FFmpeg git repo
Go to file
Carl Eugen Hoyos d9b6068764 Use WMAv2 as default audio codec for asf. 2011-10-05 23:44:14 +02:00
doc vf_lut.c: fix wrong syntax in example 2011-10-02 15:21:12 +02:00
ffpresets remove libx264 lossless presets 2011-09-26 22:04:23 +02:00
libavcodec Merge remote-tracking branch 'qatar/master' 2011-10-05 04:07:59 +02:00
libavdevice libcdio: Fix missing avclass in context 2011-10-03 15:40:40 +02:00
libavfilter deshake: simplify filename check. 2011-10-04 21:36:54 +02:00
libavformat Use WMAv2 as default audio codec for asf. 2011-10-05 23:44:14 +02:00
libavutil avutil: bump for av_get_default_channel_layout() 2011-10-03 01:17:42 +02:00
libpostproc
libswresample swresample: check for invalid sample formats. 2011-10-01 01:39:17 +02:00
libswscale Enable conversions to YUV444P9/YUV444P10, they seem to work fine. 2011-10-03 21:31:46 +02:00
mt-work
tests fate: fix due to new yuv444 formats 2011-10-03 23:43:22 +02:00
tools
.gitignore
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Changelog Add libmodplug support. 2011-10-04 22:36:33 +02:00
Doxyfile
INSTALL
LICENSE
MAINTAINERS Add libmodplug support. 2011-10-04 22:36:33 +02:00
Makefile
README
RELEASE RELEASE: 0.8.5 has been released 2011-10-03 23:32:22 +02:00
avconv.c Merge remote-tracking branch 'qatar/master' 2011-09-29 01:11:01 +02:00
cmdutils.c Show configuration and library version with AV_LOG_INFO. 2011-09-29 12:59:05 +02:00
cmdutils.h Merge remote-tracking branch 'qatar/master' 2011-09-27 02:14:37 +02:00
cmdutils_common_opts.h
common.mak
configure configure: fix compilation without libmodplug 2011-10-05 00:34:14 +02:00
ffmpeg.c Merge remote-tracking branch 'qatar/master' 2011-09-29 01:11:01 +02:00
ffplay.c ffplay: use libswresample instead of av_audio_convert 2011-10-02 22:23:11 +02:00
ffprobe.c ffprobe: fix trailing '=' in stream id. 2011-09-28 17:57:22 +02:00
ffserver.c Merge remote-tracking branch 'qatar/master' 2011-10-01 02:54:46 +02:00
subdir.mak
version.sh

README

FFmpeg README
-------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.