Revert "aac_latm_dec: use aac context and aac m4ac"

This reverts commit 36864ac354 since it
breaks LATM decoding in ffplay.
This commit is contained in:
Janne Grunau 2011-04-05 12:21:50 +02:00
parent f4f05c459c
commit d6f66edd65
1 changed files with 2 additions and 2 deletions

View File

@ -2250,6 +2250,7 @@ static int latm_decode_audio_specific_config(struct LATMContext *latmctx,
GetBitContext *gb)
{
AVCodecContext *avctx = latmctx->aac_ctx.avctx;
MPEG4AudioConfig m4ac;
int config_start_bit = get_bits_count(gb);
int bits_consumed, esize;
@ -2259,8 +2260,7 @@ static int latm_decode_audio_specific_config(struct LATMContext *latmctx,
return AVERROR_INVALIDDATA;
} else {
bits_consumed =
decode_audio_specific_config(&latmctx->aac_ctx, avctx,
&latmctx->aac_ctx.m4ac,
decode_audio_specific_config(NULL, avctx, &m4ac,
gb->buffer + (config_start_bit / 8),
get_bits_left(gb) / 8);