diff --git a/src/main/java/me/zeroeightsix/kami/module/modules/movement/EntitySpeed.kt b/src/main/java/me/zeroeightsix/kami/module/modules/movement/EntitySpeed.kt index 0328942fa..9efc82746 100644 --- a/src/main/java/me/zeroeightsix/kami/module/modules/movement/EntitySpeed.kt +++ b/src/main/java/me/zeroeightsix/kami/module/modules/movement/EntitySpeed.kt @@ -43,7 +43,7 @@ class EntitySpeed : Module() { } if (flight.value) { if (mc.gameSettings.keyBindJump.isKeyDown) entity.motionY = speed.value.toDouble() - else if (mc.gameSettings.keyBindForward.isKeyDown || mc.gameSettings.keyBindBack.isKeyDown) entity.motionY = (if (wobble.value) sin(mc.player.ticksExisted.toDouble()) else 0).toDouble() + else if (mc.gameSettings.keyBindForward.isKeyDown || mc.gameSettings.keyBindBack.isKeyDown) entity.motionY = (if (wobble.value) sin(mc.player.ticksExisted.toDouble()) else 0.0).toDouble() } moveForward(entity, speed.value * 3.8) if (entity is EntityHorse) { diff --git a/src/main/java/me/zeroeightsix/kami/module/modules/movement/Flight.kt b/src/main/java/me/zeroeightsix/kami/module/modules/movement/Flight.kt index 189d3d6a8..fd4414556 100644 --- a/src/main/java/me/zeroeightsix/kami/module/modules/movement/Flight.kt +++ b/src/main/java/me/zeroeightsix/kami/module/modules/movement/Flight.kt @@ -63,7 +63,7 @@ class Flight : Module() { } mc.player.motionY = 0.0 - mc.player.connection.sendPacket(PositionRotation(mc.player.posX + mc.player.motionX, mc.player.posY + (if (Minecraft.getMinecraft().gameSettings.keyBindJump.isKeyDown) 0.0622 else 0).toDouble() - (if (Minecraft.getMinecraft().gameSettings.keyBindSneak.isKeyDown) 0.0622 else 0).toDouble(), mc.player.posZ + mc.player.motionZ, mc.player.rotationYaw, mc.player.rotationPitch, false)) + mc.player.connection.sendPacket(PositionRotation(mc.player.posX + mc.player.motionX, mc.player.posY + (if (Minecraft.getMinecraft().gameSettings.keyBindJump.isKeyDown) 0.0622 else 0.0).toDouble() - (if (Minecraft.getMinecraft().gameSettings.keyBindSneak.isKeyDown) 0.0622 else 0.0).toDouble(), mc.player.posZ + mc.player.motionZ, mc.player.rotationYaw, mc.player.rotationPitch, false)) mc.player.connection.sendPacket(PositionRotation(mc.player.posX + mc.player.motionX, mc.player.posY - 42069, mc.player.posZ + mc.player.motionZ, mc.player.rotationYaw, mc.player.rotationPitch, true)) } }