Fix cast of byte buffer to uint32 that was disregarding alignment

requirements.
Now calculates crc byte at a time until aligned, then continues with uint32
optimized calculation.
This fixes crashes during mlp decoding on sparc (at least, maybe others).

Originally committed as revision 19160 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Jeff Downs 2009-06-12 02:13:12 +00:00
parent be43ae6651
commit d468ff0fdf
1 changed files with 5 additions and 1 deletions

View File

@ -115,7 +115,10 @@ uint32_t av_crc(const AVCRC *ctx, uint32_t crc, const uint8_t *buffer, size_t le
const uint8_t *end= buffer+length;
#if !CONFIG_SMALL
if(!ctx[256])
if(!ctx[256]) {
while(((intptr_t) buffer & 3) && buffer < end)
crc = ctx[((uint8_t)crc) ^ *buffer++] ^ (crc >> 8);
while(buffer<end-3){
crc ^= le2me_32(*(const uint32_t*)buffer); buffer+=4;
crc = ctx[3*256 + ( crc &0xFF)]
@ -123,6 +126,7 @@ uint32_t av_crc(const AVCRC *ctx, uint32_t crc, const uint8_t *buffer, size_t le
^ctx[1*256 + ((crc>>16)&0xFF)]
^ctx[0*256 + ((crc>>24) )];
}
}
#endif
while(buffer<end)
crc = ctx[((uint8_t)crc) ^ *buffer++] ^ (crc >> 8);