// (c) 2010 Thomas Schoebel-Theuer / 1&1 Internet AG // OLD CODE => will disappear! #ifndef _OLD_STRATEGY #define _OLD_STRATEGY #define _STRATEGY // call this only in strategy bricks, never in ordinary bricks #include "../mars.h" #define MARS_ARGV_MAX 4 #define MARS_PATH_MAX 256 extern char *my_id(void); #define MARS_DENT(TYPE) \ struct list_head dent_link; \ struct list_head brick_list; \ struct TYPE *d_parent; \ char *d_argv[MARS_ARGV_MAX]; /* for internal use, will be automatically deallocated*/ \ char *d_args; /* ditto uninterpreted */ \ char *d_name; /* current path component */ \ char *d_rest; /* some "meaningful" rest of d_name*/ \ char *d_path; /* full absolute path */ \ int d_namelen; \ int d_pathlen; \ int d_depth; \ unsigned int d_type; /* from readdir() => often DT_UNKNOWN => don't rely on it, use new_stat.mode instead */ \ int d_class; /* for pre-grouping order */ \ int d_serial; /* for pre-grouping order */ \ int d_version; /* dynamic programming per call of mars_ent_work() */ \ char d_once_error; \ bool d_killme; \ struct kstat new_stat; \ struct kstat old_stat; \ char *new_link; \ char *old_link; \ struct mars_global *d_global; \ int d_logfile_serial; \ void *d_private; struct mars_dent { MARS_DENT(mars_dent); }; extern const struct meta mars_kstat_meta[]; extern const struct meta mars_dent_meta[]; struct mars_global { struct rw_semaphore dent_mutex; struct rw_semaphore brick_mutex; struct generic_switch global_power; struct list_head dent_anchor; struct list_head brick_anchor; volatile bool main_trigger; wait_queue_head_t main_event; //void *private; }; typedef int (*mars_dent_checker)(struct mars_dent *parent, const char *name, int namlen, unsigned int d_type, int *prefix, int *serial); typedef int (*mars_dent_worker)(struct mars_global *global, struct mars_dent *dent, bool direction); extern int mars_dent_work(struct mars_global *global, char *dirname, int allocsize, mars_dent_checker checker, mars_dent_worker worker, void *buf, int maxdepth); extern struct mars_dent *mars_find_dent(struct mars_global *global, const char *path); extern void mars_kill_dent(struct mars_dent *dent); extern void mars_free_dent(struct mars_dent *dent); extern void mars_free_dent_all(struct list_head *anchor); // low-level brick instantiation extern struct mars_brick *mars_find_brick(struct mars_global *global, const void *brick_type, const char *path); extern struct mars_brick *mars_make_brick(struct mars_global *global, struct mars_dent *belongs, const void *_brick_type, const char *path, const char *name); extern int mars_free_brick(struct mars_brick *brick); extern int mars_kill_brick(struct mars_brick *brick); // mid-level brick instantiation (identity is based on path strings) extern char *vpath_make(const char *fmt, va_list *args); extern char *path_make(const char *fmt, ...); extern char *backskip_replace(const char *path, char delim, bool insert, const char *fmt, ...); extern struct mars_brick *path_find_brick(struct mars_global *global, const void *brick_type, const char *fmt, ...); /* Create a new brick and connect its inputs to a set of predecessors. * When @timeout > 0, switch on the brick as well as its predecessors. */ extern struct mars_brick *make_brick_all( struct mars_global *global, struct mars_dent *belongs, int (*setup_fn)(struct mars_brick *brick, void *private), void *private, int timeout, const char *new_name, const struct generic_brick_type *new_brick_type, const struct generic_brick_type *prev_brick_type[], const char *switch_fmt, const char *new_fmt, const char *prev_fmt[], int prev_count, ... ); // general MARS infrastructure #define MARS_ERR_ONCE(dent, args...) if (!dent->d_once_error++) MARS_ERR(args) /* General fs wrappers (for abstraction) */ extern int mars_stat(const char *path, struct kstat *stat, bool use_lstat); extern int mars_mkdir(const char *path); extern int mars_symlink(const char *oldpath, const char *newpath, const struct timespec *stamp, uid_t uid); extern int mars_rename(const char *oldpath, const char *newpath); extern int mars_chmod(const char *path, mode_t mode); extern int mars_lchown(const char *path, uid_t uid); ///////////////////////////////////////////////////////////////////////// extern struct mars_global *mars_global; extern int mars_power_button(struct mars_brick *brick, bool val, bool force_off); extern int mars_power_button_recursive(struct mars_brick *brick, bool val, bool force_off, int timeout); /* Crypto stuff */ extern int mars_digest_size; extern void mars_digest(void *digest, void *data, int len); ///////////////////////////////////////////////////////////////////////// // init extern int init_sy(void); extern void exit_sy(void); extern int init_sy_net(void); extern void exit_sy_net(void); #endif