internal.h does not depend on video.h (and should not depend on it)
and therefore should not include video.h at all; instead all users
of video.h should include it directly.
Doing so also avoids unnecessary video.h inclusions in files that
don't need it, like most audio filters.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
On 64 bit Operating System, sizeof(ScaleVulkanContext):
reduce from 2400 to 2392 on Linux
reduce from 2416 to 2408 on Windows
Signed-off-by: Wu Jianhua <jianhua.wu@intel.com>
The issue is that libavfilter depends on libavcodec, and when doing a
static build, if libavcodec also includes "libavfilter/vulkan.c", then
during link-time, compiling programs will fail as there would be multiple
definitions of the same symbols in both libavfilter and libavcodec's
object files.
Linkers are, however, more permitting if both files that include
a common file that's used as a template are one-to-one identical.
Hence, to make both files the same in the future, export all avfilter
specific functions to a separate file.
There is some work in progress to make templated files like this be
compiled only once, so this is not a long-term solution.
This also removes a macro that could be used to toggle SPIRV compilation
capability on #include-time, as this could cause the files to be different.
Finally, this is as close to usable as it gets for glslang.
Much faster to compile as well, and eliminates the need for a C++
compiler, which is great.
Also, changes to the resource limits won't break users, as we
can use designated initializers in C90.
This simplifies and makes queue family picking simpler and more robust.
The requirements on the device context are relaxed. They made no sense
in the first place.
The video encode/decode extension is still in beta, at least on paper,
but I really doubt they'd change needing a separate queue family.
If one looks at the many query_formats callbacks in existence,
one will immediately recognize that there is one type of default
callback for video and a slightly different default callback for
audio: It is "return ff_set_common_formats_from_list(ctx, pix_fmts);"
for video with a filter-specific pix_fmts list. For audio, it is
the same with a filter-specific sample_fmts list together with
ff_set_common_all_samplerates() and ff_set_common_all_channel_counts().
This commit allows to remove the boilerplate query_formats callbacks
by replacing said callback with a union consisting the old callback
and pointers for pixel and sample format arrays. For the not uncommon
case in which these lists only contain a single entry (besides the
sentinel) enum AVPixelFormat and enum AVSampleFormat fields are also
added to the union to store them directly in the AVFilter,
thereby avoiding a relocation.
The state of said union will be contained in a new, dedicated AVFilter
field (the nb_inputs and nb_outputs fields have been shrunk to uint8_t
in order to create a hole for this new field; this is no problem, as
the maximum of all the nb_inputs is four; for nb_outputs it is only
two).
The state's default value coincides with the earlier default of
query_formats being unset, namely that the filter accepts all formats
(and also sample rates and channel counts/layouts for audio)
provided that these properties agree coincide for all inputs and
outputs.
By using different union members for audio and video filters
the type-unsafety of using the same functions for audio and video
lists will furthermore be more confined to formats.c than before.
When the new fields are used, they will also avoid allocations:
Currently something nearly equivalent to ff_default_query_formats()
is called after every successful call to a query_formats callback;
yet in the common case that the newly allocated AVFilterFormats
are not used at all (namely if there are no free links) these newly
allocated AVFilterFormats are freed again without ever being used.
Filters no longer using the callback will not exhibit this any more.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, an AVFilter's lists of input and output AVFilterPads
were terminated by a sentinel and the only way to get the length
of these lists was by using avfilter_pad_count(). This has two
drawbacks: first, sizeof(AVFilterPad) is not negligible
(i.e. 64B on 64bit systems); second, getting the size involves
a function call instead of just reading the data.
This commit therefore changes this. The sentinels are removed and new
private fields nb_inputs and nb_outputs are added to AVFilter that
contain the number of elements of the respective AVFilterPad array.
Given that AVFilter.(in|out)puts are the only arrays of zero-terminated
AVFilterPads an API user has access to (AVFilterContext.(in|out)put_pads
are not zero-terminated and they already have a size field) the argument
to avfilter_pad_count() is always one of these lists, so it just has to
find the filter the list belongs to and read said number. This is slower
than before, but a replacement function that just reads the internal numbers
that users are expected to switch to will be added soon; and furthermore,
avfilter_pad_count() is probably never called in hot loops anyway.
This saves about 49KiB from the binary; notice that these sentinels are
not in .bss despite being zeroed: they are in .data.rel.ro due to the
non-sentinels.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible now that the next-API is gone.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
We need at least a few bits of entropy to determine the start index of each
queue, in order to let filters run in parallel as much as possible, and
rand() is not thread safe and disrupts any external API's usage of rand,
so instead replace it with av_get_random_seed.
While it has more overhead than rand, we only run it once per filter upon init.