As .rodata isn't one of the default created sections for COFF, it was
created as a read-write data section. By using the default .rdata
section name for COFF, it automatically becomes a read-only data section.
The existing ".section .rodata" works as intended for ELF though.
This is based on an original patch and diagnose by Tom Tan
<Tom.Tan@microsoft.com>.
Signed-off-by: Martin Storsjö <martin@martin.st>
This was marked as deprecated (but only in the doxygen, not with an
actual deprecation attribute) in 81c623fae0 in 2011, but was
undeprecated in ad1ee5fa7.
Signed-off-by: Martin Storsjö <martin@martin.st>
Prior to Xcode 9.3, the clang built-in assembler didn't support
altmacro, and gas-preprocessor was used for assembling for arm/darwin.
For thumb functions, gas-preprocessor took care of adding the .thumb_func
directives, but when now being able to assemble without gas-preprocessor,
we need to add these directives ourselves.
Signed-off-by: Martin Storsjö <martin@martin.st>
Variable 'ret' hasn't been initialized,thus introducing a random
hwupload failure regression due to qsv session uninitialized.
Signed-off-by: Zhong Li <zhong.li@intel.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Removing unused VPP sessions by initializing only when used in order to help
reduce CPU utilization.
Thanks to Maxym for the guidance.
Signed-off-by: Joe Olivas <joseph.k.olivas@intel.com>
Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Remove the wincrypt API calls since we don't support XP anymore and
bcrypt is available since Vista, even on Windows Store builds.
Signed-off-by: Martin Storsjö <martin@martin.st>
This is the same combination of .section directives as used in
aarch64/asm.S.
Since Xcode 9.3, the bundled clang supports altmacro and doesn't
require using gas-preprocessor any longer.
Signed-off-by: Martin Storsjö <martin@martin.st>
Per MediaSDK documentation, it requires width/height to 16 alignment.
Without this patch, hwupload pipeline may fail if 16 alignment is
not met. Although this patch also apply 16 alignment to qsv encoder/decoder,
it will not bring any side-effect to them as they are already aligned.
Signed-off-by: Ruiling Song <ruiling.song@intel.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The PicStruct is required by MediaSDK, so give a default value.
hwupload does not work without this.
Signed-off-by: Ruiling Song <ruiling.song@intel.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This attribute is supported for this architecture in MSVC as well
(but produces errors if used for 32 bit x86).
Signed-off-by: Martin Storsjö <martin@martin.st>
It is benefit to diagnose issues related to different libmfx version.
Signed-off-by: Zhong Li <zhong.li@intel.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The extra space got included as part of the expansion of ELF, which
later interfered with gas-preprocessor which earlier only stripped out
leftover lines starting with '#' if the line started with that char.
Signed-off-by: Martin Storsjö <martin@martin.st>
We currently only have exported data symbols within libavcodec, but
the concept is easy to extend to other libraries if necessary.
The attribute declaration needs to be in a private header though,
since we can't use CONFIG_SHARED in public installed headers.
Signed-off-by: Martin Storsjö <martin@martin.st>
The toolchain for this target is unmaintained since many years.
While it has been continuously build tested on fate, it hasn't
actually been tested at runtime since many, many years (and back
then, only a few codecs in libavcodec were tested).
So far, keeping support for it has been mostly effortless, but
the compiler does seem to have issues with dllimported data symbols,
ending up as internal compiler errors in some cases. Instead of
jumping through further hoops to work around that, just remove the
target.
Signed-off-by: Martin Storsjö <martin@martin.st>
On windows, the offset for the relocation doesn't get stored in
the relocation itself, but as an unsigned immediate in the opcode.
Therefore, negative offsets has to be handled via a separate sub
instruction, just as on MachO.
Signed-off-by: Martin Storsjö <martin@martin.st>
Black isn't always just memset(ptr, 0, size). Limited YUV in particular
requires relatively non-obvious values, and filling a frame with
repeating 0 bytes is disallowed in some contexts. With component sizes
larger than 8 or packed YUV, this can become relatively complicated. So
having a generic function for this seems helpful.
In order to handle the complex cases in a generic way without destroying
performance, this code attempts to compute a black pixel, and then uses
that value to clear the image data quickly by using a function like
memset.
Common cases like yuv410p10 or rgba can't be handled with a simple
memset, so there is some code to fill memory with 2/4/8 byte patterns.
For the remaining cases, a generic slow fallback is used.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
If using the winstore compat library, a fallback LoadLibrary
function does exist, that only calls LoadPackagedLibrary though
(which doesn't work for dynamically loading d3d11 DLLs).
Therefore explicitly check the targeted API family instead.
Make this check a reusable HAVE_* component which other parts
of the libraries can check when necessary as well.
Signed-off-by: Martin Storsjö <martin@martin.st>
Some devices (some phones, apparently) will support only this opaque
format. Of course this won't work with CLI, because copying data
directly is not supported.
Automatic frame allocation (setting AVCodecContext.hw_device_ctx) does
not support this mode, even if it's the only supported mode. But since
opaque surfaces are generally less useful, that's probably ok.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Makes dealing with formats that can not be used for staging textures
easier (DXGI_FORMAT_420_OPAQUE). It also saves memory if the staging
texture is never needed, so this is a good thing.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
It appears in this case, frames_ininit is called twice (once by
av_hwframe_ctx_init(), and again by unreffing the frames ctx ref).
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
When targeting the UWP API subset, the LoadLibrary function is not
available (and the fallback, LoadPackagedLibrary, can't be used to
load system DLLs). In these cases, link directly to the functions
in the DLLs instead of trying to load them dynamically at runtime.
Signed-off-by: Martin Storsjö <martin@martin.st>
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
To be used with the new d3d11 hwaccel decode API.
With the new hwaccel API, we don't want surfaces to depend on the
decoder (other than the required dimension and format). The old D3D11VA
pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the
decoder configuration, and thus is incompatible with the new hwaccel
API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D
and an index. It's simpler and compatible with the new hwaccel API.
The introduced hwcontext supports only the new pixfmt.
Frame upload code untested.
Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with
heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>