mirror of https://git.ffmpeg.org/ffmpeg.git
578 lines
24 KiB
C
578 lines
24 KiB
C
/*
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* AOM film grain synthesis
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* Copyright (c) 2023 Niklas Haas <ffmpeg@haasn.xyz>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* Copyright © 2018, Niklas Haas
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* Copyright © 2018, VideoLAN and dav1d authors
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* Copyright © 2018, Two Orioles, LLC
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "bit_depth_template.c"
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#undef entry
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#undef bitdepth
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#undef bitdepth_max
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#undef HBD_DECL
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#undef HBD_CALL
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#undef SCALING_SIZE
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#if BIT_DEPTH > 8
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# define entry int16_t
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# define bitdepth_max ((1 << bitdepth) - 1)
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# define HBD_DECL , const int bitdepth
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# define HBD_CALL , bitdepth
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# define SCALING_SIZE 4096
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#else
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# define entry int8_t
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# define bitdepth 8
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# define bitdepth_max UINT8_MAX
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# define HBD_DECL
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# define HBD_CALL
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# define SCALING_SIZE 256
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#endif
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static void FUNC(generate_grain_y_c)(entry buf[][GRAIN_WIDTH],
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const AVFilmGrainParams *const params
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HBD_DECL)
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{
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const AVFilmGrainAOMParams *const data = ¶ms->codec.aom;
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const int bitdepth_min_8 = bitdepth - 8;
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unsigned seed = params->seed;
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const int shift = 4 - bitdepth_min_8 + data->grain_scale_shift;
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const int grain_ctr = 128 << bitdepth_min_8;
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const int grain_min = -grain_ctr, grain_max = grain_ctr - 1;
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const int ar_pad = 3;
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const int ar_lag = data->ar_coeff_lag;
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for (int y = 0; y < GRAIN_HEIGHT; y++) {
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for (int x = 0; x < GRAIN_WIDTH; x++) {
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const int value = get_random_number(11, &seed);
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buf[y][x] = round2(gaussian_sequence[ value ], shift);
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}
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}
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for (int y = ar_pad; y < GRAIN_HEIGHT; y++) {
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for (int x = ar_pad; x < GRAIN_WIDTH - ar_pad; x++) {
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const int8_t *coeff = data->ar_coeffs_y;
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int sum = 0, grain;
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for (int dy = -ar_lag; dy <= 0; dy++) {
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for (int dx = -ar_lag; dx <= ar_lag; dx++) {
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if (!dx && !dy)
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break;
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sum += *(coeff++) * buf[y + dy][x + dx];
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}
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}
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grain = buf[y][x] + round2(sum, data->ar_coeff_shift);
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buf[y][x] = av_clip(grain, grain_min, grain_max);
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}
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}
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}
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static void
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FUNC(generate_grain_uv_c)(entry buf[][GRAIN_WIDTH],
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const entry buf_y[][GRAIN_WIDTH],
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const AVFilmGrainParams *const params, const intptr_t uv,
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const int subx, const int suby HBD_DECL)
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{
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const AVFilmGrainAOMParams *const data = ¶ms->codec.aom;
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const int bitdepth_min_8 = bitdepth - 8;
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unsigned seed = params->seed ^ (uv ? 0x49d8 : 0xb524);
