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Justin Ruggles 679a973e97 avconv: use default alignment for audio buffer 2012-04-09 10:20:35 -04:00
doc avutil: add av_get_packed_sample_fmt() and av_get_planar_sample_fmt() 2012-04-08 15:13:28 -04:00
libavcodec avcodec: use align == 0 for default alignment in avcodec_fill_audio_frame() 2012-04-09 10:20:35 -04:00
libavdevice cosmetics: Consistently place static, inline and av_cold attributes/keywords. 2012-04-04 14:54:13 +02:00
libavfilter vsrc_buffer: when no frame is available, return an error instead of segfaulting. 2012-04-05 09:30:09 +02:00
libavformat rtsp: Don't use av_malloc(0) if there are no streams 2012-04-08 15:51:33 +03:00
libavutil avutil: use align == 0 for default alignment in audio sample buffer functions 2012-04-09 10:20:35 -04:00
libswscale swscale: handle complete dimensions for monoblack/white. 2012-04-04 10:55:50 -07:00
presets
tests fate: add BMP tests. 2012-04-04 11:16:23 -07:00
tools Fix a bunch of common typos. 2012-03-09 22:02:49 +01:00
.gitignore Ignore generated files below doc/. 2012-03-25 11:46:15 +02:00
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
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CREDITS
Changelog avconv: drop support for building without libavfilter. 2012-04-06 20:21:07 +02:00
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INSTALL
LICENSE
Makefile build: Only clean the architecture subdirectory we build for. 2012-03-26 13:29:03 +02:00
README
RELEASE
avconv.c avconv: use default alignment for audio buffer 2012-04-09 10:20:35 -04:00
avplay.c avplay: Don't try to scale timestamps if the tb isn't set 2012-04-06 20:49:23 +03:00
avprobe.c
avserver.c Replace memset(0) by zero initializations. 2012-03-28 09:38:33 +02:00
cmdutils.c Read preset files with suffix .avpreset 2012-03-18 09:26:32 +01:00
cmdutils.h Read preset files with suffix .avpreset 2012-03-18 09:26:32 +01:00
cmdutils_common_opts.h
common.mak
configure avconv: drop support for building without libavfilter. 2012-04-06 20:21:07 +02:00
library.mak build: Only clean the architecture subdirectory we build for. 2012-03-26 13:29:03 +02:00
version.sh

README

Libav README
------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.