mirror of https://git.ffmpeg.org/ffmpeg.git
196 lines
20 KiB
C
196 lines
20 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/internal.h"
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#include "avcodec.h"
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#include "codec_internal.h"
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#include "nvenc.h"
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#define OFFSET(x) offsetof(NvencContext, x)
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#define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
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static const AVOption options[] = {
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{ "preset", "Set the encoding preset", OFFSET(preset), AV_OPT_TYPE_INT, { .i64 = PRESET_P4 }, PRESET_DEFAULT, PRESET_P7, VE, .unit = "preset" },
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{ "default", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_DEFAULT }, 0, 0, VE, .unit = "preset" },
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{ "slow", "hq 2 passes", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_SLOW }, 0, 0, VE, .unit = "preset" },
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{ "medium", "hq 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_MEDIUM }, 0, 0, VE, .unit = "preset" },
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{ "fast", "hp 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_FAST }, 0, 0, VE, .unit = "preset" },
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{ "p1", "fastest (lowest quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P1 }, 0, 0, VE, .unit = "preset" },
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{ "p2", "faster (lower quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P2 }, 0, 0, VE, .unit = "preset" },
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{ "p3", "fast (low quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P3 }, 0, 0, VE, .unit = "preset" },
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{ "p4", "medium (default)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P4 }, 0, 0, VE, .unit = "preset" },
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{ "p5", "slow (good quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P5 }, 0, 0, VE, .unit = "preset" },
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{ "p6", "slower (better quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P6 }, 0, 0, VE, .unit = "preset" },
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{ "p7", "slowest (best quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P7 }, 0, 0, VE, .unit = "preset" },
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{ "tune", "Set the encoding tuning info", OFFSET(tuning_info), AV_OPT_TYPE_INT, { .i64 = NV_ENC_TUNING_INFO_HIGH_QUALITY }, NV_ENC_TUNING_INFO_HIGH_QUALITY, NV_ENC_TUNING_INFO_LOSSLESS, VE, .unit = "tune" },
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{ "hq", "High quality", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_HIGH_QUALITY }, 0, 0, VE, .unit = "tune" },
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{ "ll", "Low latency", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_LOW_LATENCY }, 0, 0, VE, .unit = "tune" },
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{ "ull", "Ultra low latency", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_ULTRA_LOW_LATENCY }, 0, 0, VE, .unit = "tune" },
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{ "lossless", "Lossless", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_LOSSLESS }, 0, 0, VE, .unit = "tune" },
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{ "level", "Set the encoding level restriction", OFFSET(level), AV_OPT_TYPE_INT, { .i64 = NV_ENC_LEVEL_AV1_AUTOSELECT }, NV_ENC_LEVEL_AV1_2, NV_ENC_LEVEL_AV1_AUTOSELECT, VE, .unit = "level" },
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{ "auto", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_AUTOSELECT }, 0, 0, VE, .unit = "level" },
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{ "2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_2 }, 0, 0, VE, .unit = "level" },
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{ "2.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_2 }, 0, 0, VE, .unit = "level" },
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{ "2.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_21 }, 0, 0, VE, .unit = "level" },
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{ "2.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_22 }, 0, 0, VE, .unit = "level" },
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{ "2.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_23 }, 0, 0, VE, .unit = "level" },
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{ "3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_3 }, 0, 0, VE, .unit = "level" },
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{ "3.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_3 }, 0, 0, VE, .unit = "level" },
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{ "3.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_31 }, 0, 0, VE, .unit = "level" },
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{ "3.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_32 }, 0, 0, VE, .unit = "level" },
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{ "3.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_33 }, 0, 0, VE, .unit = "level" },
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{ "4", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_4 }, 0, 0, VE, .unit = "level" },
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{ "4.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_4 }, 0, 0, VE, .unit = "level" },
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{ "4.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_41 }, 0, 0, VE, .unit = "level" },
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{ "4.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_42 }, 0, 0, VE, .unit = "level" },
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{ "4.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_43 }, 0, 0, VE, .unit = "level" },
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{ "5", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_5 }, 0, 0, VE, .unit = "level" },
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{ "5.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_5 }, 0, 0, VE, .unit = "level" },
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{ "5.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_51 }, 0, 0, VE, .unit = "level" },
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{ "5.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_52 }, 0, 0, VE, .unit = "level" },
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{ "5.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_53 }, 0, 0, VE, .unit = "level" },
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{ "6", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_6 }, 0, 0, VE, .unit = "level" },
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{ "6.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_6 }, 0, 0, VE, .unit = "level" },
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{ "6.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_61 }, 0, 0, VE, .unit = "level" },
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{ "6.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_62 }, 0, 0, VE, .unit = "level" },