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const int shift = 4 - bitdepth_min_8 + data->grain_scale_shift;
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const int grain_ctr = 128 << bitdepth_min_8;
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const int grain_min = -grain_ctr, grain_max = grain_ctr - 1;
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const int chromaW = subx ? SUB_GRAIN_WIDTH : GRAIN_WIDTH;
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const int chromaH = suby ? SUB_GRAIN_HEIGHT : GRAIN_HEIGHT;
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const int ar_pad = 3;
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const int ar_lag = data->ar_coeff_lag;
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for (int y = 0; y < chromaH; y++) {
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for (int x = 0; x < chromaW; x++) {
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const int value = get_random_number(11, &seed);
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buf[y][x] = round2(gaussian_sequence[ value ], shift);
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}
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}
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for (int y = ar_pad; y < chromaH; y++) {
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for (int x = ar_pad; x < chromaW - ar_pad; x++) {
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const int8_t *coeff = data->ar_coeffs_uv[uv];
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int sum = 0, grain;
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for (int dy = -ar_lag; dy <= 0; dy++) {
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for (int dx = -ar_lag; dx <= ar_lag; dx++) {
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// For the final (current) pixel, we need to add in the
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// contribution from the luma grain texture
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if (!dx && !dy) {
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const int lumaX = ((x - ar_pad) << subx) + ar_pad;
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const int lumaY = ((y - ar_pad) << suby) + ar_pad;
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int luma = 0;
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if (!data->num_y_points)
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break;
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for (int i = 0; i <= suby; i++) {
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for (int j = 0; j <= subx; j++) {
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luma += buf_y[lumaY + i][lumaX + j];
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}
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}
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luma = round2(luma, subx + suby);
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sum += luma * (*coeff);
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break;
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}
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sum += *(coeff++) * buf[y + dy][x + dx];
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}
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}
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grain = buf[y][x] + round2(sum, data->ar_coeff_shift);
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buf[y][x] = av_clip(grain, grain_min, grain_max);
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}
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}
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}
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// samples from the correct block of a grain LUT, while taking into account the
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// offsets provided by the offsets cache
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static inline entry FUNC(sample_lut)(const entry grain_lut[][GRAIN_WIDTH],
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const int offsets[2][2],
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const int subx, const int suby,
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const int bx, const int by,
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const int x, const int y)
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{
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const int randval = offsets[bx][by];
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const int offx = 3 + (2 >> subx) * (3 + (randval >> 4));
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const int offy = 3 + (2 >> suby) * (3 + (randval & 0xF));
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return grain_lut[offy + y + (FG_BLOCK_SIZE >> suby) * by]
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[offx + x + (FG_BLOCK_SIZE >> subx) * bx];
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}
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static void FUNC(fgy_32x32xn_c)(pixel *const dst_row, const pixel *const src_row,
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const ptrdiff_t stride,
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const AVFilmGrainParams *const params, const size_t pw,
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const uint8_t scaling[SCALING_SIZE],
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const entry grain_lut[][GRAIN_WIDTH],
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const int bh, const int row_num HBD_DECL)
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{
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const AVFilmGrainAOMParams *const data = ¶ms->codec.aom;
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const int rows = 1 + (data->overlap_flag && row_num > 0);
