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Michael Niedermayer 393cbb963b Add AVFrame.pkt_pts that contains the correctly reordered AVPacket.pts
Originally committed as revision 26260 to svn://svn.ffmpeg.org/ffmpeg/trunk
2011-01-07 23:07:24 +00:00
doc Add AVFrame.pkt_pts that contains the correctly reordered AVPacket.pts 2011-01-07 23:07:24 +00:00
ffpresets
libavcodec Add AVFrame.pkt_pts that contains the correctly reordered AVPacket.pts 2011-01-07 23:07:24 +00:00
libavcore Move AV_NOPTS_VALUE, AV_TIME_BASE, AV_TIME_BASE_Q symbols from 2010-12-09 17:27:33 +00:00
libavdevice Factorize common code in v4l2_set_parameters(). 2011-01-05 14:15:13 +00:00
libavfilter In pad filter, update new ref w/h in start_frame, fix chaining 2011-01-05 01:14:14 +00:00
libavformat In mov muxer, override codec tag for dv in mov, fix remuxing from avi 2011-01-07 19:56:31 +00:00
libavutil Win32 support for av_file_map() 2011-01-05 05:16:33 +00:00
libpostproc
libswscale colorspace-test: fix build 2010-12-07 15:27:11 +00:00
tests Add a FATE test for Playstation STR version 3 2011-01-05 19:53:16 +00:00
tools Rename avfilter_destroy() as avfilter_free(). 2010-11-08 12:32:39 +00:00
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Changelog Change the AC-3 encoder to use floating-point. 2011-01-04 11:53:44 +00:00
Doxyfile
INSTALL
LICENSE
MAINTAINERS Add my GPG fingerprint to the MAINTAINERS file 2011-01-05 08:03:39 +00:00
Makefile Metadata muxer 2010-12-27 07:46:49 +00:00
README
cmdutils.c Disable initialization of the swscale sws_opts context in 2011-01-04 14:00:06 +00:00
cmdutils.h
cmdutils_common_opts.h
common.mak
configure Win32 support for av_file_map() 2011-01-05 05:16:33 +00:00
ffmpeg.c Fix lowres > 0 with --enable-avfilter.. 2011-01-07 10:16:00 +00:00
ffplay.c Add AVFrame.pkt_pts that contains the correctly reordered AVPacket.pts 2011-01-07 23:07:24 +00:00
ffprobe.c
ffserver.c Unbreak ffserver 2011-01-07 18:48:45 +00:00
ffserver.h
subdir.mak fix building test programs with gnu make 3.82 2010-12-07 16:42:25 +00:00
version.sh

README

FFmpeg README
-------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.