/* * AltiVec-enhanced yuv2yuvX * * Copyright (C) 2004 Romain Dolbeau * based on the equivalent C code in swscale.c * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "config.h" #include "libswscale/swscale.h" #include "libswscale/swscale_internal.h" #include "libavutil/attributes.h" #include "libavutil/cpu.h" #include "yuv2rgb_altivec.h" #include "libavutil/ppc/util_altivec.h" #if HAVE_VSX #define vzero vec_splat_s32(0) #if !HAVE_BIGENDIAN #define GET_LS(a,b,c,s) {\ ls = a;\ a = vec_vsx_ld(((b) << 1) + 16, s);\ } #define yuv2planeX_8(d1, d2, l1, src, x, perm, filter) do {\ vector signed short ls;\ GET_LS(l1, x, perm, src);\ vector signed int i1 = vec_mule(filter, ls);\ vector signed int i2 = vec_mulo(filter, ls);\ vector signed int vf1, vf2;\ vf1 = vec_mergeh(i1, i2);\ vf2 = vec_mergel(i1, i2);\ d1 = vec_add(d1, vf1);\ d2 = vec_add(d2, vf2);\ } while (0) #define LOAD_FILTER(vf,f) {\ vf = vec_vsx_ld(joffset, f);\ } #define LOAD_L1(ll1,s,p){\ ll1 = vec_vsx_ld(xoffset, s);\ } // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2). // The neat trick: We only care for half the elements, // high or low depending on (i<<3)%16 (it's 0 or 8 here), // and we're going to use vec_mule, so we choose // carefully how to "unpack" the elements into the even slots. #define GET_VF4(a, vf, f) {\ vf = (vector signed short)vec_vsx_ld(a << 3, f);\ vf = vec_mergeh(vf, (vector signed short)vzero);\ } #define FIRST_LOAD(sv, pos, s, per) {} #define UPDATE_PTR(s0, d0, s1, d1) {} #define LOAD_SRCV(pos, a, s, per, v0, v1, vf) {\ vf = vec_vsx_ld(pos + a, s);\ } #define LOAD_SRCV8(pos, a, s, per, v0, v1, vf) LOAD_SRCV(pos, a, s, per, v0, v1, vf) #define GET_VFD(a, b, f, vf0, vf1, per, vf, off) {\ vf = vec_vsx_ld((a * 2 * filterSize) + (b * 2) + off, f);\ } #define FUNC(name) name ## _vsx #include "swscale_ppc_template.c" #undef FUNC #undef vzero #endif /* !HAVE_BIGENDIAN */ static void yuv2plane1_8_u(const int16_t *src, uint8_t *dest, int dstW, const uint8_t *dither, int offset, int start) { int i; for (i = start; i < dstW; i++) { int val = (src[i] + dither[(i + offset) & 7]) >> 7; dest[i] = av_clip_uint8(val); } } static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW, const uint8_t *dither, int offset) { const int dst_u = -(uintptr_t)dest & 15; int i, j; LOCAL_ALIGNED(16, int16_t, val, [16]); const vector uint16_t shifts = (vector uint16_t) {7, 7, 7, 7, 7, 7, 7, 7}; vector int16_t vi, vileft, ditherleft, ditherright; vector uint8_t vd; for (j = 0; j < 16; j++) { val[j] = dither[(dst_u + offset + j) & 7]; } ditherleft = vec_ld(0, val); ditherright = vec_ld(0, &val[8]); yuv2plane1_8_u(src, dest, dst_u, dither, offset, 0); for (i = dst_u; i < dstW - 15; i += 16) { vi = vec_vsx_ld(0, &src[i]); vi = vec_adds(ditherleft, vi); vileft = vec_sra(vi, shifts); vi = vec_vsx_ld(0, &src[i + 8]); vi = vec_adds(ditherright, vi); vi = vec_sra(vi, shifts); vd = vec_packsu(vileft, vi); vec_st(vd, 0, &dest[i]); } yuv2plane1_8_u(src, dest, dstW, dither, offset, i); } #if !HAVE_BIGENDIAN #define output_pixel(pos, val) \ if (big_endian) { \ AV_WB16(pos, av_clip_uintp2(val >> shift, output_bits)); \ } else { \ AV_WL16(pos, av_clip_uintp2(val >> shift, output_bits)); \ } static void yuv2plane1_nbps_u(const int16_t *src, uint16_t *dest, int dstW, int