mirror of https://git.ffmpeg.org/ffmpeg.git
272 lines
10 KiB
Plaintext
272 lines
10 KiB
Plaintext
optimization Tips (for libavcodec):
|
|
===================================
|
|
|
|
What to optimize:
|
|
-----------------
|
|
If you plan to do non-x86 architecture specific optimizations (SIMD normally),
|
|
then take a look in the x86/ directory, as most important functions are
|
|
already optimized for MMX.
|
|
|
|
If you want to do x86 optimizations then you can either try to finetune the
|
|
stuff in the x86 directory or find some other functions in the C source to
|
|
optimize, but there aren't many left.
|
|
|
|
|
|
Understanding these overoptimized functions:
|
|
--------------------------------------------
|
|
As many functions tend to be a bit difficult to understand because
|
|
of optimizations, it can be hard to optimize them further, or write
|
|
architecture-specific versions. It is recommended to look at older
|
|
revisions of the interesting files (web frontends for the various Libav
|
|
branches are listed at http://libav.org/download.html).
|
|
Alternatively, look into the other architecture-specific versions in
|
|
the x86/, ppc/, alpha/ subdirectories. Even if you don't exactly
|
|
comprehend the instructions, it could help understanding the functions
|
|
and how they can be optimized.
|
|
|
|
NOTE: If you still don't understand some function, ask at our mailing list!!!
|
|
(https://lists.libav.org/mailman/listinfo/libav-devel)
|
|
|
|
|
|
When is an optimization justified?
|
|
----------------------------------
|
|
Normally, clean and simple optimizations for widely used codecs are
|
|
justified even if they only achieve an overall speedup of 0.1%. These
|
|
speedups accumulate and can make a big difference after awhile. Also, if
|
|
none of the following factors get worse due to an optimization -- speed,
|
|
binary code size, source size, source readability -- and at least one
|
|
factor improves, then an optimization is always a good idea even if the
|
|
overall gain is less than 0.1%. For obscure codecs that are not often
|
|
used, the goal is more toward keeping the code clean, small, and
|
|
readable instead of making it 1% faster.
|
|
|
|
|
|
WTF is that function good for ....:
|
|
-----------------------------------
|
|
The primary purpose of this list is to avoid wasting time optimizing functions
|
|
which are rarely used.
|
|
|
|
put(_no_rnd)_pixels{,_x2,_y2,_xy2}
|
|
Used in motion compensation (en/decoding).
|
|
|
|
avg_pixels{,_x2,_y2,_xy2}
|
|
Used in motion compensation of B-frames.
|
|
These are less important than the put*pixels functions.
|
|
|
|
avg_no_rnd_pixels*
|
|
unused
|
|
|
|
pix_abs16x16{,_x2,_y2,_xy2}
|
|
Used in motion estimation (encoding) with SAD.
|
|
|
|
pix_abs8x8{,_x2,_y2,_xy2}
|
|
Used in motion estimation (encoding) with SAD of MPEG-4 4MV only.
|
|
These are less important than the pix_abs16x16* functions.
|
|
|
|
put_mspel8_mc* / wmv2_mspel8*
|
|
Used only in WMV2.
|
|
it is not recommended that you waste your time with these, as WMV2
|
|
is an ugly and relatively useless codec.
|
|
|
|
mpeg4_qpel* / *qpel_mc*
|
|
Used in MPEG-4 qpel motion compensation (encoding & decoding).
|
|
The qpel8 functions are used only for 4mv,
|
|
the avg_* functions are used only for B-frames.
|
|
Optimizing them should have a significant impact on qpel
|
|
encoding & decoding.
|
|
|
|
qpel{8,16}_mc??_old_c / *pixels{8,16}_l4
|
|
Just used to work around a bug in an old libavcodec encoder version.
|
|
Don't optimize them.
|
|
|
|
add_bytes/diff_bytes
|
|
For huffyuv only, optimize if you want a faster ffhuffyuv codec.
|
|
|
|
get_pixels / diff_pixels
|
|
Used for encoding, easy.
|
|
|
|
clear_blocks
|
|
easiest to optimize
|
|
|
|
gmc
|
|
Used for MPEG-4 gmc.
|
|
Optimizing this should have a significant effect on the gmc decoding
|
|
speed.