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const int bitdepth_min_8 = bitdepth - 8;
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const int grain_ctr = 128 << bitdepth_min_8;
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const int grain_min = -grain_ctr, grain_max = grain_ctr - 1;
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unsigned seed[2];
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int offsets[2 /* col offset */][2 /* row offset */];
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int min_value, max_value;
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if (data->limit_output_range) {
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min_value = 16 << bitdepth_min_8;
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max_value = 235 << bitdepth_min_8;
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} else {
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min_value = 0;
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max_value = bitdepth_max;
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}
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// seed[0] contains the current row, seed[1] contains the previous
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for (int i = 0; i < rows; i++) {
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seed[i] = params->seed;
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seed[i] ^= (((row_num - i) * 37 + 178) & 0xFF) << 8;
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seed[i] ^= (((row_num - i) * 173 + 105) & 0xFF);
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}
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av_assert1(stride % (FG_BLOCK_SIZE * sizeof(pixel)) == 0);
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// process this row in FG_BLOCK_SIZE^2 blocks
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for (unsigned bx = 0; bx < pw; bx += FG_BLOCK_SIZE) {
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const int bw = FFMIN(FG_BLOCK_SIZE, (int) pw - bx);
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const pixel *src;
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pixel *dst;
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int noise;
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// x/y block offsets to compensate for overlapped regions
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const int ystart = data->overlap_flag && row_num ? FFMIN(2, bh) : 0;
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const int xstart = data->overlap_flag && bx ? FFMIN(2, bw) : 0;
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static const int w[2][2] = { { 27, 17 }, { 17, 27 } };
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if (data->overlap_flag && bx) {
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// shift previous offsets left
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for (int i = 0; i < rows; i++)
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offsets[1][i] = offsets[0][i];
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}
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// update current offsets
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for (int i = 0; i < rows; i++)
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offsets[0][i] = get_random_number(8, &seed[i]);
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#define add_noise_y(x, y, grain) \
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src = (const pixel*)((const char*)src_row + (y) * stride) + (x) + bx; \
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dst = (pixel*)((char*)dst_row + (y) * stride) + (x) + bx; \
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noise = round2(scaling[ *src ] * (grain), data->scaling_shift); \
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*dst = av_clip(*src + noise, min_value, max_value);
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for (int y = ystart; y < bh; y++) {
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// Non-overlapped image region (straightforward)
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for (int x = xstart; x < bw; x++) {
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int grain = FUNC(sample_lut)(grain_lut, offsets, 0, 0, 0, 0, x, y);
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add_noise_y(x, y, grain);
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}
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// Special case for overlapped column
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for (int x = 0; x < xstart; x++) {
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int grain = FUNC(sample_lut)(grain_lut, offsets, 0, 0, 0, 0, x, y);
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int old = FUNC(sample_lut)(grain_lut, offsets, 0, 0, 1, 0, x, y);
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grain = round2(old * w[x][0] + grain * w[x][1], 5);
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grain = av_clip(grain, grain_min, grain_max);
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add_noise_y(x, y, grain);
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}
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}
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for (int y = 0; y < ystart; y++) {
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// Special case for overlapped row (sans corner)
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for (int x = xstart; x < bw; x++) {
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int grain = FUNC(sample_lut)(grain_lut, offsets, 0, 0, 0, 0, x, y);
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int old = FUNC(sample_lut)(grain_lut, offsets, 0, 0, 0, 1, x, y);
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grain = round2(old * w[y][0] + grain * w[y][1], 5);
