mirror of https://github.com/kami-blue/client
[fix] Hud texts turns into blocks caused by PlayerModel
This commit is contained in:
parent
3f2e0c486d
commit
b6f9b19009
|
@ -52,6 +52,8 @@ object PlayerModel : HudElement(
|
|||
GlStateUtils.depth(false)
|
||||
GlStateUtils.texture2d(true)
|
||||
GlStateUtils.blend(true)
|
||||
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
|
||||
|
||||
GlStateManager.disableColorMaterial()
|
||||
glPopMatrix()
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue