Added color to nametag health and close #648

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Bella 2020-05-16 22:55:58 -04:00
parent 9bcaf236a8
commit c8653e09b3
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GPG Key ID: DBD4A6030080C8B3
1 changed files with 16 additions and 4 deletions

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@ -21,6 +21,7 @@ import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Enchantments;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import org.lwjgl.opengl.GL11;
import java.awt.*;
@ -49,9 +50,6 @@ public class Nametags extends Module {
private Setting<Boolean> health = register(Settings.b("Health", true));
private Setting<Boolean> armor = register(Settings.b("Armor", true));
RenderItem itemRenderer = mc.getRenderItem();
static final Minecraft mc = Minecraft.getMinecraft();
@Override
public void onWorldRender(RenderEvent event) {
if (mc.getRenderManager().options == null) return;
@ -95,7 +93,7 @@ public class Nametags extends Module {
FontRenderer fontRendererIn = mc.fontRenderer;
GlStateManager.scale(-0.025F, -0.025F, 0.025F);
String str = entityIn.getName() + (health.getValue() ? " " + KamiMod.colour + "a" + Math.round(((EntityLivingBase) entityIn).getHealth() + (entityIn instanceof EntityPlayer ? ((EntityPlayer) entityIn).getAbsorptionAmount() : 0)) : "");
String str = entityIn.getName() + (health.getValue() ? " " + getHealthColoured(entityIn, Math.round(((EntityLivingBase) entityIn).getHealth() + (entityIn instanceof EntityPlayer ? ((EntityPlayer) entityIn).getAbsorptionAmount() : 0))) : "");
int i = fontRendererIn.getStringWidth(str) / 2;
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
@ -133,6 +131,7 @@ public class Nametags extends Module {
GlStateManager.enableDepth();
GlStateManager.popMatrix();
}
public void renderArmor(EntityPlayer player, int x, int y) {
InventoryPlayer items = player.inventory;
ItemStack inHand = player.getHeldItemMainhand();
@ -172,6 +171,19 @@ public class Nametags extends Module {
GlStateManager.enableDepth();
}
private String getHealthColoured(Entity entity, int health) {
float max = ((EntityLivingBase) entity).getMaxHealth();
int result = Math.round((health / max) * 100);
if (result > 75) {
return TextFormatting.GREEN + "" + health;
} else if (result > 50) {
return TextFormatting.YELLOW + "" + health;
} else if (result > 25) {
return TextFormatting.RED + "" + health;
} else {
return TextFormatting.DARK_RED + "" + health;
}
}
public void renderItem(ItemStack stack, int x, int y) {
FontRenderer fontRenderer = mc.fontRenderer;