lavfi/vf_libplacebo: switch to new gamut mapping API

Upstream deprecated the old ad-hoc, enum/intent-based gamut mapping API
and added a new API based on colorimetrically accurate gamut mapping
functions.

The relevant change for us is the addition of several new modes, as well
as deprecation of the old options. Update the documentation accordingly.
This commit is contained in:
Niklas Haas 2023-05-21 13:35:35 +02:00
parent f66280182a
commit d637f20f05
2 changed files with 92 additions and 41 deletions

View File

@ -16353,37 +16353,36 @@ gamut-mapping when dealing with mismatches between wide-gamut or HDR content.
In general, libplacebo relies on accurate source tagging and mastering display
gamut information to produce the best results.
@table @option
@item intent
Rendering intent to use when adapting between different primary color gamuts
(after tone-mapping).
@table @samp
@item perceptual
Perceptual gamut mapping. Currently equivalent to relative colorimetric.
@item relative
Relative colorimetric. This is the default.
@item absolute
Absolute colorimetric.
@item saturation
Saturation mapping. Forcibly stretches the source gamut to the target gamut.
@end table
@item gamut_mode
How to handle out-of-gamut colors that can occur as a result of colorimetric
gamut mapping.
@table @samp
@item clip
Do nothing, simply clip out-of-range colors to the RGB volume. This is the
default.
@item warn
Highlight out-of-gamut pixels (by coloring them pink).
@item darken
Linearly reduces content brightness to preserves saturated details, followed by
clipping the remaining out-of-gamut colors. As the name implies, this makes
everything darker, but provides a good balance between preserving details and
colors.
Do nothing, simply clip out-of-range colors to the RGB volume. Low quality but
extremely fast.
@item perceptual
Perceptually soft-clip colors to the gamut volume. This is the default.
@item relative
Relative colorimetric hard-clip. Similar to @code{perceptual} but without
the soft knee.
@item saturation
Saturation mapping, maps primaries directly to primaries in RGB space.
Not recommended except for artificial computer graphics for which a bright,
saturated display is desired.
@item absolute
Absolute colorimetric hard-clip. Performs no adjustment of the white point.
@item desaturate
Hard-desaturates out-of-gamut colors towards white, while preserving the
luminance. Has a tendency to shift colors.
luminance. Has a tendency to distort the visual appearance of bright objects.
@item darken
Linearly reduces content brightness to preserves saturated details, followed by
clipping the remaining out-of-gamut colors.
@item warn
Highlight out-of-gamut pixels (by inverting/marking them).
@item linear
Linearly reduces chromaticity of the entire image to make it fit within the
target color volume. Be careful when using this on BT.2020 sources without
proper mastering metadata, as doing so will lead to excessive desaturation.
@end table
@item tonemapping

