mirror of https://git.ffmpeg.org/ffmpeg.git
388 lines
12 KiB
C
388 lines
12 KiB
C
/*
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* MMX optimized motion estimation
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* Copyright (c) 2001 Fabrice Bellard.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* mostly by Michael Niedermayer <michaelni@gmx.at>
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*/
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#include "../dsputil.h"
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static const __attribute__ ((aligned(8))) UINT64 round_tab[3]={
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0x0000000000000000,
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0x0001000100010001,
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0x0002000200020002,
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};
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static __attribute__ ((aligned(8))) uint64_t bone= 0x0101010101010101LL;
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static inline void sad8_mmx(UINT8 *blk1, UINT8 *blk2, int stride, int h)
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{
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int len= -(stride<<h);
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asm volatile(
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".balign 16 \n\t"
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"1: \n\t"
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"movq (%1, %%eax), %%mm0 \n\t"
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"movq (%2, %%eax), %%mm2 \n\t"
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"movq (%2, %%eax), %%mm4 \n\t"
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"addl %3, %%eax \n\t"
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"psubusb %%mm0, %%mm2 \n\t"
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"psubusb %%mm4, %%mm0 \n\t"
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"movq (%1, %%eax), %%mm1 \n\t"
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"movq (%2, %%eax), %%mm3 \n\t"
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"movq (%2, %%eax), %%mm5 \n\t"
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"psubusb %%mm1, %%mm3 \n\t"
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"psubusb %%mm5, %%mm1 \n\t"
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"por %%mm2, %%mm0 \n\t"
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"por %%mm1, %%mm3 \n\t"
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"movq %%mm0, %%mm1 \n\t"
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"movq %%mm3, %%mm2 \n\t"
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"punpcklbw %%mm7, %%mm0 \n\t"
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"punpckhbw %%mm7, %%mm1 \n\t"
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"punpcklbw %%mm7, %%mm3 \n\t"
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"punpckhbw %%mm7, %%mm2 \n\t"
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"paddw %%mm1, %%mm0 \n\t"
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"paddw %%mm3, %%mm2 \n\t"
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"paddw %%mm2, %%mm0 \n\t"
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"paddw %%mm0, %%mm6 \n\t"
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"addl %3, %%eax \n\t"
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" js 1b \n\t"
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: "+a" (len)
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: "r" (blk1 - len), "r" (blk2 - len), "r" (stride)
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);
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}
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static inline void sad8_mmx2(UINT8 *blk1, UINT8 *blk2, int stride, int h)
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{
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int len= -(stride<<h);
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asm volatile(
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".balign 16 \n\t"
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"1: \n\t"
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"movq (%1, %%eax), %%mm0 \n\t"
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"movq (%2, %%eax), %%mm2 \n\t"
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"psadbw %%mm2, %%mm0 \n\t"
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"addl %3, %%eax \n\t"
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"movq (%1, %%eax), %%mm1 \n\t"
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"movq (%2, %%eax), %%mm3 \n\t"
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"psadbw %%mm1, %%mm3 \n\t"
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"paddw %%mm3, %%mm0 \n\t"
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"paddw %%mm0, %%mm6 \n\t"
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"addl %3, %%eax \n\t"
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" js 1b \n\t"
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: "+a" (len)
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: "r" (blk1 - len), "r" (blk2 - len), "r" (stride)
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);
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}
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static inline void sad8_2_mmx2(UINT8 *blk1a, UINT8 *blk1b, UINT8 *blk2, int stride, int h)
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{
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int len= -(stride<<h);
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asm volatile(
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".balign 16 \n\t"
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"1: \n\t"
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"movq (%1, %%eax), %%mm0 \n\t"
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"movq (%2, %%eax), %%mm2 \n\t"
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"pavgb %%mm2, %%mm0 \n\t"
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"movq (%3, %%eax), %%mm2 \n\t"
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"psadbw %%mm2, %%mm0 \n\t"
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"addl %4, %%eax \n\t"
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"movq (%1, %%eax), %%mm1 \n\t"
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"movq (%2, %%eax), %%mm3 \n\t"
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"pavgb %%mm1, %%mm3 \n\t"
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"movq (%3, %%eax), %%mm1 \n\t"
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"psadbw %%mm1, %%mm3 \n\t"
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"paddw %%mm3, %%mm0 \n\t"
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"paddw %%mm0, %%mm6 \n\t"
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"addl %4, %%eax \n\t"
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" js 1b \n\t"
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: "+a" (len)
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: "r" (blk1a - len), "r" (blk1b -len), "r" (blk2 - len), "r" (stride)
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);
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}
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static inline void sad8_4_mmx2(UINT8 *blk1, UINT8 *blk2, int stride, int h)
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{ //FIXME reuse src
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int len= -(stride<<h);
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asm volatile(
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".balign 16 \n\t"
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"movq "MANGLE(bone)", %%mm5 \n\t"
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"1: \n\t"
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"movq (%1, %%eax), %%mm0 \n\t"
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"movq (%2, %%eax), %%mm2 \n\t"
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"movq 1(%1, %%eax), %%mm1 \n\t"
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"movq 1(%2, %%eax), %%mm3 \n\t"
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"pavgb %%mm2, %%mm0 \n\t"
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"pavgb %%mm1, %%mm3 \n\t"
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"psubusb %%mm5, %%mm3 \n\t"
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"pavgb %%mm3, %%mm0 \n\t"
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"movq (%3, %%eax), %%mm2 \n\t"
