2011-01-16 18:03:08 +00:00
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#ifndef MPLAYER_SD_H
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#define MPLAYER_SD_H
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VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
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#include "dec_sub.h"
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2013-11-18 17:46:44 +00:00
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#include "demux/packet.h"
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2013-06-01 17:44:12 +00:00
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2015-12-07 22:47:18 +00:00
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// up to 210 ms overlaps or gaps are removed
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#define SUB_GAP_THRESHOLD 0.210
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2015-12-05 22:55:56 +00:00
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// don't change timings if durations are smaller
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#define SUB_GAP_KEEP 0.4
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2013-06-01 17:44:12 +00:00
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struct sd {
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2015-12-26 17:34:18 +00:00
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struct mpv_global *global;
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2013-12-21 18:06:37 +00:00
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struct mp_log *log;
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2013-06-01 17:44:12 +00:00
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struct MPOpts *opts;
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const struct sd_functions *driver;
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void *priv;
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2016-03-03 17:48:56 +00:00
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struct attachment_list *attachments;
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2016-01-12 22:48:19 +00:00
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struct mp_codec_params *codec;
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sub: make preloading more robust
Subtitles can be preloaded, which means they're fully read and copied
into ASS_Track. This in turn is mainly for the sake of being able to do
subtitle seeking (when it comes down to it, subtitle seeking is the
cause for most trouble here).
Commit a714f8e92 broke preloaded subtitles which have events with
unknown duration, such as some MicroDVD samples. The event list gets
cleared on every seek, so the property of being preloaded obviously gets
lost.
Fix this by moving most of the preloading logic to dec_sub.c. If the
subtitle list gets cleared, they are not considered preloaded anymore,
and the logic for demuxed subtitles is used.
As another minor thing, preloadeding subtitles did neither disable the
demux stream, nor did it discard packets. Thus you could get queue
overflows in theory (harmless, but annoying). Fix this by explicitly
discarding packets in preloaded mode.
In summary, now the only difference between preloaded and normal
demuxing are:
1. a seek is issued, and all packets are read on start
2. during playback, discard the packets instead of feeding them to the
subtitle decoder
This is still petty annoying. It would be nice if maintaining the
subtitle index (and maybe a subtitle packet cache for instant subtitle
presentation when seeking back) could be maintained in the demuxer
instead. Half of all file formats with interleaved subtitles have
this anyway (mp4, mkv muxed with newer mkvmerge).
2016-03-06 13:50:36 +00:00
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// Set to false as soon as the decoder discards old subtitle events.
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// (only needed if sd_functions.accept_packets_in_advance == false)
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bool preload_ok;
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2013-06-01 17:44:12 +00:00
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};
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2011-01-16 18:03:08 +00:00
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struct sd_functions {
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2013-06-03 19:49:39 +00:00
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const char *name;
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2013-04-28 19:12:11 +00:00
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bool accept_packets_in_advance;
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2013-06-01 17:44:12 +00:00
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int (*init)(struct sd *sd);
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void (*decode)(struct sd *sd, struct demux_packet *packet);
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2013-06-01 17:44:55 +00:00
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void (*reset)(struct sd *sd);
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2015-12-26 17:35:36 +00:00
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void (*select)(struct sd *sd, bool selected);
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2013-06-01 17:44:55 +00:00
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void (*uninit)(struct sd *sd);
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sub: don't potentially discard too many subtitles on seek
The accepts_packet packet callback is supposed to deal with subtitle
decoders which have only a small queue of current subtitle events (i.e.
sd_lavc.c), in case feeding it too many packets would discard events
that are still needed.
Normally, the number of subtitles that need to be preserved is estimated
by the rendering pts (get_bitmaps() argument). Rendering lags behind
decoding, so normally the rendering pts is smaller than the next video
frame pts, and we simply discard all subtitle events until the rendering
pts.
This breaks down in some annoying corner cases. One of them is seeking
backwards: the VO will still try to render the old PTS during seeks,
which passes a high PTS to the subtitle renderer, which in turn would
discard more subtitles than it should. There is a similar issue with
forward seeks. Add hacks to deal with those issues.
There should be a better way to deal with the essentially unknown
"rendering position", which is made worse by screenshots or rendering
with vf_sub. At the very least, we could handle seeks better, and e.g.
either force the VO not to re-render subs after seeks (ugly), or
introduce seek sequence numbers to distinguish attempts to render
earlier subtitles when a seek is done.
2016-08-14 18:27:37 +00:00
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bool (*accepts_packet)(struct sd *sd, double pts); // implicit default if NULL: true
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2013-06-28 23:34:11 +00:00
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int (*control)(struct sd *sd, enum sd_ctrl cmd, void *arg);
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2013-06-01 17:54:31 +00:00
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2016-07-03 16:33:28 +00:00
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void (*get_bitmaps)(struct sd *sd, struct mp_osd_res dim, int format,
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double pts, struct sub_bitmaps *res);
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2013-06-01 17:44:12 +00:00
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char *(*get_text)(struct sd *sd, double pts);
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2011-01-16 18:03:08 +00:00
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};
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2015-12-18 00:54:14 +00:00
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struct lavc_conv;
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struct lavc_conv *lavc_conv_create(struct mp_log *log, const char *codec_name,
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char *extradata, int extradata_len);
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char *lavc_conv_get_extradata(struct lavc_conv *priv);
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char **lavc_conv_decode(struct lavc_conv *priv, struct demux_packet *packet);
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void lavc_conv_reset(struct lavc_conv *priv);
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void lavc_conv_uninit(struct lavc_conv *priv);
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2013-06-01 17:54:18 +00:00
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2017-02-02 09:53:19 +00:00
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char *filter_SDH(struct sd *sd, char *format, int n_ignored, char *data, int length);
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2011-01-16 18:03:08 +00:00
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#endif
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