automatically disable aura when auto32k is disabled when the aura setting is on

This commit is contained in:
S-B99 2019-10-31 09:06:56 -04:00
parent c25568defb
commit 61e782b946
1 changed files with 365 additions and 358 deletions

View File

@ -39,365 +39,372 @@ import static me.zeroeightsix.kami.module.modules.player.Scaffold.faceVectorPack
@Module.Info(name = "Auto32k", category = Module.Category.COMBAT, description = "Do not use with any AntiGhostBlock Mod!")
public class Auto32k extends Module {
private static final List<Block> blackList = Arrays.asList(
Blocks.ENDER_CHEST,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.CRAFTING_TABLE,
Blocks.ANVIL,
Blocks.BREWING_STAND,
Blocks.HOPPER,
Blocks.DROPPER,
Blocks.DISPENSER,
Blocks.TRAPDOOR
);
private static final List<Block> shulkerList = Arrays.asList(
Blocks.WHITE_SHULKER_BOX,
Blocks.ORANGE_SHULKER_BOX,
Blocks.MAGENTA_SHULKER_BOX,
Blocks.LIGHT_BLUE_SHULKER_BOX,
Blocks.YELLOW_SHULKER_BOX,
Blocks.LIME_SHULKER_BOX,
Blocks.PINK_SHULKER_BOX,
Blocks.GRAY_SHULKER_BOX,
Blocks.SILVER_SHULKER_BOX,
Blocks.CYAN_SHULKER_BOX,
Blocks.PURPLE_SHULKER_BOX,
Blocks.BLUE_SHULKER_BOX,
Blocks.BROWN_SHULKER_BOX,
Blocks.GREEN_SHULKER_BOX,
Blocks.RED_SHULKER_BOX,
Blocks.BLACK_SHULKER_BOX
);
private static final DecimalFormat df = new DecimalFormat("#.#");
private Setting<Boolean> moveToHotbar = register(Settings.b("Move 32k to Hotbar", true));
private Setting<Boolean> autoEnableHitAura = register(Settings.b("Auto enable Hit Aura", true));
private Setting<Double> placeRange = register(Settings.d("Place Range", 4.0d));
private Setting<Integer> yOffset = register(Settings.i("Y Offset (Hopper)", 2));
private Setting<Boolean> placeCloseToEnemy = register(Settings.b("Place close to enemy", false));
private Setting<Boolean> placeObiOnTop = register(Settings.b("Place Obi on Top", true));
private Setting<Boolean> debugMessages = register(Settings.b("Debug Messages", false));
private int swordSlot;
private static boolean isSneaking;
@Override
protected void onEnable() {
if (isDisabled() || mc.player == null || ModuleManager.isModuleEnabled("Freecam")) {
this.disable();
return;
}
df.setRoundingMode(RoundingMode.CEILING);
int hopperSlot = -1;
int shulkerSlot = -1;
int obiSlot = -1;
swordSlot = -1;
for (int i = 0; i < 9; i++) {
if (hopperSlot != -1 && shulkerSlot != -1 && obiSlot != -1) {
break;
}
ItemStack stack = mc.player.inventory.getStackInSlot(i);
if (stack == ItemStack.EMPTY || !(stack.getItem() instanceof ItemBlock)) {
continue;
}
Block block = ((ItemBlock) stack.getItem()).getBlock();
if (block == Blocks.HOPPER) {
hopperSlot = i;
} else if (shulkerList.contains(block)) {
shulkerSlot = i;
} else if (block == Blocks.OBSIDIAN) {
obiSlot = i;
}
}
if (hopperSlot == -1) {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Hopper missing, disabling.");
}
this.disable();
return;
}
if (shulkerSlot == -1) {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Shulker missing, disabling.");
}
this.disable();
return;
}
int range = (int) Math.ceil(placeRange.getValue());
CrystalAura crystalAura = (CrystalAura) ModuleManager.getModuleByName("CrystalAura");
List<BlockPos> placeTargetList = crystalAura.getSphere(getPlayerPos(), range, range, false, true, 0);
Map<BlockPos, Double> placeTargetMap = new HashMap<>();
BlockPos placeTarget = null;
boolean useRangeSorting = false;
for (BlockPos placeTargetTest : placeTargetList) {
for (Entity entity : mc.world.loadedEntityList) {
if (!(entity instanceof EntityPlayer)) {
continue;
}
if (entity == mc.player) {
continue;
}
if (Friends.isFriend(entity.getName())) {
continue;
}
if (yOffset.getValue() != 0) {
if (Math.abs(mc.player.getPosition().y - placeTargetTest.y) > Math.abs(yOffset.getValue())) {
continue;
}
}
if (isAreaPlaceable(placeTargetTest)) {
