pts != MP_NOPTS_VALUE)
player: handle seek delays differently The code removed from handle_input_and_seek_coalesce() did two things: 1. If there's a queued seek, stop accepting non-seek commands, and delay them to the next playloop iteration. 2. If a seek is executing (i.e. the seek was unqueued, and now it's trying to decode and display the first video frame), stop accepting seek commands (and in fact all commands that were queued after the first seek command). This logic is disabled if seeking started longer than 300ms ago. (To avoid starvation.) I'm not sure why 1. would be needed. It's still possible that a command immediately executed after a seek command sees a "seeking in progress" state, because it affects queued seeks only, and not seeks in progress. Drop this code, since it can easily lead to input starvation, and I'm not aware of any disadvantages. The logic in 2. is good to make seeking behave much better, as it guarantees that the video display is updated frequently. Keep the core idea, but implement it differently. Now this logic is applied to seeks only. Commands after the seek can execute freely, and like with 1., I don't see a reason why they couldn't. However, in some cases, seeks are supposed to be executed instantly, so queue_seek() needs an additional parameter to signal the need for immediate update. One nice thing is that commands like sub_seek automatically profit from the seek delay logic. On the other hand, hitting chapter seek multiple times still does not update the video on chapter boundaries (as it should be). Note that the main goal of this commit is actually simplification of the input processing logic and to allow all commands to be executed immediately.
2014-02-07 21:29:50 +00:00
queue_seek(mpctx, MPSEEK_ABSOLUTE, mpctx->last_vo_pts, 1, true);
}
static int check_framedrop(struct MPContext *mpctx, double frame_time)
{
struct MPOpts *opts = mpctx->opts;
struct track *t_audio = mpctx->current_track[0][STREAM_AUDIO];
struct sh_stream *sh_audio = t_audio ? t_audio->stream : NULL;
// check for frame-drop:
if (mpctx->d_audio && !ao_untimed(mpctx->ao) && sh_audio &&
!demux_stream_eof(sh_audio))
{
float delay = opts->playback_speed * ao_get_delay(mpctx->ao);
float d = delay - mpctx->delay;
float fps = mpctx->d_video->fps;
if (frame_time < 0)
frame_time = fps > 0 ? 1.0 / fps : 0;
// we should avoid dropping too many frames in sequence unless we
// are too late. and we allow 100ms A-V delay here:
if (d < -mpctx->dropped_frames * frame_time - 0.100 && !mpctx->paused
&& !mpctx->restart_playback) {
mpctx->drop_frame_cnt++;
mpctx->dropped_frames++;
return mpctx->opts->frame_dropping;
} else
mpctx->dropped_frames = 0;
}
return 0;
}
// Read a packet, store decoded image into d_video->waiting_decoded_mpi
// Return 0 if EOF was reached (though the decoder still can have frames buffered)
static int decode_image(struct MPContext *mpctx)
{
struct dec_video *d_video = mpctx->d_video;
if (d_video->header->attached_picture) {
d_video->waiting_decoded_mpi =
video_decode(d_video, d_video->header->attached_picture, 0);
return 1;
}
struct demux_packet *pkt = demux_read_packet(d_video->header);
if (pkt && pkt->pts != MP_NOPTS_VALUE)
pkt->pts += mpctx->video_offset;
if ((pkt && pkt->pts >= mpctx->hrseek_pts - .005) ||
d_video->has_broken_packet_pts)
{
mpctx->hrseek_framedrop = false;
}
int framedrop_type = mpctx->hrseek_active && mpctx->hrseek_framedrop ?
1 : check_framedrop(mpctx, -1);
d_video->waiting_decoded_mpi =
video_decode(d_video, pkt, framedrop_type);
bool had_packet = !!pkt;
talloc_free(pkt);
return had_packet;
}
// Called after video reinit. This can be generally used to try to insert more
// filters using the filter chain edit functionality in command.c.
static void init_filter_params(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
// Note that the filter chain is already initialized. This code might
// recreate the chain a second time, which is not very elegant, but allows
// us to test whether enabling deinterlacing works with the current video
// format and other filters.
if (opts->deinterlace >= 0)
mp_property_do("deinterlace", M_PROPERTY_SET, &opts->deinterlace, mpctx);
}
// Make sure at least 1 filtered image is available.
// Returns: -1: error, 0: EOF, 1: ok or progress was made
// A return value of 1 doesn't necessarily output a frame, but makes the promise
// that calling this function again will eventually do something.
static int video_decode_and_filter(struct MPContext *mpctx)
{
struct dec_video *d_video = mpctx->d_video;
struct vf_chain *vf = d_video->vfilter;
if (vf->initialized < 0)
return -1;
// There is already a filtered frame available.
if (vf_output_frame(vf, false) > 0)
return 1;
// Decoder output is different from filter input?
bool need_vf_reconfig = !vf->input_params.imgfmt || vf->initialized < 1 ||
!mp_image_params_equals(&d_video->decoder_output, &vf->input_params);
// (If imgfmt==0, nothing was decoded yet, and the format is unknown.)
if (need_vf_reconfig && d_video->decoder_output.imgfmt) {
// Drain the filter chain.
if (vf_output_frame(vf, true) > 0)
return 1;
// The filter chain is drained; execute the filter format change.
filter_reconfig(mpctx, false);
if (vf->initialized == 0)
return 1; // hw decoding fallback; try again
if (vf->initialized < 1)
return -1;
init_filter_params(mpctx);
return 1;
}
// If something was decoded, and the filter chain is ready, filter it.