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"psadbw %%mm2, %%mm0 \n\t"
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"addl %4, %%eax \n\t"
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"movq (%1, %%eax), %%mm1 \n\t"
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"movq (%2, %%eax), %%mm3 \n\t"
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"movq 1(%1, %%eax), %%mm2 \n\t"
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"movq 1(%2, %%eax), %%mm4 \n\t"
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"pavgb %%mm3, %%mm1 \n\t"
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"pavgb %%mm4, %%mm2 \n\t"
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"psubusb %%mm5, %%mm2 \n\t"
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"pavgb %%mm1, %%mm2 \n\t"
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"movq (%3, %%eax), %%mm1 \n\t"
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"psadbw %%mm1, %%mm2 \n\t"
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"paddw %%mm2, %%mm0 \n\t"
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"paddw %%mm0, %%mm6 \n\t"
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"addl %4, %%eax \n\t"
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" js 1b \n\t"
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: "+a" (len)
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: "r" (blk1 - len), "r" (blk1 - len + stride), "r" (blk2 - len), "r" (stride)
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);
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}
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static inline void sad8_2_mmx(UINT8 *blk1a, UINT8 *blk1b, UINT8 *blk2, int stride, int h)
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{
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int len= -(stride<<h);
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asm volatile(
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".balign 16 \n\t"
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"1: \n\t"
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"movq (%1, %%eax), %%mm0 \n\t"
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"movq (%2, %%eax), %%mm1 \n\t"
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"movq (%1, %%eax), %%mm2 \n\t"
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"movq (%2, %%eax), %%mm3 \n\t"
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"punpcklbw %%mm7, %%mm0 \n\t"
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"punpcklbw %%mm7, %%mm1 \n\t"
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"punpckhbw %%mm7, %%mm2 \n\t"
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"punpckhbw %%mm7, %%mm3 \n\t"
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"paddw %%mm0, %%mm1 \n\t"
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"paddw %%mm2, %%mm3 \n\t"
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"movq (%3, %%eax), %%mm4 \n\t"
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"movq (%3, %%eax), %%mm2 \n\t"
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"paddw %%mm5, %%mm1 \n\t"
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"paddw %%mm5, %%mm3 \n\t"
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"psrlw $1, %%mm1 \n\t"
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"psrlw $1, %%mm3 \n\t"
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"packuswb %%mm3, %%mm1 \n\t"
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"psubusb %%mm1, %%mm4 \n\t"
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"psubusb %%mm2, %%mm1 \n\t"
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"por %%mm4, %%mm1 \n\t"
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"movq %%mm1, %%mm0 \n\t"
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"punpcklbw %%mm7, %%mm0 \n\t"
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"punpckhbw %%mm7, %%mm1 \n\t"
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"paddw %%mm1, %%mm0 \n\t"
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"paddw %%mm0, %%mm6 \n\t"
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"addl %4, %%eax \n\t"
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" js 1b \n\t"
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: "+a" (len)
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: "r" (blk1a - len), "r" (blk1b -len), "r" (blk2 - len), "r" (stride)
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);
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}
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static inline void sad8_4_mmx(UINT8 *blk1, UINT8 *blk2, int stride, int h)
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{
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int len= -(stride<<h);
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asm volatile(
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".balign 16 \n\t"
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"1: \n\t"
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"movq (%1, %%eax), %%mm0 \n\t"
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"movq (%2, %%eax), %%mm1 \n\t"
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"movq %%mm0, %%mm4 \n\t"
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"movq %%mm1, %%mm2 \n\t"
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"punpcklbw %%mm7, %%mm0 \n\t"
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"punpcklbw %%mm7, %%mm1 \n\t"
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"punpckhbw %%mm7, %%mm4 \n\t"
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"punpckhbw %%mm7, %%mm2 \n\t"
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"paddw %%mm1, %%mm0 \n\t"
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"paddw %%mm2, %%mm4 \n\t"
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"movq 1(%1, %%eax), %%mm2 \n\t"
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"movq 1(%2, %%eax), %%mm3 \n\t"
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"movq %%mm2, %%mm1 \n\t"
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"punpcklbw %%mm7, %%mm2 \n\t"
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"punpckhbw %%mm7, %%mm1 \n\t"
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"paddw %%mm0, %%mm2 \n\t"
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"paddw %%mm4, %%mm1 \n\t"
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"movq %%mm3, %%mm4 \n\t"
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"punpcklbw %%mm7, %%mm3 \n\t"
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"punpckhbw %%mm7, %%mm4 \n\t"
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"paddw %%mm3, %%mm2 \n\t"
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"paddw %%mm4, %%mm1 \n\t"
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"movq (%3, %%eax), %%mm3 \n\t"
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"movq (%3, %%eax), %%mm4 \n\t"
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"paddw %%mm5, %%mm2 \n\t"
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"paddw %%mm5, %%mm1 \n\t"
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"psrlw $2, %%mm2 \n\t"
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"psrlw $2, %%mm1 \n\t"
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"packuswb %%mm1, %%mm2 \n\t"
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"psubusb %%mm2, %%mm3 \n\t"
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"psubusb %%mm4, %%mm2 \n\t"
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"por %%mm3, %%mm2 \n\t"
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"movq %%mm2, %%mm0 \n\t"
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"punpcklbw %%mm7, %%mm0 \n\t"
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"punpckhbw %%mm7, %%mm2 \n\t"
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"paddw %%mm2, %%mm0 \n\t"
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"paddw %%mm0, %%mm6 \n\t"
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"addl %4, %%eax \n\t"
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" js 1b \n\t"
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: "+a" (len)
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: "r" (blk1 - len), "r" (blk1 -len + stride), "r" (blk2 - len), "r" (stride)
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);
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}
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static inline int sum_mmx()
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{
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int ret;
