mirror of https://git.ffmpeg.org/ffmpeg.git
avcodec/libmp3lame: add ABR support
Signed-off-by: Timothy Gu <timothygu99@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -785,7 +785,7 @@ The following options are supported by the libmp3lame wrapper. The
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@table @option
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@item b (@emph{-b})
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Set bitrate expressed in bits/s for CBR. LAME @code{bitrate} is
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Set bitrate expressed in bits/s for CBR or ABR. LAME @code{bitrate} is
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expressed in kilobits/s.
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@item q (@emph{-V})
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@ -807,6 +807,11 @@ has this enabled by default, but can be overriden by use
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Enable the encoder to use (on a frame by frame basis) either L/R
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stereo or mid/side stereo. Default value is 1.
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@item abr (@emph{--abr})
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Enable the encoder to use ABR when set to 1. The @command{lame}
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@option{--abr} sets the target bitrate, while this options only
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tells FFmpeg to use ABR still relies on @option{b} to set bitrate.
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@end table
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@section libopencore-amrnb
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@ -49,6 +49,7 @@ typedef struct LAMEContext {
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int buffer_size;
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int reservoir;
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int joint_stereo;
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int abr;
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float *samples_flt[2];
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AudioFrameQueue afq;
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AVFloatDSPContext fdsp;
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@ -119,8 +120,13 @@ static av_cold int mp3lame_encode_init(AVCodecContext *avctx)
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lame_set_VBR(s->gfp, vbr_default);
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lame_set_VBR_quality(s->gfp, avctx->global_quality / (float)FF_QP2LAMBDA);
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} else {
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if (avctx->bit_rate) // CBR
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lame_set_brate(s->gfp, avctx->bit_rate / 1000);
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if (avctx->bit_rate) {
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if (s->abr) { // ABR
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lame_set_VBR(s->gfp, vbr_abr);
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lame_set_VBR_mean_bitrate_kbps(s->gfp, avctx->bit_rate / 1000);
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} else // CBR
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lame_set_brate(s->gfp, avctx->bit_rate / 1000);
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}
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}
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/* do not get a Xing VBR header frame from LAME */
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@ -265,6 +271,7 @@ static int mp3lame_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
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static const AVOption options[] = {
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{ "reservoir", "use bit reservoir", OFFSET(reservoir), AV_OPT_TYPE_INT, { .i64 = 1 }, 0, 1, AE },
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{ "joint_stereo", "use joint stereo", OFFSET(joint_stereo), AV_OPT_TYPE_INT, { .i64 = 1 }, 0, 1, AE },
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{ "abr", "use ABR", OFFSET(abr), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, AE },
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{ NULL },
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};
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