View File

@ -56,6 +56,19 @@ enum {
TONE_MAP_COUNT,
};
enum {
GAMUT_MAP_CLIP,
GAMUT_MAP_PERCEPTUAL,
GAMUT_MAP_RELATIVE,
GAMUT_MAP_SATURATION,
GAMUT_MAP_ABSOLUTE,
GAMUT_MAP_DESATURATE,
GAMUT_MAP_DARKEN,
GAMUT_MAP_HIGHLIGHT,
GAMUT_MAP_LINEAR,
GAMUT_MAP_COUNT,
};
static const char *const var_names[] = {
"in_w", "iw", ///< width of the input video frame
"in_h", "ih", ///< height of the input video frame
@ -188,7 +201,6 @@ typedef struct LibplaceboContext {
/* pl_color_map_params */
struct pl_color_map_params color_map_params;
int intent;
int gamut_mode;
int tonemapping;
float tonemapping_param;
@ -204,6 +216,7 @@ typedef struct LibplaceboContext {
int gamut_warning;
int gamut_clipping;
int force_icc_lut;
int intent;
#endif
/* pl_dither_params */
@ -274,6 +287,34 @@ static const struct pl_tone_map_function *pl_get_tonemapping_func(int tm) {
}
}
static void set_gamut_mode(struct pl_color_map_params *p, int gamut_mode)
{
switch (gamut_mode) {
#if PL_API_VER >= 269
case GAMUT_MAP_CLIP: p->gamut_mapping = &pl_gamut_map_clip; return;
case GAMUT_MAP_PERCEPTUAL: p->gamut_mapping = &pl_gamut_map_perceptual; return;
case GAMUT_MAP_RELATIVE: p->gamut_mapping = &pl_gamut_map_relative; return;
case GAMUT_MAP_SATURATION: p->gamut_mapping = &pl_gamut_map_saturation; return;
case GAMUT_MAP_ABSOLUTE: p->gamut_mapping = &pl_gamut_map_absolute; return;
case GAMUT_MAP_DESATURATE: p->gamut_mapping = &pl_gamut_map_desaturate; return;
case GAMUT_MAP_DARKEN: p->gamut_mapping = &pl_gamut_map_darken; return;
case GAMUT_MAP_HIGHLIGHT: p->gamut_mapping = &pl_gamut_map_highlight; return;
case GAMUT_MAP_LINEAR: p->gamut_mapping = &pl_gamut_map_linear; return;
#else
case GAMUT_MAP_RELATIVE: p->intent = PL_INTENT_RELATIVE_COLORIMETRIC; return;
case GAMUT_MAP_SATURATION: p->intent = PL_INTENT_SATURATION; return;
case GAMUT_MAP_ABSOLUTE: p->intent = PL_INTENT_ABSOLUTE_COLORIMETRIC; return;
case GAMUT_MAP_DESATURATE: p->gamut_mode = PL_GAMUT_DESATURATE; return;
case GAMUT_MAP_DARKEN: p->gamut_mode = PL_GAMUT_DARKEN; return;
case GAMUT_MAP_HIGHLIGHT: p->gamut_mode = PL_GAMUT_WARN; return;
/* Use defaults for all other cases */
default: return;
#endif
}
av_assert0(0);
};
static int parse_shader(AVFilterContext *avctx, const void *shader, size_t len)
{
LibplaceboContext *s = avctx->priv;
@ -319,7 +360,7 @@ static int update_settings(AVFilterContext *ctx)
int err = 0;
LibplaceboContext *s = ctx->priv;
enum pl_tone_map_mode tonemapping_mode = s->tonemapping_mode;
enum pl_gamut_mode gamut_mode = s->gamut_mode;
int gamut_mode = s->gamut_mode;
uint8_t color_rgba[4];
RET(av_parse_color(color_rgba, s->fillcolor, -1, s));
@ -338,10 +379,16 @@ static int update_settings(AVFilterContext *ctx)
}
}
switch (s->intent) {
case PL_INTENT_SATURATION: gamut_mode = GAMUT_MAP_SATURATION; break;
case PL_INTENT_RELATIVE_COLORIMETRIC: gamut_mode = GAMUT_MAP_RELATIVE; break;
case PL_INTENT_ABSOLUTE_COLORIMETRIC: gamut_mode = GAMUT_MAP_ABSOLUTE; break;
}
if (s->gamut_warning)
gamut_mode = PL_GAMUT_WARN;
gamut_mode = GAMUT_MAP_HIGHLIGHT;
if (s->gamut_clipping)
gamut_mode = PL_GAMUT_DESATURATE;
gamut_mode = GAMUT_MAP_DESATURATE;
#endif
s->deband_params = *pl_deband_params(
@ -368,8 +415,6 @@ static int update_settings(AVFilterContext *ctx)
);
s->color_map_params = *pl_color_map_params(
.intent = s->intent,
.gamut_mode = gamut_mode,
.tone_mapping_function = pl_get_tonemapping_func(s->tonemapping),
.tone_mapping_param = s->tonemapping_param,
.tone_mapping_mode = tonemapping_mode,
@ -378,6 +423,8 @@ static int update_settings(AVFilterContext *ctx)
.lut_size = s->tonemapping_lut_size,
);
set_gamut_mode(&s->color_map_params, gamut_mode);
s->dither_params = *pl_dither_params(
.method = s->dithering,
.lut_size = s->dither_lut_size,
@ -1155,16 +1202,16 @@ static const AVOption libplacebo_options[] = {
{ "scene_threshold_high", "Scene change high threshold", OFFSET(scene_high), AV_OPT_TYPE_FLOAT, {.dbl = 10.0}, -1.0, 100.0, DYNAMIC },
{ "overshoot", "Tone-mapping overshoot margin", OFFSET(overshoot), AV_OPT_TYPE_FLOAT, {.dbl = 0.05}, 0.0, 1.0, DYNAMIC },
{ "intent", "Rendering intent", OFFSET(intent), AV_OPT_TYPE_INT, {.i64 = PL_INTENT_RELATIVE_COLORIMETRIC}, 0, 3, DYNAMIC, "intent" },
{ "perceptual", "Perceptual", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_PERCEPTUAL}, 0, 0, STATIC, "intent" },
{ "relative", "Relative colorimetric", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_RELATIVE_COLORIMETRIC}, 0, 0, STATIC, "intent" },