useRangeSorting = true;
double distanceToEntity = entity.getDistance(placeTargetTest.x, placeTargetTest.y, placeTargetTest.z);
// Add distance to Map Value of placeTarget Key
placeTargetMap.put(placeTargetTest, placeTargetMap.containsKey(placeTargetTest) ? placeTargetMap.get(placeTargetTest) + distanceToEntity : distanceToEntity);
useRangeSorting = true;
}
}
}
if (placeTargetMap.size() > 0) {
placeTargetMap.forEach((k, v) -> {
if (!isAreaPlaceable(k)) {
placeTargetMap.remove(k);
}
});
if (placeTargetMap.size() == 0) {
useRangeSorting = false;
}
}
if (useRangeSorting) {
if (placeCloseToEnemy.getValue()) {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Placing close to Enemy");
}
// Get Key with lowest Value (closest to enemies)
placeTarget = Collections.min(placeTargetMap.entrySet(), Map.Entry.comparingByValue()).getKey();
} else {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Placing far from Enemy");
}
// Get Key with highest Value (furthest away from enemies)
placeTarget = Collections.max(placeTargetMap.entrySet(), Map.Entry.comparingByValue()).getKey();
}
} else {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] No enemy nearby, placing at first valid position.");
}
// Use any place target position if no enemies are around
for (BlockPos pos : placeTargetList) {
if (isAreaPlaceable(pos)) {
placeTarget = pos;
break;
}
}
}
if (placeTarget == null) {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] No valid position in range to place!");
}
this.disable();
return;
}
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Place Target: " + placeTarget.x + " " + placeTarget.y + " " + placeTarget.z + " Distance: " + df.format(mc.player.getPositionVector().distanceTo(new Vec3d(placeTarget))));
}
mc.player.inventory.currentItem = hopperSlot;
placeBlock(new BlockPos(placeTarget));
mc.player.inventory.currentItem = shulkerSlot;
placeBlock(new BlockPos(placeTarget.add(0, 1, 0)));
if (placeObiOnTop.getValue() && obiSlot != -1) {
mc.player.inventory.currentItem = obiSlot;
placeBlock(new BlockPos(placeTarget.add(0, 2, 0)));
}
if (isSneaking) {
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
isSneaking = false;
}
mc.player.inventory.currentItem = shulkerSlot;
BlockPos hopperPos = new BlockPos(placeTarget);
mc.player.connection.sendPacket(new CPacketPlayerTryUseItemOnBlock(hopperPos, EnumFacing.DOWN, EnumHand.MAIN_HAND, 0, 0, 0));
swordSlot = shulkerSlot + 32;
}
@Override
public void onUpdate() {
if (isDisabled() || mc.player == null || ModuleManager.isModuleEnabled("Freecam")) {
return;
}
if (!(mc.currentScreen instanceof GuiContainer)) {
return;
}
if (!moveToHotbar.getValue()) {
this.disable();
return;
}
private static final List<Block> blackList = Arrays.asList(
Blocks.ENDER_CHEST,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.CRAFTING_TABLE,
Blocks.ANVIL,
Blocks.BREWING_STAND,
Blocks.HOPPER,
Blocks.DROPPER,
Blocks.DISPENSER,
Blocks.TRAPDOOR
);
private static final List<Block> shulkerList = Arrays.asList(
Blocks.WHITE_SHULKER_BOX,
Blocks.ORANGE_SHULKER_BOX,
Blocks.MAGENTA_SHULKER_BOX,
Blocks.LIGHT_BLUE_SHULKER_BOX,
Blocks.YELLOW_SHULKER_BOX,
Blocks.LIME_SHULKER_BOX,
Blocks.PINK_SHULKER_BOX,
Blocks.GRAY_SHULKER_BOX,
Blocks.SILVER_SHULKER_BOX,
Blocks.CYAN_SHULKER_BOX,
Blocks.PURPLE_SHULKER_BOX,
Blocks.BLUE_SHULKER_BOX,
Blocks.BROWN_SHULKER_BOX,
Blocks.GREEN_SHULKER_BOX,
Blocks.RED_SHULKER_BOX,
Blocks.BLACK_SHULKER_BOX
);
private static final DecimalFormat df = new DecimalFormat("#.#");
private Setting<Boolean> moveToHotbar = register(Settings.b("Move 32k to Hotbar", true));
private Setting<Boolean> autoEnableHitAura = register(Settings.b("Auto enable Hit Aura", true));
private Setting<Double> placeRange = register(Settings.d("Place Range", 4.0d));
private Setting<Integer> yOffset = register(Settings.i("Y Offset (Hopper)", 2));
