mirror of https://github.com/kami-blue/client
temp work on nofall
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@ -15,46 +15,56 @@ import net.minecraft.util.math.Vec3d;
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/**
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* Created by 086 on 19/11/2017.
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* Updated by S-B99 on 24/10/2019
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*/
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@Module.Info(category = Module.Category.PLAYER, description = "Prevents fall damage", name = "NoFall")
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public class NoFall extends Module {
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private Setting<Boolean> packet = register(Settings.b("Packet", false));
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private Setting<Boolean> bucket = register(Settings.b("Bucket", true));
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private Setting<Integer> distance = register(Settings.i("Distance", 15));
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private Setting<Boolean> packet = register(Settings.b("Packet", false));
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private Setting<Boolean> bucket = register(Settings.b("Bucket", true));
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private Setting<Integer> distance = register(Settings.i("Distance", 1));
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private long last = 0;
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private long last = 0;
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@EventHandler
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public Listener<PacketEvent.Send> sendListener = new Listener<>(event -> {
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if (event.getPacket() instanceof CPacketPlayer && packet.getValue()) {
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((CPacketPlayer) event.getPacket()).onGround = true;
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}
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});
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@EventHandler
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public Listener<PacketEvent.Send> sendListener = new Listener<>(event -> {
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if (event.getPacket() instanceof CPacketPlayer && packet.getValue()) {
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((CPacketPlayer) event.getPacket()).onGround = true;
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}
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});
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@Override
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public void onUpdate() {
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if (bucket.getValue() && mc.player.fallDistance >= distance.getValue() && !EntityUtil.isAboveWater(mc.player) && System.currentTimeMillis() - last > 100) {
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Vec3d posVec = mc.player.getPositionVector();
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RayTraceResult result = mc.world.rayTraceBlocks(posVec, posVec.add(0, -5.33f, 0), true, true, false);
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if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
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EnumHand hand = EnumHand.MAIN_HAND;
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if (mc.player.getHeldItemOffhand().getItem() == Items.WATER_BUCKET) hand = EnumHand.OFF_HAND;
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else if (mc.player.getHeldItemMainhand().getItem() != Items.WATER_BUCKET) {
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for (int i = 0; i < 9; i++)
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if (mc.player.inventory.getStackInSlot(i).getItem() == Items.WATER_BUCKET) {
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mc.player.inventory.currentItem = i;
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mc.player.rotationPitch = 90;
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last = System.currentTimeMillis();
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return;
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}
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return;
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}
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@Override
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public void onUpdate() {
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if (bucket.getValue() && mc.player.fallDistance >= distance.getValue() && !EntityUtil.isAboveWater(mc.player) && System.currentTimeMillis() - last > 100) {
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Vec3d posVec = mc.player.getPositionVector();
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RayTraceResult result = mc.world.rayTraceBlocks(posVec, posVec.add(0, -5.33f, 0), true, true, false);
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if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
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EnumHand hand = EnumHand.MAIN_HAND;
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if (mc.player.getHeldItemOffhand().getItem() == Items.WATER_BUCKET) hand = EnumHand.OFF_HAND;
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else if (mc.player.getHeldItemMainhand().getItem() != Items.WATER_BUCKET) {
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for (int i = 0; i < 9; i++)
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if (mc.player.inventory.getStackInSlot(i).getItem() == Items.WATER_BUCKET) {
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mc.player.inventory.currentItem = i;
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mc.player.rotationPitch = 90;
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last = System.currentTimeMillis();
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return;
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}
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return;
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}
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mc.player.rotationPitch = 90;
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mc.playerController.processRightClick(mc.player, mc.world, hand);
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last = System.currentTimeMillis();
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}
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}
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}
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mc.player.rotationPitch = 90;
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mc.playerController.processRightClick(mc.player, mc.world, hand);
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last = System.currentTimeMillis();
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/**try {
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* Thread.sleep(300);
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*} catch (InterruptedException e) {
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* // TODO Auto-generated catch block
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* e.printStackTrace();
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*}
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**/
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//mc.player.rotationPitch = 90;
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//mc.playerController.processRightClick(mc.player, mc.world, hand);
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}
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}
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}
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}
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