mirror of https://github.com/kami-blue/client
optimize options in inventory viewer
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parent
1416798429
commit
c4d274c3d3
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@ -27,12 +27,12 @@ public class InventoryViewer extends Module {
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private Setting<Boolean> mcTexture = register(Settings.b("Use ResourcePack", false));
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private Setting<Boolean> mcTexture = register(Settings.b("Use ResourcePack", false));
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private Setting<ViewSize> viewSizeSetting = register(Settings.enumBuilder(ViewSize.class).withName("Icon Size").withValue(ViewSize.LARGE).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<ViewSize> viewSizeSetting = register(Settings.enumBuilder(ViewSize.class).withName("Icon Size").withValue(ViewSize.LARGE).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Boolean> showIcon = register(Settings.booleanBuilder("Show Icon").withValue(true).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Boolean> showIcon = register(Settings.booleanBuilder("Show Icon").withValue(true).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Boolean> colorBackground = register(Settings.booleanBuilder("Colored Background").withValue(true).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Boolean> docking = register(Settings.booleanBuilder("Automatic Docking").withValue(true).withVisibility(v -> showIcon.getValue() && !mcTexture.getValue()).build());
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private Setting<Boolean> docking = register(Settings.booleanBuilder("Automatic Docking").withValue(true).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Boolean> coloredBackground = register(Settings.booleanBuilder("Colored Background").withValue(true).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Integer> a = register(Settings.integerBuilder("Transparency").withMinimum(0).withValue(32).withMaximum(255).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Integer> a = register(Settings.integerBuilder("Transparency").withMinimum(0).withValue(32).withMaximum(255).withVisibility(v -> coloredBackground.getValue() && !mcTexture.getValue()).build());
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private Setting<Integer> r = register(Settings.integerBuilder("Red").withMinimum(0).withValue(155).withMaximum(255).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Integer> r = register(Settings.integerBuilder("Red").withMinimum(0).withValue(155).withMaximum(255).withVisibility(v -> coloredBackground.getValue() && !mcTexture.getValue()).build());
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private Setting<Integer> g = register(Settings.integerBuilder("Green").withMinimum(0).withValue(144).withMaximum(255).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Integer> g = register(Settings.integerBuilder("Green").withMinimum(0).withValue(144).withMaximum(255).withVisibility(v -> coloredBackground.getValue() && !mcTexture.getValue()).build());
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private Setting<Integer> b = register(Settings.integerBuilder("Blue").withMinimum(0).withValue(255).withMaximum(255).withVisibility(v -> !mcTexture.getValue()).build());
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private Setting<Integer> b = register(Settings.integerBuilder("Blue").withMinimum(0).withValue(255).withMaximum(255).withVisibility(v -> coloredBackground.getValue() && !mcTexture.getValue()).build());
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private boolean isLeft = false;
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private boolean isLeft = false;
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private boolean isRight = false;
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private boolean isRight = false;
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@ -106,7 +106,7 @@ public class InventoryViewer extends Module {
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// ENABLE LOCAL CHANGES {
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// ENABLE LOCAL CHANGES {
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GlStateManager.disableDepth();
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GlStateManager.disableDepth();
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// }
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// }
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if (colorBackground.getValue()) { // 1 == 2 px in game
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if (coloredBackground.getValue()) { // 1 == 2 px in game
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int colour = 0;
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int colour = 0;
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colour |= (r.getValue() << 16);
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colour |= (r.getValue() << 16);
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colour |= (g.getValue() << 8);
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colour |= (g.getValue() << 8);
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