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wm4 5659f74047 dxva: move d3d11 locking/unlocking to functions
I want to make it non-mandatory to set a mutex in the D3D11 device
context, and replacing it with user callbacks seems like the best
solution. This is preparation for it. Also makes the code slightly more
readable.

Merges Libav commit 831cfe10b4.

Signed-off-by: Diego Biurrun <diego@biurrun.de>
2017-06-27 18:05:02 +02:00
compat compat/cuda: make cuvidGetDecoderCaps optional 2017-06-01 12:39:06 +02:00
doc lavu: add new D3D11 pixfmt and hwcontext 2017-06-27 18:05:02 +02:00
ffbuild build: Allow generating dependencies as a side-effect of assembling 2017-06-21 17:00:29 -03:00
libavcodec dxva: move d3d11 locking/unlocking to functions 2017-06-27 18:05:02 +02:00
libavdevice Use AVOnce as a static variable consistently 2017-05-22 12:36:32 +02:00
libavfilter avfilter: remove usage of empty header 2017-06-26 19:43:41 +02:00
libavformat Interplay MVE: Implement frame format 0x10 2017-06-27 15:09:12 +02:00
libavresample build: Generalize yasm/nasm-related variable names 2017-06-21 17:00:29 -03:00
libavutil lavu: add new D3D11 pixfmt and hwcontext 2017-06-27 18:05:02 +02:00
libpostproc
libswresample build: Generalize yasm/nasm-related variable names 2017-06-21 17:00:29 -03:00
libswscale build: Generalize yasm/nasm-related variable names 2017-06-21 17:00:29 -03:00
presets
tests avcodec/utvideodec: decode to GBR(A)P 2017-06-26 20:11:58 +02:00
tools build: Generalize yasm/nasm-related variable names 2017-06-21 17:00:29 -03:00
.gitattributes
.gitignore build: add support for building .cu files via nvcc 2017-05-15 11:46:50 +02:00
.travis.yml build: Prefer NASM assembler over YASM 2017-06-21 17:00:30 -03:00
CONTRIBUTING.md
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Changelog Interplay MVE: Changelog entry for changes 2017-06-27 15:10:37 +02:00
INSTALL.md
LICENSE.md
MAINTAINERS MAINTAINERS: Add Manojkumar Bhosale for MIPS, remove myself. 2017-06-08 01:25:15 +02:00
Makefile build: Generalize yasm/nasm-related variable names 2017-06-21 17:00:29 -03:00
README.md
RELEASE
cmdutils.c
cmdutils.h
cmdutils_opencl.c
configure vaapi_encode: Add VP9 support 2017-06-24 17:41:55 +01:00
ffmpeg.c ffmpeg: Flush output BSFs when encode reaches EOF 2017-06-24 15:23:30 +01:00
ffmpeg.h ffmpeg: Support setting the hardware device to use when filtering 2017-06-14 22:27:07 +01:00
ffmpeg_cuvid.c
ffmpeg_dxva2.c
ffmpeg_filter.c ffmpeg: Support setting the hardware device to use when filtering 2017-06-14 22:27:07 +01:00
ffmpeg_hw.c avconv_hw: Free device on initialisation failure 2017-06-18 17:07:25 +01:00
ffmpeg_opt.c ffmpeg: Support setting the hardware device to use when filtering 2017-06-14 22:27:07 +01:00
ffmpeg_qsv.c
ffmpeg_videotoolbox.c
ffplay.c
ffprobe.c ffprobe: Use pixdesc API to provide color space names 2017-06-05 12:18:27 -04:00
ffserver.c
ffserver_config.c
ffserver_config.h

README.md

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • ffserver is a multimedia streaming server for live broadcasts.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.