|
|
|
|
gmc1
|
|
Used for chroma blocks in MPEG-4 gmc with 1 warp point
|
|
(there are 4 luma & 2 chroma blocks per macroblock, so
|
|
only 1/3 of the gmc blocks use this, the other 2/3
|
|
use the normal put_pixel* code, but only if there is
|
|
just 1 warp point).
|
|
Note: DivX5 gmc always uses just 1 warp point.
|
|
|
|
pix_sum
|
|
Used for encoding.
|
|
|
|
hadamard8_diff / sse / sad == pix_norm1 / dct_sad / quant_psnr / rd / bit
|
|
Specific compare functions used in encoding, it depends upon the
|
|
command line switches which of these are used.
|
|
Don't waste your time with dct_sad & quant_psnr, they aren't
|
|
really useful.
|
|
|
|
put_pixels_clamped / add_pixels_clamped
|
|
Used for en/decoding in the IDCT, easy.
|
|
Note, some optimized IDCTs have the add/put clamped code included and
|
|
then put_pixels_clamped / add_pixels_clamped will be unused.
|
|
|
|
idct/fdct
|
|
idct (encoding & decoding)
|
|
fdct (encoding)
|
|
difficult to optimize
|
|
|
|
dct_quantize_trellis
|
|
Used for encoding with trellis quantization.
|
|
difficult to optimize
|
|
|
|
dct_quantize
|
|
Used for encoding.
|
|
|
|
dct_unquantize_mpeg1
|
|
Used in MPEG-1 en/decoding.
|
|
|
|
dct_unquantize_mpeg2
|
|
Used in MPEG-2 en/decoding.
|
|
|
|
dct_unquantize_h263
|
|
Used in MPEG-4/H.263 en/decoding.
|
|
|
|
|
|
|
|
Alignment:
|
|
Some instructions on some architectures have strict alignment restrictions,
|
|
for example most SSE/SSE2 instructions on x86.
|
|
The minimum guaranteed alignment is written in the .h files, for example:
|
|
void (*put_pixels_clamped)(const int16_t *block/*align 16*/, UINT8 *pixels/*align 8*/, int line_size);
|
|
|
|
|
|
General Tips:
|
|
-------------
|
|
Use asm loops like:
|
|
__asm__(
|
|
"1: ....
|
|
...
|
|
"jump_instruction ....
|
|
Do not use C loops:
|
|
do{
|
|
__asm__(
|
|
...
|
|
}while()
|
|
|
|
For x86, mark registers that are clobbered in your asm. This means both
|
|
general x86 registers (e.g. eax) as well as XMM registers. This last one is
|
|
particularly important on Win64, where xmm6-15 are callee-save, and not
|
|
restoring their contents leads to undefined results. In external asm (e.g.
|
|
yasm), you do this by using:
|
|
cglobal functon_name, num_args, num_regs, num_xmm_regs
|
|
In inline asm, you specify clobbered registers at the end of your asm:
|
|
__asm__(".." ::: "%eax").
|
|
If gcc is not set to support sse (-msse) it will not accept xmm registers
|
|
in the clobber list. For that we use two macros to declare the clobbers.
|
|
XMM_CLOBBERS should be used when there are other clobbers, for example:
|
|
__asm__(".." ::: XMM_CLOBBERS("xmm0",) "eax");
|
|
and XMM_CLOBBERS_ONLY should be used when the only clobbers are xmm registers:
|
|
__asm__(".." :: XMM_CLOBBERS_ONLY("xmm0"));
|
|
|
|
Do not expect a compiler to maintain values in your registers between separate
|
|
(inline) asm code blocks. It is not required to. For example, this is bad:
|
|
__asm__("movdqa %0, %%xmm7" : src);
|
|
/* do something */
|
|
__asm__("movdqa %%xmm7, %1" : dst);
|
|
- first of all, you're assuming that the compiler will not use xmm7 in
|
|
between the two asm blocks. It probably won't when you test it, but it's
|
|
a poor assumption that will break at some point for some --cpu compiler flag
|
|
- secondly, you didn't mark xmm7 as clobbered. If you did, the compiler would
|
|
have restored the original value of xmm7 after the first asm block, thus
|
|
rendering the combination of the two blocks of code invalid
|
|
Code that depends on data in registries being untouched, should be written as
|
|
a single __asm__() statement. Ideally, a single function contains only one
|
|
__asm__() block.
|
|
|
|
Use external asm (nasm/yasm) or inline asm (__asm__()), do not use intrinsics.