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{ "6.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_63 }, 0, 0, VE, .unit = "level" },
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{ "7", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_7 }, 0, 0, VE, .unit = "level" },
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{ "7.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_7 }, 0, 0, VE, .unit = "level" },
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{ "7.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_71 }, 0, 0, VE, .unit = "level" },
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{ "7.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_72 }, 0, 0, VE, .unit = "level" },
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{ "7.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AV1_73 }, 0, 0, VE, .unit = "level" },
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{ "tier", "Set the encoding tier", OFFSET(tier), AV_OPT_TYPE_INT, { .i64 = NV_ENC_TIER_AV1_0 }, NV_ENC_TIER_AV1_0, NV_ENC_TIER_AV1_1, VE, .unit = "tier"},
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{ "0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TIER_AV1_0 }, 0, 0, VE, .unit = "tier" },
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{ "1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TIER_AV1_1 }, 0, 0, VE, .unit = "tier" },
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{ "rc", "Override the preset rate-control", OFFSET(rc), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE, .unit = "rc" },
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{ "constqp", "Constant QP mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CONSTQP }, 0, 0, VE, .unit = "rc" },
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{ "vbr", "Variable bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_VBR }, 0, 0, VE, .unit = "rc" },
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{ "cbr", "Constant bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CBR }, 0, 0, VE, .unit = "rc" },
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{ "multipass", "Set the multipass encoding", OFFSET(multipass), AV_OPT_TYPE_INT, { .i64 = NV_ENC_MULTI_PASS_DISABLED }, NV_ENC_MULTI_PASS_DISABLED, NV_ENC_TWO_PASS_FULL_RESOLUTION, VE, .unit = "multipass" },
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{ "disabled", "Single Pass", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_MULTI_PASS_DISABLED }, 0, 0, VE, .unit = "multipass" },
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{ "qres", "Two Pass encoding is enabled where first Pass is quarter resolution",
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0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TWO_PASS_QUARTER_RESOLUTION }, 0, 0, VE, .unit = "multipass" },
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{ "fullres", "Two Pass encoding is enabled where first Pass is full resolution",
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0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TWO_PASS_FULL_RESOLUTION }, 0, 0, VE, .unit = "multipass" },
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{ "highbitdepth", "Enable 10 bit encode for 8 bit input",OFFSET(highbitdepth),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "tile-rows", "Number of tile rows to encode with", OFFSET(tile_rows), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, NV_MAX_TILE_ROWS_AV1, VE },
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{ "tile-columns", "Number of tile columns to encode with", OFFSET(tile_cols), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, NV_MAX_TILE_COLS_AV1, VE },
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{ "surfaces", "Number of concurrent surfaces", OFFSET(nb_surfaces), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, MAX_REGISTERED_FRAMES, VE },
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{ "gpu", "Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on.",
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OFFSET(device), AV_OPT_TYPE_INT, { .i64 = ANY_DEVICE }, -2, INT_MAX, VE, .unit = "gpu" },
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{ "any", "Pick the first device available", 0, AV_OPT_TYPE_CONST, { .i64 = ANY_DEVICE }, 0, 0, VE, .unit = "gpu" },
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{ "list", "List the available devices", 0, AV_OPT_TYPE_CONST, { .i64 = LIST_DEVICES }, 0, 0, VE, .unit = "gpu" },
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{ "rgb_mode", "Configure how nvenc handles packed RGB input.",
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OFFSET(rgb_mode), AV_OPT_TYPE_INT, { .i64 = NVENC_RGB_MODE_420 }, 0, INT_MAX, VE, .unit = "rgb_mode" },
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{ "yuv420", "Convert to yuv420", 0, AV_OPT_TYPE_CONST, { .i64 = NVENC_RGB_MODE_420 }, 0, 0, VE, .unit = "rgb_mode" },
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{ "yuv444", "Convert to yuv444", 0, AV_OPT_TYPE_CONST, { .i64 = NVENC_RGB_MODE_444 }, 0, 0, VE, .unit = "rgb_mode" },
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{ "disabled", "Disables support, throws an error.", 0, AV_OPT_TYPE_CONST, { .i64 = NVENC_RGB_MODE_DISABLED }, 0, 0, VE, .unit = "rgb_mode" },
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{ "delay", "Delay frame output by the given amount of frames",
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OFFSET(async_depth), AV_OPT_TYPE_INT, { .i64 = INT_MAX }, 0, INT_MAX, VE },
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{ "rc-lookahead", "Number of frames to look ahead for rate-control",
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OFFSET(rc_lookahead), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
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{ "cq", "Set target quality level (0 to 51, 0 means automatic) for constant quality mode in VBR rate control",
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OFFSET(quality), AV_OPT_TYPE_FLOAT, { .dbl = 0.}, 0., 51., VE },
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{ "init_qpP", "Initial QP value for P frame", OFFSET(init_qp_p), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 255, VE },
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{ "init_qpB", "Initial QP value for B frame", OFFSET(init_qp_b), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 255, VE },
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{ "init_qpI", "Initial QP value for I frame", OFFSET(init_qp_i), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 255, VE },
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{ "qp", "Constant quantization parameter rate control method",
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OFFSET(cqp), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 255, VE },
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{ "qp_cb_offset", "Quantization parameter offset for cb channel",
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OFFSET(qp_cb_offset), AV_OPT_TYPE_INT, { .i64 = 0 }, -12, 12, VE },
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{ "qp_cr_offset", "Quantization parameter offset for cr channel",
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OFFSET(qp_cr_offset), AV_OPT_TYPE_INT, { .i64 = 0 }, -12, 12, VE },
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{ "no-scenecut", "When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts",
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OFFSET(no_scenecut), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "forced-idr", "If forcing keyframes, force them as IDR frames.",