if (!need_vf_reconfig && d_video->waiting_decoded_mpi) {
vf_filter_frame(vf, d_video->waiting_decoded_mpi);
d_video->waiting_decoded_mpi = NULL;
return 1;
}
if (!d_video->waiting_decoded_mpi) {
// Decode a new image, or at least feed the decoder a packet.
int r = decode_image(mpctx);
if (d_video->waiting_decoded_mpi)
d_video->decoder_output = d_video->waiting_decoded_mpi->params;
if (!d_video->waiting_decoded_mpi && r < 1)
return 0; // true EOF
}
// Image will be filtered on the next iteration.
return 1;
}
static void init_vo(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct dec_video *d_video = mpctx->d_video;
if (opts->gamma_gamma != 1000)
video_set_colors(d_video, "gamma", opts->gamma_gamma);
if (opts->gamma_brightness != 1000)
video_set_colors(d_video, "brightness", opts->gamma_brightness);
if (opts->gamma_contrast != 1000)
video_set_colors(d_video, "contrast", opts->gamma_contrast);
if (opts->gamma_saturation != 1000)
video_set_colors(d_video, "saturation", opts->gamma_saturation);
if (opts->gamma_hue != 1000)
video_set_colors(d_video, "hue", opts->gamma_hue);
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
}
// Fill the VO buffer with a newly filtered or decoded image.
// Returns: -1: error, 0: EOF, 1: ok or progress was made
static int video_output_image(struct MPContext *mpctx, double endpts,
bool reconfig_ok)
{
struct vf_chain *vf = mpctx->d_video->vfilter;
struct vo *vo = mpctx->video_out;
// Already enough video buffered in VO?
// (This implies vo_has_next_frame(vo, false/true) returns true.)
if (!vo_needs_new_image(vo) && vo->params)
return 1;
// Filter a new frame.
int r = video_decode_and_filter(mpctx);
if (r < 0)
return r; // error
vf_output_frame(vf, false);
if (vf->output) {
double pts = vf->output->pts;
// Always add these; they make backstepping after seeking faster.
add_frame_pts(mpctx, pts);
bool drop = false;
if (mpctx->hrseek_active && pts < mpctx->hrseek_pts - .005)
drop = true;
if (endpts != MP_NOPTS_VALUE && pts >= endpts) {
drop = true;
r = 0; // EOF
}
if (drop) {
talloc_free(vf->output);
vf->output = NULL;
return r;
}
}
// Filter output is different from VO input?
bool need_vo_reconfig = !vo->params ||
!mp_image_params_equals(&vf->output_params, vo->params);
if (need_vo_reconfig) {
// Draining VO buffers.
if (vo_has_next_frame(vo, true))
return 0; // EOF so that caller displays remaining VO frames
// There was no decoded image yet - must not signal fake EOF.
// Likewise, if there's no filtered frame yet, don't reconfig yet.
if (!vf->output_params.imgfmt || !vf->output)
return r;
// Force draining.
if (!reconfig_ok)
return 0;
struct mp_image_params p = vf->output_params;
const struct vo_driver *info = mpctx->video_out->driver;
MP_INFO(mpctx, "VO: [%s] %dx%d => %dx%d %s\n",
info->name, p.w, p.h, p.d_w, p.d_h, vo_format_name(p.imgfmt));
MP_VERBOSE(mpctx, "VO: Description: %s\n", info->description);
int vo_r = vo_reconfig(vo, &p, 0);
if (vo_r < 0) {
vf->initialized = -1;
return -1;
}
init_vo(mpctx);
// Display the frame queued after this immediately.
// (Neutralizes frame time calculation in update_video.)
mpctx->video_next_pts = MP_NOPTS_VALUE;
}
// Queue new frame, if there's one.
struct mp_image *img = vf_read_output_frame(vf);
if (img) {
vo_queue_image(vo, img);
talloc_free(img);
return 1;
}
return r; // includes the true EOF case
}
// returns: <0 on error, 0: eof, 1: progress, but no output, 2: new frame
int update_video(struct MPContext *mpctx, double endpts, bool reconfig_ok,
double *frame_duration)
{
struct vo *video_out = mpctx->video_out;
if (mpctx->d_video->header->attached_picture) {
if (video_out->hasframe || vo_has_next_frame(video_out, true))
return 0;
}
int r = video_output_image(mpctx, endpts, reconfig_ok);
if (r < 0)
return r;
// On EOF (r==0), we always drain the VO; otherwise we must ensure that
// the VO will have enough frames buffered (matters especially for VO based
// frame dropping).
if (!vo_has_next_frame(video_out, !r))
return !!r;
if (mpctx->d_video->header->attached_picture) {
mpctx->video_next_pts = MP_NOPTS_VALUE;
return 2;
}
double pts = vo_get_next_pts(video_out, 0);
mpctx->hrseek_active = false;
double last_pts = mpctx->video_next_pts;
if (last_pts == MP_NOPTS_VALUE)
last_pts = pts;
double frame_time = pts - last_pts;
if (frame_time < 0 || frame_time >= 60) {
// Assume a PTS difference >= 60 seconds is a discontinuity.
MP_WARN(mpctx, "Jump in video pts: %f -> %f\n", last_pts, pts);
frame_time = 0;
}
mpctx->video_next_pts = pts;
if (mpctx->d_audio)
mpctx->delay -= frame_time;
*frame_duration = frame_time;
return 2;
}