private Setting<Boolean> placeCloseToEnemy = register(Settings.b("Place close to enemy", false));
private Setting<Boolean> placeObiOnTop = register(Settings.b("Place Obi on Top", true));
private Setting<Boolean> debugMessages = register(Settings.b("Debug Messages", false));
private int swordSlot;
private static boolean isSneaking;
@Override
protected void onEnable() {
if (isDisabled() || mc.player == null || ModuleManager.isModuleEnabled("Freecam")) {
this.disable();
return;
}
df.setRoundingMode(RoundingMode.CEILING);
int hopperSlot = -1;
int shulkerSlot = -1;
int obiSlot = -1;
swordSlot = -1;
for (int i = 0; i < 9; i++) {
if (hopperSlot != -1 && shulkerSlot != -1 && obiSlot != -1) {
break;
}
ItemStack stack = mc.player.inventory.getStackInSlot(i);
if (stack == ItemStack.EMPTY || !(stack.getItem() instanceof ItemBlock)) {
continue;
}
Block block = ((ItemBlock) stack.getItem()).getBlock();
if (block == Blocks.HOPPER) {
hopperSlot = i;
} else if (shulkerList.contains(block)) {
shulkerSlot = i;
} else if (block == Blocks.OBSIDIAN) {
obiSlot = i;
}
}
if (hopperSlot == -1) {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Hopper missing, disabling.");
}
this.disable();
return;
}
if (shulkerSlot == -1) {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Shulker missing, disabling.");
}
this.disable();
return;
}
int range = (int) Math.ceil(placeRange.getValue());
CrystalAura crystalAura = (CrystalAura) ModuleManager.getModuleByName("CrystalAura");
List<BlockPos> placeTargetList = crystalAura.getSphere(getPlayerPos(), range, range, false, true, 0);
Map<BlockPos, Double> placeTargetMap = new HashMap<>();
BlockPos placeTarget = null;
boolean useRangeSorting = false;
for (BlockPos placeTargetTest : placeTargetList) {
for (Entity entity : mc.world.loadedEntityList) {
if (!(entity instanceof EntityPlayer)) {
continue;
}
if (entity == mc.player) {
continue;
}
if (Friends.isFriend(entity.getName())) {
continue;
}
if (yOffset.getValue() != 0) {
if (Math.abs(mc.player.getPosition().y - placeTargetTest.y) > Math.abs(yOffset.getValue())) {
continue;
}
}
if (isAreaPlaceable(placeTargetTest)) {
useRangeSorting = true;
double distanceToEntity = entity.getDistance(placeTargetTest.x, placeTargetTest.y, placeTargetTest.z);
// Add distance to Map Value of placeTarget Key
placeTargetMap.put(placeTargetTest, placeTargetMap.containsKey(placeTargetTest) ? placeTargetMap.get(placeTargetTest) + distanceToEntity : distanceToEntity);
useRangeSorting = true;
}
}
}
if (placeTargetMap.size() > 0) {
placeTargetMap.forEach((k, v) -> {
if (!isAreaPlaceable(k)) {
placeTargetMap.remove(k);
}
});
if (placeTargetMap.size() == 0) {
useRangeSorting = false;
}
}
if (useRangeSorting) {
if (placeCloseToEnemy.getValue()) {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Placing close to Enemy");
}
// Get Key with lowest Value (closest to enemies)
placeTarget = Collections.min(placeTargetMap.entrySet(), Map.Entry.comparingByValue()).getKey();
} else {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Placing far from Enemy");
}
// Get Key with highest Value (furthest away from enemies)
placeTarget = Collections.max(placeTargetMap.entrySet(), Map.Entry.comparingByValue()).getKey();
}
} else {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] No enemy nearby, placing at first valid position.");
}
// Use any place target position if no enemies are around
for (BlockPos pos : placeTargetList) {
if (isAreaPlaceable(pos)) {
placeTarget = pos;
break;
}
}
}
if (placeTarget == null) {
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] No valid position in range to place!");
}
this.disable();
return;
}
if (debugMessages.getValue()) {
Command.sendChatMessage("[Auto32k] Place Target: " + placeTarget.x + " " + placeTarget.y + " " + placeTarget.z + " Distance: " + df.format(mc.player.getPositionVector().distanceTo(new Vec3d(placeTarget))));
