mpv/meson_options.txt

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Meson
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# booleans
option('gpl', type: 'boolean', value: true, description: 'GPL (version 2 or later) build')
option('cplayer', type: 'boolean', value: true, description: 'mpv CLI player')
option('libmpv', type: 'boolean', value: false, description: 'libmpv library')
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option('build-date', type: 'boolean', value: true, description: 'include compile timestamp in binary')
option('tests', type: 'boolean', value: false, description: 'meson unit tests')
option('fuzzers', type: 'boolean', value: false, description: 'fuzzer binaries')
# Reminder: normally always built, but enabled by MPV_LEAK_REPORT.
# Building it can be disabled only by defining NDEBUG through CFLAGS.
option('ta-leak-report', type: 'boolean', value: false, description: 'enable ta leak report by default (development only)')
# misc features
option('cdda', type: 'feature', value: 'disabled', description: 'cdda support (libcdio)')
option('cplugins', type: 'feature', value: 'auto', description: 'C plugins')
option('dvbin', type: 'feature', value: 'auto', description: 'DVB input module')
option('dvdnav', type: 'feature', value: 'disabled', description: 'dvdnav support')
option('iconv', type: 'feature', value: 'auto', description: 'iconv')
option('javascript', type: 'feature', value: 'auto', description: 'Javascript (MuJS backend)')
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option('jpeg', type: 'feature', value: 'auto', description: 'libjpeg image writer')
option('lcms2', type: 'feature', value: 'auto', description: 'LCMS2 support')
option('libarchive', type: 'feature', value: 'auto', description: 'libarchive wrapper for reading zip files and more')
option('libavdevice', type: 'feature', value: 'auto', description: 'libavdevice')
option('libbluray', type: 'feature', value: 'auto', description: 'Bluray support')
option('lua',
type: 'combo',
choices: ['lua', 'lua52', 'lua5.2', 'lua-5.2', 'luajit', 'lua51',
'lua5.1', 'lua-5.1', 'auto', 'enabled', 'disabled'],
value: 'auto',
description: 'Lua'
)
option('pthread-debug', type: 'feature', value: 'disabled', description: 'pthread runtime debugging wrappers')
option('rubberband', type: 'feature', value: 'auto', description: 'librubberband support')
option('sdl2', type: 'feature', value: 'disabled', description: 'SDL2')
option('sdl2-gamepad', type: 'feature', value: 'auto', description: 'SDL2 gamepad input')
option('uchardet', type: 'feature', value: 'auto', description: 'uchardet support')
option('uwp', type: 'feature', value: 'disabled', description: 'Universal Windows Platform')
option('vapoursynth', type: 'feature', value: 'auto', description: 'VapourSynth filter bridge')
option('vector', type: 'feature', value: 'auto', description: 'GCC vector instructions')
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option('win32-threads', type: 'feature', value: 'auto', description: 'win32 native threading')
option('zimg', type: 'feature', value: 'auto', description: 'libzimg support (high quality software scaler)')
option('zlib', type: 'feature', value: 'auto', description: 'zlib')
# audio output features
option('alsa', type: 'feature', value: 'auto', description: 'ALSA audio output')
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option('audiounit', type: 'feature', value: 'auto', description: 'AudioUnit output (iOS)')
option('coreaudio', type: 'feature', value: 'auto', description: 'CoreAudio audio output')
option('avfoundation', type: 'feature', value: 'auto', description: 'AVFoundation audio output')
option('jack', type: 'feature', value: 'auto', description: 'JACK audio output')
option('openal', type: 'feature', value: 'disabled', description: 'OpenAL audio output')
option('opensles', type: 'feature', value: 'auto', description: 'OpenSL ES audio output')
option('oss-audio', type: 'feature', value: 'auto', description: 'OSSv4 audio output')
option('pipewire', type: 'feature', value: 'auto', description: 'PipeWire audio output')
option('pulse', type: 'feature', value: 'auto', description: 'PulseAudio audio output')
option('sdl2-audio', type: 'feature', value: 'auto', description: 'SDL2 audio output')
option('sndio', type: 'feature', value: 'auto', description: 'sndio audio output')
option('wasapi', type: 'feature', value: 'auto', description: 'WASAPI audio output')
# video output features
option('caca', type: 'feature', value: 'auto', description: 'CACA')
option('cocoa', type: 'feature', value: 'auto', description: 'Cocoa')
option('d3d11', type: 'feature', value: 'auto', description: 'Direct3D 11 video output')
option('direct3d', type: 'feature', value: 'auto', description: 'Direct3D support')
option('dmabuf-wayland', type: 'feature', value: 'auto', description: 'dmabuf-wayland video output')
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option('drm', type: 'feature', value: 'auto', description: 'Direct Rendering Manager (DRM)')
option('egl', type: 'feature', value: 'auto', description: 'EGL 1.4')
option('egl-android', type: 'feature', value: 'auto', description: 'Android EGL support')
option('egl-angle', type: 'feature', value: 'auto', description: 'OpenGL ANGLE headers')
option('egl-angle-lib', type: 'feature', value: 'auto', description: 'OpenGL Win32 ANGLE library')
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option('egl-angle-win32', type: 'feature', value: 'auto', description: 'OpenGL Win32 ANGLE backend')
option('egl-drm', type: 'feature', value: 'auto', description: 'OpenGL DRM EGL backend')
option('egl-wayland', type: 'feature', value: 'auto', description: 'OpenGL Wayland backend')
option('egl-x11', type: 'feature', value: 'auto', description: 'OpenGL X11 EGL backend')
option('gbm', type: 'feature', value: 'auto', description: 'Generic Buffer Manager (GBM)')
option('gl', type: 'feature', value: 'enabled', description: 'OpenGL context support')