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OFFSET(forced_idr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, -1, 1, VE },
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{ "b_adapt", "When lookahead is enabled, set this to 0 to disable adaptive B-frame decision",
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OFFSET(b_adapt), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
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{ "spatial-aq", "set to 1 to enable Spatial AQ", OFFSET(aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "temporal-aq", "set to 1 to enable Temporal AQ", OFFSET(temporal_aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "zerolatency", "Set 1 to indicate zero latency operation (no reordering delay)",
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OFFSET(zerolatency), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "nonref_p", "Set this to 1 to enable automatic insertion of non-reference P-frames",
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OFFSET(nonref_p), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "strict_gop", "Set 1 to minimize GOP-to-GOP rate fluctuations",
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OFFSET(strict_gop), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "aq-strength", "When Spatial AQ is enabled, this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive)",
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OFFSET(aq_strength), AV_OPT_TYPE_INT, { .i64 = 8 }, 1, 15, VE },
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{ "weighted_pred","Enable weighted prediction", OFFSET(weighted_pred),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "b_ref_mode", "Use B frames as references", OFFSET(b_ref_mode), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, NV_ENC_BFRAME_REF_MODE_MIDDLE, VE, .unit = "b_ref_mode" },
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{ "disabled", "B frames will not be used for reference", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_DISABLED }, 0, 0, VE, .unit = "b_ref_mode" },
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{ "each", "Each B frame will be used for reference", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_EACH }, 0, 0, VE, .unit = "b_ref_mode" },
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{ "middle", "Only (number of B frames)/2 will be used for reference", 0,AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_MIDDLE }, 0, 0, VE, .unit = "b_ref_mode" },
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{ "dpb_size", "Specifies the DPB size used for encoding (0 means automatic)",
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OFFSET(dpb_size), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
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{ "ldkfs", "Low delay key frame scale; Specifies the Scene Change frame size increase allowed in case of single frame VBV and CBR",
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OFFSET(ldkfs), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, UCHAR_MAX, VE },
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{ "intra-refresh","Use Periodic Intra Refresh instead of IDR frames",
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OFFSET(intra_refresh),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "timing-info", "Include timing info in sequence/frame headers",
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OFFSET(timing_info), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
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{ "extra_sei", "Pass on extra SEI data (e.g. a53 cc) to be included in the bitstream",
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OFFSET(extra_sei), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
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{ "a53cc", "Use A53 Closed Captions (if available)", OFFSET(a53_cc), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
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{ "s12m_tc", "Use timecode (if available)", OFFSET(s12m_tc), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
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{ NULL }
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};
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static const FFCodecDefault defaults[] = {
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{ "b", "2M" },
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{ "qmin", "-1" },
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{ "qmax", "-1" },
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{ "qdiff", "-1" },
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{ "qblur", "-1" },
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{ "qcomp", "-1" },
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{ "g", "-1" },
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{ "bf", "-1" },
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{ "refs", "0" },
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{ NULL },
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};
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static const AVClass av1_nvenc_class = {
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.class_name = "av1_nvenc",
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.item_name = av_default_item_name,
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.option = options,
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.version = LIBAVUTIL_VERSION_INT,
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};
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const FFCodec ff_av1_nvenc_encoder = {
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.p.name = "av1_nvenc",
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CODEC_LONG_NAME("NVIDIA NVENC av1 encoder"),
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.p.type = AVMEDIA_TYPE_VIDEO,
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.p.id = AV_CODEC_ID_AV1,
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.init = ff_nvenc_encode_init,
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FF_CODEC_RECEIVE_PACKET_CB(ff_nvenc_receive_packet),
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.close = ff_nvenc_encode_close,
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.flush = ff_nvenc_encode_flush,
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.priv_data_size = sizeof(NvencContext),
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.p.priv_class = &av1_nvenc_class,
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.defaults = defaults,
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.p.pix_fmts = ff_nvenc_pix_fmts,
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.p.capabilities = AV_CODEC_CAP_DELAY | AV_CODEC_CAP_HARDWARE |
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AV_CODEC_CAP_ENCODER_FLUSH | AV_CODEC_CAP_DR1 |
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AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE,
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.caps_internal = FF_CODEC_CAP_NOT_INIT_THREADSAFE |
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FF_CODEC_CAP_INIT_CLEANUP,
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.p.wrapper_name = "nvenc",
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.hw_configs = ff_nvenc_hw_configs,
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};
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