// (c) 2010 Thomas Schoebel-Theuer / 1&1 Internet AG #ifndef MARS_H #define MARS_H #include #include #include #define MARS_FATAL "MARS_FATAL " __BASE_FILE__ ": " #define MARS_ERROR "MARS_ERROR " __BASE_FILE__ ": " #define MARS_INFO "MARS_INFO " __BASE_FILE__ ": " #define MARS_DEBUG "MARS_DEBUG " __BASE_FILE__ ": " #define MARS_FAT(fmt, args...) printk(MARS_FATAL "%s(): " fmt, __FUNCTION__, ##args) #define MARS_ERR(fmt, args...) printk(MARS_ERROR "%s(): " fmt, __FUNCTION__, ##args) #define MARS_INF(fmt, args...) printk(MARS_INFO "%s(): " fmt, __FUNCTION__, ##args) #ifdef MARS_DEBUGGING #define MARS_DBG(fmt, args...) printk(MARS_DEBUG "%s(): " fmt, __FUNCTION__, ##args) #else #define MARS_DBG(args...) /**/ #endif #define BRICK_OBJ_MARS_BUF 0 #define BRICK_OBJ_NR 1 #define GFP_MARS GFP_ATOMIC #include "brick.h" ///////////////////////////////////////////////////////////////////////// // MARS-specific definitions // object stuff /* mars_buf */ #define MARS_BUF_UPTODATE 1 #define MARS_BUF_READING 2 #define MARS_BUF_WRITING 4 extern const struct generic_object_type mars_buf_type; struct mars_buf_aspect { GENERIC_ASPECT(mars_buf); }; struct mars_buf_aspect_layout { GENERIC_ASPECT_LAYOUT(mars_buf); }; struct mars_buf_object_layout { GENERIC_OBJECT_LAYOUT(mars_buf); }; #define MARS_BUF_OBJECT(PREFIX) \ GENERIC_OBJECT(PREFIX); \ /* supplied by caller */ \ loff_t buf_pos; \ int buf_len; \ int buf_may_write; \ /* maintained by the buf implementation, readable for callers */ \ struct bio *orig_bio; \ void *buf_data; \ int buf_flags; \ int buf_rw; \ /* maintained by the buf implementation, incrementable for \ * callers (but not decrementable! use buf_put()) */ \ atomic_t buf_count; \ /* callback part */ \ int cb_error; \ void *cb_private; \ void (*cb_buf_endio)(struct mars_buf_object *mbuf); \ struct mars_buf_object { MARS_BUF_OBJECT(mars_buf); }; // internal helper structs struct mars_info { loff_t current_size; struct file *backing_file; }; // brick stuff #define MARS_BRICK(PREFIX) \ GENERIC_BRICK(PREFIX); \ struct mars_brick { MARS_BRICK(mars); }; #define MARS_INPUT(PREFIX) \ GENERIC_INPUT(PREFIX); \ struct mars_input { MARS_INPUT(mars); }; #define MARS_OUTPUT(PREFIX) \ GENERIC_OUTPUT(PREFIX); \ struct mars_output { MARS_OUTPUT(mars); }; #define MARS_BRICK_OPS(PREFIX) \ GENERIC_BRICK_OPS(PREFIX); \ int (*mars_dummy_op)(int); \ #define MARS_OUTPUT_OPS(PREFIX) \ GENERIC_OUTPUT_OPS(PREFIX); \ int (*mars_get_info)(struct PREFIX##_output *output, struct mars_info *info); \ /* mars_buf */ \ int (*mars_buf_get)(struct PREFIX##_output *output, struct mars_buf_object *mbuf); \ void (*mars_buf_io)(struct PREFIX##_output *output, struct mars_buf_object *mbuf, int rw); \ void (*mars_buf_put)(struct PREFIX##_output *output, struct mars_buf_object *mbuf); \ // all non-extendable types #define _MARS_TYPES(BRICK) \ \ struct BRICK##_brick_ops { \ MARS_BRICK_OPS(BRICK); \ }; \ \ struct BRICK##_output_ops { \ MARS_OUTPUT_OPS(BRICK); \ }; \ \ struct BRICK##_brick_type { \ GENERIC_BRICK_TYPE(BRICK); \ }; \ \ struct BRICK##_input_type { \ GENERIC_INPUT_TYPE(BRICK); \ }; \ \ struct BRICK##_output_type { \ GENERIC_OUTPUT_TYPE(BRICK); \ }; \ \ GENERIC_MAKE_FUNCTIONS(BRICK); \ GENERIC_MAKE_CONNECT(BRICK,BRICK); \ #define MARS_TYPES(BRICK) \ \ _MARS_TYPES(BRICK) \ \ struct BRICK##_object_layout; \ \ GENERIC_MAKE_CONNECT(generic,BRICK); \ GENERIC_OBJECT_LAYOUT_FUNCTIONS(BRICK); \ GENERIC_ASPECT_LAYOUT_FUNCTIONS(BRICK,mars_buf); \ GENERIC_ASPECT_FUNCTIONS(BRICK,mars_buf); \ // instantiate all mars-specific functions GENERIC_OBJECT_FUNCTIONS(mars_buf); ///////////////////////////////////////////////////////////////////////// // MARS-specific helper functions #define MARS_MAKE_STATICS(BRICK) \ \ int BRICK##_brick_nr = -EEXIST; \ EXPORT_SYMBOL_GPL(BRICK##_brick_nr); \ \ static const struct generic_aspect_type BRICK##_mars_buf_aspect_type = { \ .aspect_type_name = #BRICK "_mars_buf_aspect_type", \ .object_type = &mars_buf_type, \ .aspect_size = sizeof(struct BRICK##_mars_buf_aspect), \ .init_fn = BRICK##_mars_buf_aspect_init_fn, \ }; \ \ static const struct generic_aspect_type *BRICK##_aspect_types[BRICK_OBJ_NR] = { \ [BRICK_OBJ_MARS_BUF] = &BRICK##_mars_buf_aspect_type, \ }; \ static inline void mars_buf_attach_bio(struct mars_buf_object *mbuf, struct bio *bio) { int test; if (unlikely(mbuf->orig_bio)) { MARS_ERR("attaching a bio twice!\n"); } test = atomic_read(&mbuf->buf_count); if (unlikely(test != 0)) { MARS_ERR("bad buf_count %d\n", test); } mbuf->orig_bio = bio; mbuf->buf_pos = -1; atomic_set(&mbuf->buf_count, 1); } #endif