mirror of https://github.com/kami-blue/client
[fix] PlayerModel rendering
This commit is contained in:
parent
531c20f544
commit
9bfae0c923
|
@ -1,7 +1,10 @@
|
|||
package me.zeroeightsix.kami.event
|
||||
|
||||
import me.zeroeightsix.kami.command.CommandManager
|
||||
import me.zeroeightsix.kami.event.events.*
|
||||
import me.zeroeightsix.kami.event.events.BaritoneCommandEvent
|
||||
import me.zeroeightsix.kami.event.events.ConnectionEvent
|
||||
import me.zeroeightsix.kami.event.events.RenderWorldEvent
|
||||
import me.zeroeightsix.kami.event.events.ResolutionUpdateEvent
|
||||
import me.zeroeightsix.kami.gui.mc.KamiGuiChat
|
||||
import me.zeroeightsix.kami.module.ModuleManager
|
||||
import me.zeroeightsix.kami.util.Wrapper
|
||||
|
|
|
@ -41,6 +41,7 @@ object PlayerModel : HudElement(
|
|||
|
||||
glPushMatrix()
|
||||
glTranslatef(width / 2, height - adjust(7.5f), 0f)
|
||||
GlStateUtils.depth(true)
|
||||
GuiInventory.drawEntityOnScreen(0, 0, (scale * 35.0f).roundToInt(), -yaw, -pitch, entity)
|
||||
GlStateUtils.texture2d(true)
|
||||
GlStateUtils.blend(true)
|
||||
|
|
Loading…
Reference in New Issue