|
|
The latter requires a good optimizing compiler which gcc is not.
|
|
|
|
Inline asm vs. external asm
|
|
---------------------------
|
|
Both inline asm (__asm__("..") in a .c file, handled by a compiler such as gcc)
|
|
and external asm (.s or .asm files, handled by an assembler such as yasm/nasm)
|
|
are accepted in Libav. Which one to use differs per specific case.
|
|
|
|
- if your code is intended to be inlined in a C function, inline asm is always
|
|
better, because external asm cannot be inlined
|
|
- if your code calls external functions, yasm is always better
|
|
- if your code takes huge and complex structs as function arguments (e.g.
|
|
MpegEncContext; note that this is not ideal and is discouraged if there
|
|
are alternatives), then inline asm is always better, because predicting
|
|
member offsets in complex structs is almost impossible. It's safest to let
|
|
the compiler take care of that
|
|
- in many cases, both can be used and it just depends on the preference of the
|
|
person writing the asm. For new asm, the choice is up to you. For existing
|
|
asm, you'll likely want to maintain whatever form it is currently in unless
|
|
there is a good reason to change it.
|
|
- if, for some reason, you believe that a particular chunk of existing external
|
|
asm could be improved upon further if written in inline asm (or the other
|
|
way around), then please make the move from external asm <-> inline asm a
|
|
separate patch before your patches that actually improve the asm.
|
|
|
|
|
|
Links:
|
|
======
|
|
http://www.aggregate.org/MAGIC/
|
|
|
|
x86-specific:
|
|
-------------
|
|
http://developer.intel.com/design/pentium4/manuals/248966.htm
|
|
|
|
The IA-32 Intel Architecture Software Developer's Manual, Volume 2:
|
|
Instruction Set Reference
|
|
http://developer.intel.com/design/pentium4/manuals/245471.htm
|
|
|
|
http://www.agner.org/assem/
|
|
|
|
AMD Athlon Processor x86 Code Optimization Guide:
|
|
http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/22007.pdf
|
|
|
|
|
|
ARM-specific:
|
|
-------------
|
|
ARM Architecture Reference Manual (up to ARMv5TE):
|
|
http://www.arm.com/community/university/eulaarmarm.html
|
|
|
|
Procedure Call Standard for the ARM Architecture:
|
|
http://www.arm.com/pdfs/aapcs.pdf
|
|
|
|
Optimization guide for ARM9E (used in Nokia 770 Internet Tablet):
|
|
http://infocenter.arm.com/help/topic/com.arm.doc.ddi0240b/DDI0240A.pdf
|
|
Optimization guide for ARM11 (used in Nokia N800 Internet Tablet):
|
|
http://infocenter.arm.com/help/topic/com.arm.doc.ddi0211j/DDI0211J_arm1136_r1p5_trm.pdf
|
|
Optimization guide for Intel XScale (used in Sharp Zaurus PDA):
|
|
http://download.intel.com/design/intelxscale/27347302.pdf
|
|
Intel Wireless MMX 2 Coprocessor: Programmers Reference Manual
|
|
http://download.intel.com/design/intelxscale/31451001.pdf
|
|
|
|
PowerPC-specific:
|
|
-----------------
|
|
PowerPC32/AltiVec PIM:
|
|
www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPEM.pdf
|
|
|
|
PowerPC32/AltiVec PEM:
|
|
www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPIM.pdf
|
|
|
|
CELL/SPU:
|
|
http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/30B3520C93F437AB87257060006FFE5E/$file/Language_Extensions_for_CBEA_2.4.pdf
|
|
http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/9F820A5FFA3ECE8C8725716A0062585F/$file/CBE_Handbook_v1.1_24APR2007_pub.pdf
|
|
|
|
GCC asm links:
|
|
--------------
|
|
official doc but quite ugly
|
|
http://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html
|
|
|
|
a bit old (note "+" is valid for input-output, even though the next disagrees)
|
|
http://www.cs.virginia.edu/~clc5q/gcc-inline-asm.pdf
|