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grain = av_clip(grain, grain_min, grain_max);
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add_noise_y(x, y, grain);
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}
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// Special case for doubly-overlapped corner
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for (int x = 0; x < xstart; x++) {
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int grain = FUNC(sample_lut)(grain_lut, offsets, 0, 0, 0, 0, x, y);
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int top = FUNC(sample_lut)(grain_lut, offsets, 0, 0, 0, 1, x, y);
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int old = FUNC(sample_lut)(grain_lut, offsets, 0, 0, 1, 1, x, y);
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// Blend the top pixel with the top left block
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top = round2(old * w[x][0] + top * w[x][1], 5);
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top = av_clip(top, grain_min, grain_max);
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// Blend the current pixel with the left block
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old = FUNC(sample_lut)(grain_lut, offsets, 0, 0, 1, 0, x, y);
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grain = round2(old * w[x][0] + grain * w[x][1], 5);
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grain = av_clip(grain, grain_min, grain_max);
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// Mix the row rows together and apply grain
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grain = round2(top * w[y][0] + grain * w[y][1], 5);
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grain = av_clip(grain, grain_min, grain_max);
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add_noise_y(x, y, grain);
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}
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}
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}
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}
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static void
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FUNC(fguv_32x32xn_c)(pixel *const dst_row, const pixel *const src_row,
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const ptrdiff_t stride, const AVFilmGrainParams *const params,
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const size_t pw, const uint8_t scaling[SCALING_SIZE],
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const entry grain_lut[][GRAIN_WIDTH], const int bh,
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const int row_num, const pixel *const luma_row,
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const ptrdiff_t luma_stride, const int uv, const int is_id,
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const int sx, const int sy HBD_DECL)
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{
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const AVFilmGrainAOMParams *const data = ¶ms->codec.aom;
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const int rows = 1 + (data->overlap_flag && row_num > 0);
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const int bitdepth_min_8 = bitdepth - 8;
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const int grain_ctr = 128 << bitdepth_min_8;
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const int grain_min = -grain_ctr, grain_max = grain_ctr - 1;
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unsigned seed[2];
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int offsets[2 /* col offset */][2 /* row offset */];
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int min_value, max_value;
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if (data->limit_output_range) {
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min_value = 16 << bitdepth_min_8;
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max_value = (is_id ? 235 : 240) << bitdepth_min_8;
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} else {
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min_value = 0;
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max_value = bitdepth_max;
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}
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// seed[0] contains the current row, seed[1] contains the previous
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for (int i = 0; i < rows; i++) {
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seed[i] = params->seed;
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seed[i] ^= (((row_num - i) * 37 + 178) & 0xFF) << 8;
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seed[i] ^= (((row_num - i) * 173 + 105) & 0xFF);
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}
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av_assert1(stride % (FG_BLOCK_SIZE * sizeof(pixel)) == 0);
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// process this row in FG_BLOCK_SIZE^2 blocks (subsampled)
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for (unsigned bx = 0; bx < pw; bx += FG_BLOCK_SIZE >> sx) {
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const int bw = FFMIN(FG_BLOCK_SIZE >> sx, (int)(pw - bx));
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int val, lx, ly, noise;
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const pixel *src, *luma;
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pixel *dst, avg;
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// x/y block offsets to compensate for overlapped regions
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const int ystart = data->overlap_flag && row_num ? FFMIN(2 >> sy, bh) : 0;
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const int xstart = data->overlap_flag && bx ? FFMIN(2 >> sx, bw) : 0;