}
mc.player.inventory.currentItem = hopperSlot;
placeBlock(new BlockPos(placeTarget));
mc.player.inventory.currentItem = shulkerSlot;
placeBlock(new BlockPos(placeTarget.add(0, 1, 0)));
if (placeObiOnTop.getValue() && obiSlot != -1) {
mc.player.inventory.currentItem = obiSlot;
placeBlock(new BlockPos(placeTarget.add(0, 2, 0)));
}
if (isSneaking) {
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
isSneaking = false;
}
mc.player.inventory.currentItem = shulkerSlot;
BlockPos hopperPos = new BlockPos(placeTarget);
mc.player.connection.sendPacket(new CPacketPlayerTryUseItemOnBlock(hopperPos, EnumFacing.DOWN, EnumHand.MAIN_HAND, 0, 0, 0));
swordSlot = shulkerSlot + 32;
}
@Override
public void onUpdate() {
if (isDisabled() || mc.player == null || ModuleManager.isModuleEnabled("Freecam")) {
return;
}
if (!(mc.currentScreen instanceof GuiContainer)) {
return;
}
if (!moveToHotbar.getValue()) {
this.disable();
return;
}
if (swordSlot == -1) {
return;
}
if (swordSlot == -1) {
return;
}
boolean swapReady = true;
if (((GuiContainer) mc.currentScreen).inventorySlots.getSlot(0).getStack().isEmpty) {
swapReady = false;
}
if (!((GuiContainer) mc.currentScreen).inventorySlots.getSlot(swordSlot).getStack().isEmpty) {
swapReady = false;
}
if (swapReady) {
mc.playerController.windowClick(((GuiContainer) mc.currentScreen).inventorySlots.windowId, 0, swordSlot - 32, ClickType.SWAP, mc.player);
if (autoEnableHitAura.getValue()) {
ModuleManager.getModuleByName("Aura").enable();
}
this.disable();
}
}
private boolean isAreaPlaceable(BlockPos blockPos) {
for (Entity entity : mc.world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(blockPos))) {
if (entity instanceof EntityLivingBase) {
return false; // entity on block
}
}
if (!mc.world.getBlockState(blockPos).getMaterial().isReplaceable()) {
return false; // no space for hopper
}
if (!mc.world.getBlockState(blockPos.add(0, 1, 0)).getMaterial().isReplaceable()) {
return false; // no space for shulker
}
if (mc.world.getBlockState(blockPos.add(0, -1, 0)).getBlock() instanceof BlockAir) {
return false; // air below hopper
}
if (mc.world.getBlockState(blockPos.add(0, -1, 0)).getBlock() instanceof BlockLiquid) {
return false; // liquid below hopper
}
if (mc.player.getPositionVector().distanceTo(new Vec3d(blockPos)) > placeRange.getValue()) {
return false; // out of range
}
Block block = mc.world.getBlockState(blockPos.add(0, -1, 0)).getBlock();
if (blackList.contains(block) || shulkerList.contains(block)) {
return false; // would need sneak
}
return !(mc.player.getPositionVector().distanceTo(new Vec3d(blockPos).add(0, 1, 0)) > placeRange.getValue()); // out of range
}
private static void placeBlock(BlockPos pos) {
if (!mc.world.getBlockState(pos).getMaterial().isReplaceable()) {
return;
}
// check if we have a block adjacent to blockpos to click at
if (!checkForNeighbours(pos)) {
return;
}
for (EnumFacing side : EnumFacing.values()) {
BlockPos neighbor = pos.offset(side);
EnumFacing side2 = side.getOpposite();
if (!mc.world.getBlockState(neighbor).getBlock().canCollideCheck(mc.world.getBlockState(neighbor), false)) {
continue;
}
Vec3d hitVec = new Vec3d(neighbor).add(0.5, 0.5, 0.5).add(new Vec3d(side2.getDirectionVec()).scale(0.5));
Block neighborPos = mc.world.getBlockState(neighbor).getBlock();
if (blackList.contains(neighborPos) || shulkerList.contains(neighborPos)) {
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
isSneaking = true;
}
faceVectorPacketInstant(hitVec);
mc.playerController.processRightClickBlock(mc.player, mc.world, neighbor, side2, hitVec, EnumHand.MAIN_HAND);
mc.player.swingArm(EnumHand.MAIN_HAND);
mc.rightClickDelayTimer = 4;
return;
}
}
private static boolean checkForNeighbours(BlockPos blockPos) {
