mpv/video/filter/refqueue.c

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/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include "common/common.h"
#include "video/mp_image.h"
#include "refqueue.h"
struct mp_refqueue {
int needed_past_frames;
int needed_future_frames;
bool eof;
double past_pts;
// Queue of input frames, used to determine past/current/future frames.
// queue[0] is the newest frame, queue[num_queue - 1] the oldest.
struct mp_image **queue;
int num_queue;
// queue[pos] is the current frame, unless pos is an invalid index.
int pos;
};
struct mp_refqueue *mp_refqueue_alloc(void)
{
struct mp_refqueue *q = talloc_zero(NULL, struct mp_refqueue);
mp_refqueue_flush(q);
return q;
}
void mp_refqueue_free(struct mp_refqueue *q)
{
talloc_free(q);
}
// The minimum number of frames required before and after the current frame.
void mp_refqueue_set_refs(struct mp_refqueue *q, int past, int future)
{
assert(past >= 0 && future >= 0);
q->needed_past_frames = past;
q->needed_future_frames = future;
}
// Discard all state.
void mp_refqueue_flush(struct mp_refqueue *q)
{
for (int n = 0; n < q->num_queue; n++)
talloc_free(q->queue[n]);
q->num_queue = 0;
q->pos = -1;
q->eof = false;
q->past_pts = MP_NOPTS_VALUE;
}
// Add a new frame to the queue. (Call mp_refqueue_next() to advance the
// current frame and to discard unneeded past frames.)
// Ownership goes to the mp_refqueue.
// Passing NULL means EOF, in which case mp_refqueue_need_input() will return
// false even if not enough future frames are available.
void mp_refqueue_add_input(struct mp_refqueue *q, struct mp_image *img)
{
q->eof = !img;
if (!img)
return;
MP_TARRAY_INSERT_AT(q, q->queue, q->num_queue, 0, img);
q->pos++;
assert(q->pos >= 0 && q->pos < q->num_queue);
}
bool mp_refqueue_need_input(struct mp_refqueue *q)
{
return q->pos < q->needed_future_frames && !q->eof;
}
bool mp_refqueue_has_output(struct mp_refqueue *q)
{
return q->pos >= 0 && !mp_refqueue_need_input(q);
}
// Advance current frame by 1 (or 2 fields if interlaced).
void mp_refqueue_next(struct mp_refqueue *q)
{
if (!mp_refqueue_has_output(q))
return;
q->past_pts = q->queue[q->pos]->pts;
q->pos--;
assert(q->pos >= -1 && q->pos < q->num_queue);
// Discard unneeded past frames.
while (q->num_queue - (q->pos + 1) > q->needed_past_frames) {
assert(q->num_queue > 0);
talloc_free(q->queue[q->num_queue - 1]);
q->num_queue--;
}
assert(q->pos >= -1 && q->pos < q->num_queue);
}
// Return a frame by relative position:
// -1: first past frame
// 0: current frame
// 1: first future frame
// Caller doesn't get ownership. Return NULL if unavailable.
struct mp_image *mp_refqueue_get(struct mp_refqueue *q, int pos)
{
int i = q->pos - pos;
return i >= 0 && i < q->num_queue ? q->queue[i] : NULL;
}
// Get the pts of field 0/1 (0 being the first to output).
double mp_refqueue_get_field_pts(struct mp_refqueue *q, int field)
{
assert(field == 0 || field == 1);
if (q->pos < 0)
return MP_NOPTS_VALUE;
double pts = q->queue[q->pos]->pts;
if (field == 0 || pts == MP_NOPTS_VALUE)
return pts;
if (q->past_pts == MP_NOPTS_VALUE)
return MP_NOPTS_VALUE;
double frametime = pts - q->past_pts;
if (frametime <= 0.0 || frametime >= 1.0)
return MP_NOPTS_VALUE;
return pts + frametime / 2;
}