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static const int w[2 /* sub */][2 /* off */][2] = {
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{ { 27, 17 }, { 17, 27 } },
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{ { 23, 22 } },
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};
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if (data->overlap_flag && bx) {
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// shift previous offsets left
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for (int i = 0; i < rows; i++)
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offsets[1][i] = offsets[0][i];
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}
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// update current offsets
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for (int i = 0; i < rows; i++)
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offsets[0][i] = get_random_number(8, &seed[i]);
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#define add_noise_uv(x, y, grain) \
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lx = (bx + x) << sx; \
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ly = y << sy; \
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luma = (const pixel*)((const char*)luma_row + ly * luma_stride) + lx;\
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avg = luma[0]; \
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if (sx) \
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avg = (avg + luma[1] + 1) >> 1; \
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src = (const pixel*)((const char *)src_row + (y) * stride) + bx + (x);\
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dst = (pixel *) ((char *) dst_row + (y) * stride) + bx + (x); \
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val = avg; \
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if (!data->chroma_scaling_from_luma) { \
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const int combined = avg * data->uv_mult_luma[uv] + \
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*src * data->uv_mult[uv]; \
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val = av_clip( (combined >> 6) + \
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(data->uv_offset[uv] * (1 << bitdepth_min_8)), \
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0, bitdepth_max ); \
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} \
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noise = round2(scaling[ val ] * (grain), data->scaling_shift); \
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*dst = av_clip(*src + noise, min_value, max_value);
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for (int y = ystart; y < bh; y++) {
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// Non-overlapped image region (straightforward)
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for (int x = xstart; x < bw; x++) {
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int grain = FUNC(sample_lut)(grain_lut, offsets, sx, sy, 0, 0, x, y);
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add_noise_uv(x, y, grain);
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}
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// Special case for overlapped column
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for (int x = 0; x < xstart; x++) {
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int grain = FUNC(sample_lut)(grain_lut, offsets, sx, sy, 0, 0, x, y);
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int old = FUNC(sample_lut)(grain_lut, offsets, sx, sy, 1, 0, x, y);
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grain = round2(old * w[sx][x][0] + grain * w[sx][x][1], 5);
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grain = av_clip(grain, grain_min, grain_max);
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add_noise_uv(x, y, grain);
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}
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}
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for (int y = 0; y < ystart; y++) {
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// Special case for overlapped row (sans corner)
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for (int x = xstart; x < bw; x++) {
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int grain = FUNC(sample_lut)(grain_lut, offsets, sx, sy, 0, 0, x, y);
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int old = FUNC(sample_lut)(grain_lut, offsets, sx, sy, 0, 1, x, y);
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grain = round2(old * w[sy][y][0] + grain * w[sy][y][1], 5);
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grain = av_clip(grain, grain_min, grain_max);
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add_noise_uv(x, y, grain);
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}
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// Special case for doubly-overlapped corner
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for (int x = 0; x < xstart; x++) {
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int top = FUNC(sample_lut)(grain_lut, offsets, sx, sy, 0, 1, x, y);
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int old = FUNC(sample_lut)(grain_lut, offsets, sx, sy, 1, 1, x, y);
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int grain = FUNC(sample_lut)(grain_lut, offsets, sx, sy, 0, 0, x, y);
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// Blend the top pixel with the top left block
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top = round2(old * w[sx][x][0] + top * w[sx][x][1], 5);
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top = av_clip(top, grain_min, grain_max);
|
|
|
|
// Blend the current pixel with the left block
|
|
old = FUNC(sample_lut)(grain_lut, offsets, sx, sy, 1, 0, x, y);
|
|