if (!hasNeighbour(blockPos)) {
for (EnumFacing side : EnumFacing.values()) {
BlockPos neighbour = blockPos.offset(side);
if (hasNeighbour(neighbour)) {
return true;
}
}
return false;
}
return true;
}
private static boolean hasNeighbour(BlockPos blockPos) {
for (EnumFacing side : EnumFacing.values()) {
BlockPos neighbour = blockPos.offset(side);
if (!mc.world.getBlockState(neighbour).getMaterial().isReplaceable()) {
return true;
}
}
return false;
}
boolean swapReady = true;
if (((GuiContainer) mc.currentScreen).inventorySlots.getSlot(0).getStack().isEmpty) {
swapReady = false;
}
if (!((GuiContainer) mc.currentScreen).inventorySlots.getSlot(swordSlot).getStack().isEmpty) {
swapReady = false;
}
if (swapReady) {
mc.playerController.windowClick(((GuiContainer) mc.currentScreen).inventorySlots.windowId, 0, swordSlot - 32, ClickType.SWAP, mc.player);
if (autoEnableHitAura.getValue()) {
ModuleManager.getModuleByName("Aura").enable();
}
this.disable();
}
}
private boolean isAreaPlaceable(BlockPos blockPos) {
for (Entity entity : mc.world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(blockPos))) {
if (entity instanceof EntityLivingBase) {
return false; // entity on block
}
}
if (!mc.world.getBlockState(blockPos).getMaterial().isReplaceable()) {
return false; // no space for hopper
}
if (!mc.world.getBlockState(blockPos.add(0, 1, 0)).getMaterial().isReplaceable()) {
return false; // no space for shulker
}
if (mc.world.getBlockState(blockPos.add(0, -1, 0)).getBlock() instanceof BlockAir) {
return false; // air below hopper
}
if (mc.world.getBlockState(blockPos.add(0, -1, 0)).getBlock() instanceof BlockLiquid) {
return false; // liquid below hopper
}
if (mc.player.getPositionVector().distanceTo(new Vec3d(blockPos)) > placeRange.getValue()) {
return false; // out of range
}
Block block = mc.world.getBlockState(blockPos.add(0, -1, 0)).getBlock();
if (blackList.contains(block) || shulkerList.contains(block)) {
return false; // would need sneak
}
return !(mc.player.getPositionVector().distanceTo(new Vec3d(blockPos).add(0, 1, 0)) > placeRange.getValue()); // out of range
}
private static void placeBlock(BlockPos pos) {
if (!mc.world.getBlockState(pos).getMaterial().isReplaceable()) {
return;
}
// check if we have a block adjacent to blockpos to click at
if (!checkForNeighbours(pos)) {
return;
}
for (EnumFacing side : EnumFacing.values()) {
BlockPos neighbor = pos.offset(side);
EnumFacing side2 = side.getOpposite();
if (!mc.world.getBlockState(neighbor).getBlock().canCollideCheck(mc.world.getBlockState(neighbor), false)) {
continue;
}
Vec3d hitVec = new Vec3d(neighbor).add(0.5, 0.5, 0.5).add(new Vec3d(side2.getDirectionVec()).scale(0.5));
Block neighborPos = mc.world.getBlockState(neighbor).getBlock();
if (blackList.contains(neighborPos) || shulkerList.contains(neighborPos)) {
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
isSneaking = true;
}
faceVectorPacketInstant(hitVec);
mc.playerController.processRightClickBlock(mc.player, mc.world, neighbor, side2, hitVec, EnumHand.MAIN_HAND);
mc.player.swingArm(EnumHand.MAIN_HAND);
mc.rightClickDelayTimer = 4;
return;
}
}
private static boolean checkForNeighbours(BlockPos blockPos) {
if (!hasNeighbour(blockPos)) {
for (EnumFacing side : EnumFacing.values()) {
BlockPos neighbour = blockPos.offset(side);
if (hasNeighbour(neighbour)) {
return true;
}
}
return false;
}
return true;
}
private static boolean hasNeighbour(BlockPos blockPos) {
for (EnumFacing side : EnumFacing.values()) {
BlockPos neighbour = blockPos.offset(side);
if (!mc.world.getBlockState(neighbour).getMaterial().isReplaceable()) {
return true;
}
}
return false;
}
@Override
protected void onDisable() {
if (autoEnableHitAura.getValue()) {
ModuleManager.getModuleByName("Aura").disable();
}
}
}