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Diego Biurrun af8a008a68 Get rid of pointless CONFIG_WMV_DECODER definition.
Originally committed as revision 20972 to svn://svn.ffmpeg.org/ffmpeg/trunk
2009-12-30 02:09:51 +00:00
doc Auravision Aura 2 decoder 2009-12-23 16:01:15 +00:00
ffpresets Add MBtree support for libx264 2009-12-08 20:01:46 +00:00
libavcodec Get rid of pointless CONFIG_WMV_DECODER definition. 2009-12-30 02:09:51 +00:00
libavdevice Define _XOPEN_SOURCE as 600 before including a XSI extension header. 2009-12-14 23:23:09 +00:00
libavfilter Make parse_filter() parsing more robust. 2009-12-11 20:02:10 +00:00
libavformat Remove a useless local variable. 2009-12-28 13:41:09 +00:00
libavutil 2nd try on documenting av_gcd(). 2009-12-27 14:40:49 +00:00
libpostproc
libswscale Remove unused variable, fixes the warning: 2009-12-28 12:05:20 +00:00
tests Use common regression test functions in ffserver regression test script. 2009-12-26 11:33:23 +00:00
tools
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Changelog Auravision Aura 2 decoder 2009-12-23 16:01:15 +00:00
Doxyfile
INSTALL
LICENSE
MAINTAINERS Add myself as VAAPI maintainer. 2009-12-29 09:13:53 +00:00
Makefile Add ROQ format regression test. 2009-12-12 17:34:24 +00:00
README
cmdutils.c Mark conditionally used variable as av_unused, fixes the warning: 2009-12-28 12:01:49 +00:00
cmdutils.h Implement a -pix_fmts option for listing all the supported pixel 2009-12-21 21:53:03 +00:00
cmdutils_common_opts.h Implement a -pix_fmts option for listing all the supported pixel 2009-12-21 21:53:03 +00:00
common.mak
configure The MLP decoder depends on the MLP parser. 2009-12-29 14:18:27 +00:00
ffmpeg.c Do not explicitely set thread_count in the codec context. 2009-12-28 22:46:46 +00:00
ffplay.c Set thread_count in the decoder before to open it. 2009-12-28 21:49:56 +00:00
ffserver.c Factorize common commandline options definition. 2009-11-29 23:12:19 +00:00
ffserver.h
subdir.mak
version.sh

README

FFmpeg README
-------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.