mirror of https://git.ffmpeg.org/ffmpeg.git
195 lines
5.9 KiB
C
195 lines
5.9 KiB
C
/*
|
|
* Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
|
|
*
|
|
* This file is part of FFmpeg.
|
|
*
|
|
* FFmpeg is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* FFmpeg is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with FFmpeg; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "../dsputil.h"
|
|
|
|
#include "gcc_fixes.h"
|
|
|
|
#include "dsputil_altivec.h"
|
|
|
|
static void vector_fmul_altivec(float *dst, const float *src, int len)
|
|
{
|
|
int i;
|
|
vector float d0, d1, s, zero = (vector float)vec_splat_u32(0);
|
|
for(i=0; i<len-7; i+=8) {
|
|
d0 = vec_ld(0, dst+i);
|
|
s = vec_ld(0, src+i);
|
|
d1 = vec_ld(16, dst+i);
|
|
d0 = vec_madd(d0, s, zero);
|
|
d1 = vec_madd(d1, vec_ld(16,src+i), zero);
|
|
vec_st(d0, 0, dst+i);
|
|
vec_st(d1, 16, dst+i);
|
|
}
|
|
}
|
|
|
|
static void vector_fmul_reverse_altivec(float *dst, const float *src0,
|
|
const float *src1, int len)
|
|
{
|
|
int i;
|
|
vector float d, s0, s1, h0, l0,
|
|
s2, s3, zero = (vector float)vec_splat_u32(0);
|
|
src1 += len-4;
|
|
for(i=0; i<len-7; i+=8) {
|
|
s1 = vec_ld(0, src1-i); // [a,b,c,d]
|
|
s0 = vec_ld(0, src0+i);
|
|
l0 = vec_mergel(s1, s1); // [c,c,d,d]
|
|
s3 = vec_ld(-16, src1-i);
|
|
h0 = vec_mergeh(s1, s1); // [a,a,b,b]
|
|
s2 = vec_ld(16, src0+i);
|
|
s1 = vec_mergeh(vec_mergel(l0,h0), // [d,b,d,b]
|
|
vec_mergeh(l0,h0)); // [c,a,c,a]
|
|
// [d,c,b,a]
|
|
l0 = vec_mergel(s3, s3);
|
|
d = vec_madd(s0, s1, zero);
|
|
h0 = vec_mergeh(s3, s3);
|
|
vec_st(d, 0, dst+i);
|
|
s3 = vec_mergeh(vec_mergel(l0,h0),
|
|
vec_mergeh(l0,h0));
|
|
d = vec_madd(s2, s3, zero);
|
|
vec_st(d, 16, dst+i);
|
|
}
|
|
}
|
|
|
|
static void vector_fmul_add_add_altivec(float *dst, const float *src0,
|
|
const float *src1, const float *src2,
|
|
int src3, int len, int step)
|
|
{
|
|
int i;
|
|
vector float d, s0, s1, s2, t0, t1, edges;
|
|
vector unsigned char align = vec_lvsr(0,dst),
|
|
mask = vec_lvsl(0, dst);
|
|
|
|
t0 = vec_ld(0, dst);
|
|
#if 0 //FIXME: there is still something wrong
|
|
if (step == 2) {
|
|
int y;
|
|
vector float d0, d1, s3, t2;
|
|
vector unsigned int sel =
|
|
vec_mergeh(vec_splat_u32(-1), vec_splat_u32(0));
|
|
t1 = vec_ld(16, dst);
|
|
for (i=0,y=0; i<len-3; i+=4,y+=8) {
|
|
|
|
s0 = vec_ld(0,src0+i);
|
|
s1 = vec_ld(0,src1+i);
|
|
s2 = vec_ld(0,src2+i);
|
|
|
|
// t0 = vec_ld(0, dst+y); //[x x x|a]
|
|
// t1 = vec_ld(16, dst+y); //[b c d|e]
|
|
