ffmpeg/libavcodec/rnd_avg.h

57 lines
1.8 KiB
C

/*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_RND_AVG_H
#define AVCODEC_RND_AVG_H
#include <stddef.h>
#include <stdint.h>
#define CALL_2X_PIXELS(a, b, n) \
static void a(uint8_t *block, const uint8_t *pixels, \
ptrdiff_t line_size, int h) \
{ \
b(block, pixels, line_size, h); \
b(block + n, pixels + n, line_size, h); \
}
#define BYTE_VEC32(c) ((c) * 0x01010101UL)
#define BYTE_VEC64(c) ((c) * 0x0001000100010001UL)
static inline uint32_t rnd_avg32(uint32_t a, uint32_t b)
{
return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
}
static inline uint32_t no_rnd_avg32(uint32_t a, uint32_t b)
{
return (a & b) + (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
}
static inline uint64_t rnd_avg64(uint64_t a, uint64_t b)
{
return (a | b) - (((a ^ b) & ~BYTE_VEC64(0x01)) >> 1);
}
static inline uint64_t no_rnd_avg64(uint64_t a, uint64_t b)
{
return (a & b) + (((a ^ b) & ~BYTE_VEC64(0x01)) >> 1);
}
#endif /* AVCODEC_RND_AVG_H */