// (c) 2012 Thomas Schoebel-Theuer / 1&1 Internet AG #ifndef MARS_LIB_LIMITER_H #define MARS_LIB_LIMITER_H #include "brick.h" #include #define LIMITER_TIME_RESOLUTION NSEC_PER_SEC struct mars_limiter { /* hierarchy tree */ struct mars_limiter *lim_father; /* tunables */ int lim_max_rate; /* readable */ int lim_rate; long long lim_stamp; /* internal */ long long lim_accu; }; extern int mars_limit(struct mars_limiter *lim, int amount); extern inline void mars_limit_sleep(struct mars_limiter *lim, int amount) { int sleep = mars_limit(lim, amount); if (sleep > 0) { if (sleep > 1000) sleep = 1000; brick_msleep(sleep); } } #endif