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asm volatile(
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"movq %%mm6, %%mm0 \n\t"
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"psrlq $32, %%mm6 \n\t"
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"paddw %%mm0, %%mm6 \n\t"
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"movq %%mm6, %%mm0 \n\t"
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"psrlq $16, %%mm6 \n\t"
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"paddw %%mm0, %%mm6 \n\t"
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"movd %%mm6, %0 \n\t"
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: "=r" (ret)
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);
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return ret&0xFFFF;
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}
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static inline int sum_mmx2()
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{
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int ret;
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asm volatile(
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"movd %%mm6, %0 \n\t"
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: "=r" (ret)
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);
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return ret;
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}
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#define PIX_SAD(suf)\
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int pix_abs8x8_ ## suf(UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t":);\
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\
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sad8_ ## suf(blk1, blk2, stride, 3);\
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\
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return sum_ ## suf();\
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}\
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int sad8x8_ ## suf(void *s, UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t":);\
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\
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sad8_ ## suf(blk1, blk2, stride, 3);\
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\
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return sum_ ## suf();\
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}\
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\
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int pix_abs8x8_x2_ ## suf(UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t"\
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"movq %0, %%mm5 \n\t"\
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:: "m"(round_tab[1]) \
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);\
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\
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sad8_2_ ## suf(blk1, blk1+1, blk2, stride, 3);\
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\
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return sum_ ## suf();\
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}\
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\
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int pix_abs8x8_y2_ ## suf(UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t"\
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"movq %0, %%mm5 \n\t"\
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:: "m"(round_tab[1]) \
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);\
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\
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sad8_2_ ## suf(blk1, blk1+stride, blk2, stride, 3);\
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\
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return sum_ ## suf();\
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}\
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\
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int pix_abs8x8_xy2_ ## suf(UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t"\
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"movq %0, %%mm5 \n\t"\
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:: "m"(round_tab[2]) \
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);\
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\
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sad8_4_ ## suf(blk1, blk2, stride, 3);\
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\
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return sum_ ## suf();\
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}\
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\
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int pix_abs16x16_ ## suf(UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t":);\
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\
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sad8_ ## suf(blk1 , blk2 , stride, 4);\
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sad8_ ## suf(blk1+8, blk2+8, stride, 4);\
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\
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return sum_ ## suf();\
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}\
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int sad16x16_ ## suf(void *s, UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t":);\
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\
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sad8_ ## suf(blk1 , blk2 , stride, 4);\
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sad8_ ## suf(blk1+8, blk2+8, stride, 4);\
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\
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return sum_ ## suf();\
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}\
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int pix_abs16x16_x2_ ## suf(UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t"\
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"movq %0, %%mm5 \n\t"\
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:: "m"(round_tab[1]) \
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);\
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\
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sad8_2_ ## suf(blk1 , blk1+1, blk2 , stride, 4);\
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sad8_2_ ## suf(blk1+8, blk1+9, blk2+8, stride, 4);\
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\
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return sum_ ## suf();\
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}\
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int pix_abs16x16_y2_ ## suf(UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t"\
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"movq %0, %%mm5 \n\t"\
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:: "m"(round_tab[1]) \
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);\
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\
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sad8_2_ ## suf(blk1 , blk1+stride, blk2 , stride, 4);\
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sad8_2_ ## suf(blk1+8, blk1+stride+8,blk2+8, stride, 4);\
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\
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return sum_ ## suf();\
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}\
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int pix_abs16x16_xy2_ ## suf(UINT8 *blk2, UINT8 *blk1, int stride)\
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{\
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asm volatile("pxor %%mm7, %%mm7 \n\t"\
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"pxor %%mm6, %%mm6 \n\t"\
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"movq %0, %%mm5 \n\t"\
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:: "m"(round_tab[2]) \
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);\
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\
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sad8_4_ ## suf(blk1 , blk2 , stride, 4);\
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sad8_4_ ## suf(blk1+8, blk2+8, stride, 4);\
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\
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return sum_ ## suf();\
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}\
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PIX_SAD(mmx)
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PIX_SAD(mmx2)
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