big_endian, int output_bits, int start) { int i; int shift = 15 - output_bits; for (i = start; i < dstW; i++) { int val = src[i] + (1 << (shift - 1)); output_pixel(&dest[i], val); } } static void yuv2plane1_nbps_vsx(const int16_t *src, uint16_t *dest, int dstW, int big_endian, int output_bits) { const int dst_u = -(uintptr_t)dest & 7; const int shift = 15 - output_bits; const int add = (1 << (shift - 1)); const int clip = (1 << output_bits) - 1; const vector uint16_t vadd = (vector uint16_t) {add, add, add, add, add, add, add, add}; const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0); const vector uint16_t vshift = (vector uint16_t) vec_splat_u16(shift); const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip}; vector uint16_t v; int i; yuv2plane1_nbps_u(src, dest, dst_u, big_endian, output_bits, 0); for (i = dst_u; i < dstW - 7; i += 8) { v = vec_vsx_ld(0, (const uint16_t *) &src[i]); v = vec_add(v, vadd); v = vec_sr(v, vshift); v = vec_min(v, vlargest); v = vec_rl(v, vswap); vec_st(v, 0, &dest[i]); } yuv2plane1_nbps_u(src, dest, dstW, big_endian, output_bits, i); } static void yuv2planeX_nbps_u(const int16_t *filter, int filterSize, const int16_t **src, uint16_t *dest, int dstW, int big_endian, int output_bits, int start) { int i; int shift = 11 + 16 - output_bits; for (i = start; i < dstW; i++) { int val = 1 << (shift - 1); int j; for (j = 0; j < filterSize; j++) val += src[j][i] * filter[j]; output_pixel(&dest[i], val); } } static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize, const int16_t **src, uint16_t *dest, int dstW, int big_endian, int output_bits) { const int dst_u = -(uintptr_t)dest & 7; const int shift = 11 + 16 - output_bits; const int add = (1 << (shift - 1)); const int clip = (1 << output_bits) - 1; const uint16_t swap = big_endian ? 8 : 0; const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift}; const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap}; const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip}; const vector int16_t vzero = vec_splat_s16(0); const vector uint8_t vperm = (vector uint8_t) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15}; vector int16_t vfilter[MAX_FILTER_SIZE], vin; vector uint16_t v; vector uint32_t vleft, vright, vtmp; int i, j; for (i = 0; i < filterSize; i++) { vfilter[i] = (vector int16_t) {filter[i], filter[i], filter[i], filter[i], filter[i], filter[i], filter[i], filter[i]}; } yuv2planeX_nbps_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0); for (i = dst_u; i < dstW - 7; i += 8) { vleft = vright = vadd; for (j = 0; j < filterSize; j++) { vin = vec_vsx_ld(0, &src[j][i]); vtmp = (vector uint32_t) vec_mule(vin, vfilter[j]); vleft = vec_add(vleft, vtmp); vtmp = (vector uint32_t) vec_mulo(vin, vfilter[j]); vright = vec_add(vright, vtmp); } vleft = vec_sra(vleft, vshift); vright = vec_sra(vright, vshift); v = vec_packsu(vleft, vright); v = (vector uint16_t) vec_max((vector int16_t) v, vzero); v = vec_min(v, vlargest); v = vec_rl(v, vswap); v = vec_perm(v, v, vperm); vec_st(v, 0, &dest[i]); } yuv2planeX_nbps_u(filter, filterSize, src, dest, dstW, big_endian, output_bits, i); } #undef output_pixel #define output_pixel(pos, val, bias, signedness) \ if (big_endian) { \ AV_WB16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \ } else { \ AV_WL16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \ } static void yuv2plane1_16_u(const int32_t *src, uint16_t *dest, int dstW, int big_endian, int output_bits, int start) { int i; const int shift = 3; for (i = start; i < dstW; i++) { int val = src[i] + (1 << (shift - 1)); output_pixel(&dest[i], val, 0, uint); } } static void yuv2plane1_16_vsx(const int32_t *src, uint16_t *dest, int dstW, int big_endian, int output_bits) { const int dst_u = -(uintptr_t)dest & 7; const int shift = 3; const int add = (1 << (shift - 1)); const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0); const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift); vector uint32_t v, v2; vector uint16_t vd; int i; yuv2plane1_16_u(src, dest, dst_u, big_endian, output_bits, 0); for (i = dst_u; i < dstW - 7; i += 8) { v = vec_vsx_ld(0, (const uint32_t *) &src[i]); v = vec_add(v, vadd); v = vec_sr(v, vshift); v2 = vec_vsx_ld(0, (const uint32_t *) &src[i + 4]); v2 = vec_add(v2, vadd); v2 = vec_sr(v2, vshift); vd = vec_packsu(v, v2); vd = vec_rl(vd, vswap); vec_st(vd, 0, &dest[i]); } yuv2plane1_16_u(src, dest, dstW, big_endian, output_bits, i); } #if HAVE_POWER8 static void yuv2planeX_16_u(const int16_t *filter, int filterSize, const int32_t **src, uint16_t *dest, int dstW, int big_endian, int output_bits, int start) { int i; int shift = 15; for (i = start; i < dstW; i++) { int val = 1 << (shift - 1); int j; /* range of val is [0,0x7FFFFFFF], so 31 bits, but with lanczos/spline * filters (or anything with negative coeffs, the range can be slightly * wider in both directions. To account for this overflow, we subtract * a constant so it always fits in the signed range (assuming a * reasonable filterSize), and re-add that at the end. */ val -= 0x40000000; for (j = 0; j < filterSize; j++) val += src[j][i] * (unsigned)filter[j]; output_pixel(&dest[i], val, 0x8000, int); } } static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize, const int32_t **src, uint16_t *dest, int dstW, int big_endian, int output_bits) { const int dst_u = -(uintptr_t)dest & 7; const int shift = 15; const int bias = 0x8000; const int add = (1 << (shift - 1)) - 0x40000000; const uint16_t swap = big_endian ? 8 : 0; const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift}; const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap}; const vector uint16_t vbias = (vector uint16_t) {bias, bias, bias, bias, bias, bias, bias, bias}; vector int32_t vfilter[MAX_FILTER_SIZE]; vector uint16_t v; vector uint32_t vleft, vright, vtmp; vector int32_t vin32l, vin32r; int i, j; for (i = 0; i < filterSize; i++) { vfilter[i] = (vector int32_t) {filter[i], filter[i], filter[i], filter[i]}; } yuv2planeX_16_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0); for (i = dst_u; i < dstW - 7; i += 8) { vleft = vright = vadd; for (j = 0; j < filterSize; j++) { vin32l = vec_vsx_ld(0, &src[j][i]); vin32r = vec_vsx_ld(0, &src[j][i + 4]); vtmp = (vector uint32_t) vec_mul(vin32l, vfilter[j]); vleft = vec_add(vleft, vtmp); vtmp = (vector uint32_t) vec_mul(vin32r, vfilter[j]); vright = vec_add(vright, vtmp); } vleft = vec_sra(vleft, vshift); vright = vec_sra(vright, vshift); v = (vector uint16_t) vec_packs((vector int32_t) vleft, (vector int32_t) vright); v = vec_add(v, vbias); v = vec_rl(v, vswap); vec_st(v, 0, &dest[i]); } yuv2planeX_16_u(filter, filterSize, src, dest, dstW, big_endian, output_bits, i); } #endif /* HAVE_POWER8 */ #define yuv2NBPS(bits, BE_LE, is_be, template_size, typeX_t) \ yuv2NBPS1(bits, BE_LE, is_be, template_size, typeX_t) \ yuv2NBPSX(bits, BE_LE, is_be, template_size, typeX_t) #define yuv2NBPS1(bits, BE_LE, is_be, template_size, typeX_t) \ static void yuv2plane1_ ## bits ## BE_LE ## _vsx(const int16_t *src, \ uint8_t *dest, int dstW, \ const uint8_t *dither, int offset) \ { \ yuv2plane1_ ## template_size ## _vsx((const typeX_t *) src, \ (uint16_t *) dest, dstW, is_be, bits); \ } #define yuv2NBPSX(bits, BE_LE, is_be, template_size, typeX_t) \ static void yuv2planeX_ ## bits ## BE_LE ## _vsx(const int16_t *filter, int filterSize, \ const int16_t **src, uint8_t *dest, int dstW, \ const uint8_t *dither, int offset)\ { \ yuv2planeX_## template_size ## _vsx(filter, \ filterSize, (const typeX_t **) src, \ (uint16_t *) dest, dstW, is_be, bits); \ } yuv2NBPS( 9, BE, 1, nbps, int16_t) yuv2NBPS( 9, LE, 0, nbps, int16_t) yuv2NBPS(10, BE, 1, nbps, int16_t) yuv2NBPS(10, LE, 0, nbps, int16_t) yuv2NBPS(12, BE, 1, nbps, int16_t) yuv2NBPS(12, LE, 0, nbps, int16_t) yuv2NBPS(14, BE, 1, nbps, int16_t) yuv2NBPS(14, LE, 0, nbps, int16_t) yuv2NBPS1(16, BE, 1, 16, int32_t) yuv2NBPS1(16, LE, 0, 16, int32_t) #if HAVE_POWER8 yuv2NBPSX(16, BE, 1, 16, int32_t) yuv2NBPSX(16, LE, 0, 16, int32_t) #endif #endif /* !HAVE_BIGENDIAN */ #endif /* HAVE_VSX */ av_cold void ff_sws_init_swscale_vsx(SwsContext *c) { #if HAVE_VSX enum AVPixelFormat dstFormat = c->dstFormat; const int cpu_flags = av_get_cpu_flags(); if (!(cpu_flags & AV_CPU_FLAG_VSX)) return; #if !HAVE_BIGENDIAN if (c->srcBpc == 8 && c->dstBpc <= 14) { c->hyScale = c->hcScale = hScale_real_vsx; } if (!is16BPS(dstFormat) && !isNBPS(dstFormat) && dstFormat != AV_PIX_FMT_NV12 && dstFormat != AV_PIX_FMT_NV21 && dstFormat != AV_PIX_FMT_GRAYF32BE && dstFormat != AV_PIX_FMT_GRAYF32LE && !c->needAlpha) { c->yuv2planeX = yuv2planeX_vsx; } #endif if (!(c->flags & (SWS_BITEXACT | SWS_FULL_CHR_H_INT)) && !c->needAlpha) { switch (c->dstBpc) { case 8: c->yuv2plane1 = yuv2plane1_8_vsx; break; #if !HAVE_BIGENDIAN case 9: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_9BE_vsx : yuv2plane1_9LE_vsx; c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_9BE_vsx : yuv2planeX_9LE_vsx; break; case 10: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_10BE_vsx : yuv2plane1_10LE_vsx; c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_10BE_vsx : yuv2planeX_10LE_vsx; break; case 12: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_12BE_vsx : yuv2plane1_12LE_vsx; c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_12BE_vsx : yuv2planeX_12LE_vsx; break; case 14: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_14BE_vsx : yuv2plane1_14LE_vsx; c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_14BE_vsx : yuv2planeX_14LE_vsx; break; case 16: c->yuv2plane1 = isBE(dstFormat) ? yuv2plane1_16BE_vsx : yuv2plane1_16LE_vsx; #if HAVE_POWER8 if (cpu_flags & AV_CPU_FLAG_POWER8) { c->yuv2planeX = isBE(dstFormat) ? yuv2planeX_16BE_vsx : yuv2planeX_16LE_vsx; } #endif /* HAVE_POWER8 */ break; #endif /* !HAVE_BIGENDIAN */ } } #endif /* HAVE_VSX */ }