{ "absolute", "Absolute colorimetric", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_ABSOLUTE_COLORIMETRIC}, 0, 0, STATIC, "intent" },
{ "saturation", "Saturation mapping", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_SATURATION}, 0, 0, STATIC, "intent" },
{ "gamut_mode", "Gamut-mapping mode", OFFSET(gamut_mode), AV_OPT_TYPE_INT, {.i64 = PL_GAMUT_CLIP}, 0, PL_GAMUT_MODE_COUNT - 1, DYNAMIC, "gamut_mode" },
{ "clip", "Hard-clip gamut boundary", 0, AV_OPT_TYPE_CONST, {.i64 = PL_GAMUT_CLIP}, 0, 0, STATIC, "gamut_mode" },
{ "warn", "Highlight out-of-gamut colors", 0, AV_OPT_TYPE_CONST, {.i64 = PL_GAMUT_WARN}, 0, 0, STATIC, "gamut_mode" },
{ "darken", "Darken image to fit gamut", 0, AV_OPT_TYPE_CONST, {.i64 = PL_GAMUT_DARKEN}, 0, 0, STATIC, "gamut_mode" },
{ "desaturate", "Colorimetrically desaturate colors", 0, AV_OPT_TYPE_CONST, {.i64 = PL_GAMUT_DESATURATE}, 0, 0, STATIC, "gamut_mode" },
{ "gamut_mode", "Gamut-mapping mode", OFFSET(gamut_mode), AV_OPT_TYPE_INT, {.i64 = GAMUT_MAP_PERCEPTUAL}, 0, GAMUT_MAP_COUNT - 1, DYNAMIC, "gamut_mode" },
{ "clip", "Hard-clip (RGB per-channel)", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_CLIP}, 0, 0, STATIC, "gamut_mode" },
{ "perceptual", "Colorimetric soft clipping", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_PERCEPTUAL}, 0, 0, STATIC, "gamut_mode" },
{ "relative", "Relative colorimetric clipping", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_RELATIVE}, 0, 0, STATIC, "gamut_mode" },
{ "saturation", "Saturation mapping (RGB -> RGB)", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_SATURATION}, 0, 0, STATIC, "gamut_mode" },
{ "absolute", "Absolute colorimetric clipping", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_ABSOLUTE}, 0, 0, STATIC, "gamut_mode" },
{ "desaturate", "Colorimetrically desaturate colors towards white", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_DESATURATE}, 0, 0, STATIC, "gamut_mode" },
{ "darken", "Colorimetric clip with bias towards darkening image to fit gamut", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_DARKEN}, 0, 0, STATIC, "gamut_mode" },
{ "warn", "Highlight out-of-gamut colors", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_HIGHLIGHT}, 0, 0, STATIC, "gamut_mode" },
{ "linear", "Linearly reduce chromaticity to fit gamut", 0, AV_OPT_TYPE_CONST, {.i64 = GAMUT_MAP_LINEAR}, 0, 0, STATIC, "gamut_mode" },
{ "tonemapping", "Tone-mapping algorithm", OFFSET(tonemapping), AV_OPT_TYPE_INT, {.i64 = TONE_MAP_AUTO}, 0, TONE_MAP_COUNT - 1, DYNAMIC, "tonemap" },
{ "auto", "Automatic selection", 0, AV_OPT_TYPE_CONST, {.i64 = TONE_MAP_AUTO}, 0, 0, STATIC, "tonemap" },
{ "clip", "No tone mapping (clip", 0, AV_OPT_TYPE_CONST, {.i64 = TONE_MAP_CLIP}, 0, 0, STATIC, "tonemap" },
@ -1196,7 +1243,12 @@ static const AVOption libplacebo_options[] = {
{ "desaturation_strength", "Desaturation strength", OFFSET(desat_str), AV_OPT_TYPE_FLOAT, {.dbl = -1.0}, -1.0, 1.0, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
{ "desaturation_exponent", "Desaturation exponent", OFFSET(desat_exp), AV_OPT_TYPE_FLOAT, {.dbl = -1.0}, -1.0, 10.0, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
{ "gamut_warning", "Highlight out-of-gamut colors", OFFSET(gamut_warning), AV_OPT_TYPE_BOOL, {.i64 = 0}, 0, 1, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
{ "gamut_clipping", "Enable colorimetric gamut clipping", OFFSET(gamut_clipping), AV_OPT_TYPE_BOOL, {.i64 = 0}, 0, 1, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
{ "gamut_clipping", "Enable desaturating colorimetric gamut clipping", OFFSET(gamut_clipping), AV_OPT_TYPE_BOOL, {.i64 = 0}, 0, 1, DYNAMIC | AV_OPT_FLAG_DEPRECATED },
{ "intent", "Rendering intent", OFFSET(intent), AV_OPT_TYPE_INT, {.i64 = PL_INTENT_PERCEPTUAL}, 0, 3, DYNAMIC | AV_OPT_FLAG_DEPRECATED, "intent" },
{ "perceptual", "Perceptual", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_PERCEPTUAL}, 0, 0, STATIC, "intent" },
{ "relative", "Relative colorimetric", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_RELATIVE_COLORIMETRIC}, 0, 0, STATIC, "intent" },
{ "absolute", "Absolute colorimetric", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_ABSOLUTE_COLORIMETRIC}, 0, 0, STATIC, "intent" },
{ "saturation", "Saturation mapping", 0, AV_OPT_TYPE_CONST, {.i64 = PL_INTENT_SATURATION}, 0, 0, STATIC, "intent" },
#endif
{ "dithering", "Dither method to use", OFFSET(dithering), AV_OPT_TYPE_INT, {.i64 = PL_DITHER_BLUE_NOISE}, -1, PL_DITHER_METHOD_COUNT - 1, DYNAMIC, "dither" },