t2 = vec_ld(31, dst+y); //[f g h|x]
|
|
|
|
d = vec_madd(s0,s1,s2); // [A B C D]
|
|
|
|
// [A A B B]
|
|
|
|
// [C C D D]
|
|
|
|
d0 = vec_perm(t0, t1, mask); // [a b c d]
|
|
|
|
d0 = vec_sel(vec_mergeh(d, d), d0, sel); // [A b B d]
|
|
|
|
edges = vec_perm(t1, t0, mask);
|
|
|
|
t0 = vec_perm(edges, d0, align); // [x x x|A]
|
|
|
|
t1 = vec_perm(d0, edges, align); // [b B d|e]
|
|
|
|
vec_stl(t0, 0, dst+y);
|
|
|
|
d1 = vec_perm(t1, t2, mask); // [e f g h]
|
|
|
|
d1 = vec_sel(vec_mergel(d, d), d1, sel); // [C f D h]
|
|
|
|
edges = vec_perm(t2, t1, mask);
|
|
|
|
t1 = vec_perm(edges, d1, align); // [b B d|C]
|
|
|
|
t2 = vec_perm(d1, edges, align); // [f D h|x]
|
|
|
|
vec_stl(t1, 16, dst+y);
|
|
|
|
t0 = t1;
|
|
|
|
vec_stl(t2, 31, dst+y);
|
|
|
|
t1 = t2;
|
|
}
|
|
} else
|
|
#endif
|
|
if (step == 1 && src3 == 0)
|
|
for (i=0; i<len-3; i+=4) {
|
|
t1 = vec_ld(15, dst+i);
|
|
s0 = vec_ld(0, src0+i);
|
|
s1 = vec_ld(0, src1+i);
|
|
s2 = vec_ld(0, src2+i);
|
|
edges = vec_perm(t1 ,t0, mask);
|
|
d = vec_madd(s0,s1,s2);
|
|
t1 = vec_perm(d, edges, align);
|
|
t0 = vec_perm(edges, d, align);
|
|
vec_st(t1, 15, dst+i);
|
|
vec_st(t0, 0, dst+i);
|
|
t0 = t1;
|
|
}
|
|
else
|
|
ff_vector_fmul_add_add_c(dst, src0, src1, src2, src3, len, step);
|
|
}
|
|
|
|
void float_to_int16_altivec(int16_t *dst, const float *src, int len)
|
|
{
|
|
int i;
|
|
vector float s0, s1;
|
|
vector signed int t0, t1;
|
|
vector signed short d0, d1, d;
|
|
vector unsigned char align;
|
|
if(((long)dst)&15) //FIXME
|
|
for(i=0; i<len-7; i+=8) {
|
|
s0 = vec_ld(0, src+i);
|
|
s1 = vec_ld(16, src+i);
|
|
t0 = vec_cts(s0, 0);
|
|
d0 = vec_ld(0, dst+i);
|
|
t1 = vec_cts(s1, 0);
|
|
d1 = vec_ld(15, dst+i);
|
|
d = vec_packs(t0,t1);
|
|
d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i));
|
|
align = vec_lvsr(0, dst+i);
|
|
d0 = vec_perm(d1, d, align);
|
|
d1 = vec_perm(d, d1, align);
|
|
vec_st(d0, 0, dst+i);
|
|
vec_st(d1,15, dst+i);
|
|
}
|
|
else
|
|
for(i=0; i<len-7; i+=8) {
|
|
s0 = vec_ld(0, src+i);
|
|
s1 = vec_ld(16, src+i);
|
|
t0 = vec_cts(s0, 0);
|
|
t1 = vec_cts(s1, 0);
|
|
d = vec_packs(t0,t1);
|
|
vec_st(d, 0, dst+i);
|
|
}
|
|
}
|
|
|
|
void float_init_altivec(DSPContext* c, AVCodecContext *avctx)
|
|
{
|
|
c->vector_fmul = vector_fmul_altivec;
|
|
c->vector_fmul_reverse = vector_fmul_reverse_altivec;
|
|
c->vector_fmul_add_add = vector_fmul_add_add_altivec;
|
|
if(!(avctx->flags & CODEC_FLAG_BITEXACT))
|
|
c->float_to_int16 = float_to_int16_altivec;
|
|
}
|