/* * Copyright (c) 2016 Ronald S. Bultje * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "colorspace.h" void ff_matrix_invert_3x3(const double in[3][3], double out[3][3]) { double m00 = in[0][0], m01 = in[0][1], m02 = in[0][2], m10 = in[1][0], m11 = in[1][1], m12 = in[1][2], m20 = in[2][0], m21 = in[2][1], m22 = in[2][2]; int i, j; double det; out[0][0] = (m11 * m22 - m21 * m12); out[0][1] = -(m01 * m22 - m21 * m02); out[0][2] = (m01 * m12 - m11 * m02); out[1][0] = -(m10 * m22 - m20 * m12); out[1][1] = (m00 * m22 - m20 * m02); out[1][2] = -(m00 * m12 - m10 * m02); out[2][0] = (m10 * m21 - m20 * m11); out[2][1] = -(m00 * m21 - m20 * m01); out[2][2] = (m00 * m11 - m10 * m01); det = m00 * out[0][0] + m10 * out[0][1] + m20 * out[0][2]; det = 1.0 / det; for (i = 0; i < 3; i++) { for (j = 0; j < 3; j++) out[i][j] *= det; } } void ff_matrix_mul_3x3(double dst[3][3], const double src1[3][3], const double src2[3][3]) { int m, n; for (m = 0; m < 3; m++) for (n = 0; n < 3; n++) dst[m][n] = src2[m][0] * src1[0][n] + src2[m][1] * src1[1][n] + src2[m][2] * src1[2][n]; } /* * see e.g. http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html */ void ff_fill_rgb2xyz_table(const struct PrimaryCoefficients *coeffs, const struct WhitepointCoefficients *wp, double rgb2xyz[3][3]) { double i[3][3], sr, sg, sb, zw; rgb2xyz[0][0] = coeffs->xr / coeffs->yr; rgb2xyz[0][1] = coeffs->xg / coeffs->yg; rgb2xyz[0][2] = coeffs->xb / coeffs->yb; rgb2xyz[1][0] = rgb2xyz[1][1] = rgb2xyz[1][2] = 1.0; rgb2xyz[2][0] = (1.0 - coeffs->xr - coeffs->yr) / coeffs->yr; rgb2xyz[2][1] = (1.0 - coeffs->xg - coeffs->yg) / coeffs->yg; rgb2xyz[2][2] = (1.0 - coeffs->xb - coeffs->yb) / coeffs->yb; ff_matrix_invert_3x3(rgb2xyz, i); zw = 1.0 - wp->xw - wp->yw; sr = i[0][0] * wp->xw + i[0][1] * wp->yw + i[0][2] * zw; sg = i[1][0] * wp->xw + i[1][1] * wp->yw + i[1][2] * zw; sb = i[2][0] * wp->xw + i[2][1] * wp->yw + i[2][2] * zw; rgb2xyz[0][0] *= sr; rgb2xyz[0][1] *= sg; rgb2xyz[0][2] *= sb; rgb2xyz[1][0] *= sr; rgb2xyz[1][1] *= sg; rgb2xyz[1][2] *= sb; rgb2xyz[2][0] *= sr; rgb2xyz[2][1] *= sg; rgb2xyz[2][2] *= sb; }