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option('gl-cocoa', type: 'feature', value: 'auto', description: 'OpenGL Cocoa backend')
option('gl-dxinterop', type: 'feature', value: 'auto', description: 'OpenGL/DirectX Interop backend')
option('gl-win32', type: 'feature', value: 'auto', description: 'OpenGL Win32 backend')
option('gl-x11', type: 'feature', value: 'disabled', description: 'OpenGL X11/GLX (deprecated/legacy)')
option('sdl2-video', type: 'feature', value: 'auto', description: 'SDL2 video output')
option('shaderc', type: 'feature', value: 'auto', description: 'libshaderc SPIR-V compiler')
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option('sixel', type: 'feature', value:'auto', description: 'Sixel video output')
option('spirv-cross', type: 'feature', value: 'auto', description: 'SPIRV-Cross SPIR-V shader converter')
option('plain-gl', type: 'feature', value: 'auto', description: 'OpenGL without platform-specific code (e.g. for libmpv)')
option('vdpau', type: 'feature', value: 'auto', description: 'VDPAU acceleration')
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option('vdpau-gl-x11', type: 'feature', value: 'auto', description: 'VDPAU with OpenGL/X11')
option('vaapi', type: 'feature', value: 'auto', description: 'VAAPI acceleration')
option('vaapi-drm', type: 'feature', value: 'auto', description: 'VAAPI (DRM support)')
option('vaapi-wayland', type: 'feature', value: 'auto', description: 'VAAPI (Wayland support)')
option('vaapi-win32', type: 'feature', value: 'auto', description: 'VAAPI (Windows support)')
option('vaapi-x11', type: 'feature', value: 'auto', description: 'VAAPI (X11 support)')
option('vulkan', type: 'feature', value: 'auto', description: 'Vulkan context support')
option('wayland', type: 'feature', value: 'auto', description: 'Wayland')
option('x11', type: 'feature', value: 'auto', description: 'X11')
option('xv', type: 'feature', value: 'auto', description: 'Xv video output')
# hwaccel features
option('android-media-ndk', type: 'feature', value: 'auto', description: 'Android Media APIs')
option('cuda-hwaccel', type: 'feature', value: 'auto', description: 'CUDA acceleration')
option('cuda-interop', type: 'feature', value: 'auto', description: 'CUDA with graphics interop')
option('d3d-hwaccel', type: 'feature', value: 'auto', description: 'D3D11VA hwaccel')
option('d3d9-hwaccel', type: 'feature', value: 'auto', description: 'DXVA2 hwaccel')
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option('gl-dxinterop-d3d9', type: 'feature', value: 'auto', description: 'OpenGL/DirectX DXVA2 hwaccel')
option('ios-gl', type: 'feature', value: 'auto', description: 'iOS OpenGL ES interop support')
option('videotoolbox-gl', type: 'feature', value: 'auto', description: 'Videotoolbox with OpenGL')
option('videotoolbox-pl', type: 'feature', value: 'auto', description: 'Videotoolbox with libplacebo')
hwdec_vulkan: add Vulkan HW Interop Vulkan Video Decoding has finally become a reality, as it's now showing up in shipping drivers, and the ffmpeg support has been merged. With that in mind, this change introduces HW interop support for ffmpeg Vulkan frames. The implementation is functionally complete - it can display frames produced by hardware decoding, and it can work with ffmpeg vulkan filters. There are still various caveats due to gaps and bugs in drivers, so YMMV, as always. Primary testing has been done on Intel, AMD, and nvidia hardware on Linux with basic Windows testing on nvidia. Notable caveats: * Due to driver bugs, video decoding on nvidia does not work right now, unless you use the Vulkan Beta driver. It can be worked around, but requires ffmpeg changes that are not considered acceptable to merge. * Even if those work-arounds are applied, Vulkan filters will not work on video that was decoded by Vulkan, due to additional bugs in the nvidia drivers. The filters do work correctly on content decoded some other way, and then uploaded to Vulkan (eg: Decode with nvdec, upload with --vf=format=vulkan) * Vulkan filters can only be used with drivers that support VK_EXT_descriptor_buffer which doesn't include Intel ANV as yet. There is an MR outstanding for this. * When dealing with 1080p content, there may be some visual distortion in the bottom lines of frames due to chroma scaling incorporating the extra hidden lines at the bottom of the frame (1080p content is actually stored as 1088 lines), depending on the hardware/driver combination and the scaling algorithm. This cannot be easily addressed as the mechanical fix for it violates the Vulkan spec, and probably requires a spec change to resolve properly. All of these caveats will be fixed in either drivers or ffmpeg, and so will not require mpv changes (unless something unexpected happens) If you want to run on nvidia with the non-beta drivers, you can this ffmpeg tree with the work-around patches: * https://github.com/philipl/FFmpeg/tree/vulkan-nvidia-workarounds
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option('vulkan-interop', type: 'feature', value: 'auto', description: 'Vulkan graphics interop')
# macOS features
option('macos-cocoa-cb', type: 'feature', value: 'auto', description: 'macOS libmpv backend')
option('macos-media-player', type: 'feature', value: 'auto', description: 'macOS Media Player support')
option('macos-touchbar', type: 'feature', value: 'auto', description: 'macOS Touch Bar support')
option('swift-build', type: 'feature', value: 'auto', description: 'macOS Swift build tools')
option('swift-flags', type: 'string', description: 'Optional Swift compiler flags')
# manpages
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option('html-build', type: 'feature', value: 'disabled', description: 'HTML manual generation')
option('manpage-build', type: 'feature', value: 'auto', description: 'manpage generation')
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option('pdf-build', type: 'feature', value: 'disabled', description: 'PDF manual generation')