grain = round2(old * w[sx][x][0] + grain * w[sx][x][1], 5);
|
|
grain = av_clip(grain, grain_min, grain_max);
|
|
|
|
// Mix the row rows together and apply to image
|
|
grain = round2(top * w[sy][y][0] + grain * w[sy][y][1], 5);
|
|
grain = av_clip(grain, grain_min, grain_max);
|
|
add_noise_uv(x, y, grain);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void FUNC(generate_scaling)(const uint8_t points[][2], const int num,
|
|
uint8_t scaling[SCALING_SIZE] HBD_DECL)
|
|
{
|
|
const int shift_x = bitdepth - 8;
|
|
const int scaling_size = 1 << bitdepth;
|
|
const int max_value = points[num - 1][0] << shift_x;
|
|
av_assert0(scaling_size <= SCALING_SIZE);
|
|
|
|
if (num == 0) {
|
|
memset(scaling, 0, scaling_size);
|
|
return;
|
|
}
|
|
|
|
// Fill up the preceding entries with the initial value
|
|
memset(scaling, points[0][1], points[0][0] << shift_x);
|
|
|
|
// Linearly interpolate the values in the middle
|
|
for (int i = 0; i < num - 1; i++) {
|
|
const int bx = points[i][0];
|
|
const int by = points[i][1];
|
|
const int ex = points[i+1][0];
|
|
const int ey = points[i+1][1];
|
|
const int dx = ex - bx;
|
|
const int dy = ey - by;
|
|
const int delta = dy * ((0x10000 + (dx >> 1)) / dx);
|
|
av_assert1(dx > 0);
|
|
for (int x = 0, d = 0x8000; x < dx; x++) {
|
|
scaling[(bx + x) << shift_x] = by + (d >> 16);
|
|
d += delta;
|
|
}
|
|
}
|
|
|
|
// Fill up the remaining entries with the final value
|
|
memset(&scaling[max_value], points[num - 1][1], scaling_size - max_value);
|
|
|
|
#if BIT_DEPTH != 8
|
|
for (int i = 0; i < num - 1; i++) {
|
|
const int pad = 1 << shift_x, rnd = pad >> 1;
|
|
const int bx = points[i][0] << shift_x;
|
|
const int ex = points[i+1][0] << shift_x;
|
|
const int dx = ex - bx;
|
|
for (int x = 0; x < dx; x += pad) {
|
|
const int range = scaling[bx + x + pad] - scaling[bx + x];
|
|
for (int n = 1, r = rnd; n < pad; n++) {
|
|
r += range;
|
|
scaling[bx + x + n] = scaling[bx + x] + (r >> shift_x);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static av_always_inline void
|
|
FUNC(apply_grain_row)(AVFrame *out, const AVFrame *in,
|
|
const int ss_x, const int ss_y,
|
|
const uint8_t scaling[3][SCALING_SIZE],
|
|
const entry grain_lut[3][GRAIN_HEIGHT+1][GRAIN_WIDTH],
|
|
const AVFilmGrainParams *params,
|
|
const int row HBD_DECL)
|
|
{
|
|
// Synthesize grain for the affected planes
|
|
const AVFilmGrainAOMParams *const data = ¶ms->codec.aom;
|
|
const int cpw = (out->width + ss_x) >> ss_x;
|
|
const int is_id = out->colorspace == AVCOL_SPC_RGB;
|
|
const int bh = (FFMIN(out->height - row * FG_BLOCK_SIZE, FG_BLOCK_SIZE) + ss_y) >> ss_y;
|
|
const ptrdiff_t uv_off = row * FG_BLOCK_SIZE * out->linesize[1] >> ss_y;
|
|
pixel *const luma_src = (pixel *)
|
|
((char *) in->data[0] + row * FG_BLOCK_SIZE * in->linesize[0]);
|
|
|
|
if (data->num_y_points) {
|
|
const int bh = FFMIN(out->height - row * FG_BLOCK_SIZE, FG_BLOCK_SIZE);
|
|
const ptrdiff_t off = row * FG_BLOCK_SIZE * out->linesize[0];
|
|
FUNC(fgy_32x32xn_c)((pixel *) ((char *) out->data[0] + off), luma_src,
|
|
out->linesize[0], params, out->width, scaling[0],
|
|
grain_lut[0], bh, row HBD_CALL);
|
|
}
|
|
|
|
if (!data->num_uv_points[0] && !data->num_uv_points[1] &&
|
|
!data->chroma_scaling_from_luma)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// extend padding pixels
|
|
if (out->width & ss_x) {
|
|
pixel *ptr = luma_src;
|
|
for (int y = 0; y < bh; y++) {
|
|
ptr[out->width] = ptr[out->width - 1];
|
|
ptr = (pixel *) ((char *) ptr + (in->linesize[0] << ss_y));
|
|
}
|
|
}
|
|
|
|
if (data->chroma_scaling_from_luma) {
|
|
for (int pl = 0; pl < 2; pl++)
|
|
FUNC(fguv_32x32xn_c)((pixel *) ((char *) out->data[1 + pl] + uv_off),
|
|
(const pixel *) ((const char *) in->data[1 + pl] + uv_off),
|
|
in->linesize[1], params, cpw, scaling[0],
|
|
grain_lut[1 + pl], bh, row, luma_src,
|
|
in->linesize[0], pl, is_id, ss_x, ss_y HBD_CALL);
|
|
} else {
|
|
for (int pl = 0; pl < 2; pl++) {
|
|
if (data->num_uv_points[pl]) {
|
|
FUNC(fguv_32x32xn_c)((pixel *) ((char *) out->data[1 + pl] + uv_off),
|
|
(const pixel *) ((const char *) in->data[1 + pl] + uv_off),
|
|
in->linesize[1], params, cpw, scaling[1 + pl],
|
|
grain_lut[1 + pl], bh, row, luma_src,
|
|
in->linesize[0], pl, is_id, ss_x, ss_y HBD_CALL);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static int FUNC(apply_film_grain)(AVFrame *out_frame, const AVFrame *in_frame,
|
|
const AVFilmGrainParams *params HBD_DECL)
|
|
{
|
|
entry grain_lut[3][GRAIN_HEIGHT + 1][GRAIN_WIDTH];
|
|
uint8_t scaling[3][SCALING_SIZE];
|
|
|
|
const AVFilmGrainAOMParams *const data = ¶ms->codec.aom;
|
|
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(out_frame->format);
|
|
const int rows = AV_CEIL_RSHIFT(out_frame->height, 5); /* log2(FG_BLOCK_SIZE) */
|
|
const int subx = desc->log2_chroma_w, suby = desc->log2_chroma_h;
|
|
|
|
// Generate grain LUTs as needed
|
|
FUNC(generate_grain_y_c)(grain_lut[0], params HBD_CALL);
|
|
if (data->num_uv_points[0] || data->chroma_scaling_from_luma)
|
|
FUNC(generate_grain_uv_c)(grain_lut[1], grain_lut[0], params, 0, subx, suby HBD_CALL);
|
|
if (data->num_uv_points[1] || data->chroma_scaling_from_luma)
|
|
FUNC(generate_grain_uv_c)(grain_lut[2], grain_lut[0], params, 1, subx, suby HBD_CALL);
|
|
|
|
// Generate scaling LUTs as needed
|
|
if (data->num_y_points || data->chroma_scaling_from_luma)
|
|
FUNC(generate_scaling)(data->y_points, data->num_y_points, scaling[0] HBD_CALL);
|
|
if (data->num_uv_points[0])
|
|
FUNC(generate_scaling)(data->uv_points[0], data->num_uv_points[0], scaling[1] HBD_CALL);
|
|
if (data->num_uv_points[1])
|
|
FUNC(generate_scaling)(data->uv_points[1], data->num_uv_points[1], scaling[2] HBD_CALL);
|
|
|
|
for (int row = 0; row < rows; row++) {
|
|
FUNC(apply_grain_row)(out_frame, in_frame, subx, suby, scaling, grain_lut,
|
|
params, row HBD_CALL);
|
|
}
|
|
|
|
return 0;
|
|
}
|