From c78c60c3e8b3d8f5e3b27f9c8fd2481a2e7273ab Mon Sep 17 00:00:00 2001 From: Zane van Iperen Date: Wed, 14 Oct 2020 22:16:53 +1000 Subject: [PATCH] avcodec/adpcmenc: add "block_size" option Signed-off-by: Zane van Iperen --- libavcodec/adpcmenc.c | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) diff --git a/libavcodec/adpcmenc.c b/libavcodec/adpcmenc.c index 24bd31c4a9..1ca74abc82 100644 --- a/libavcodec/adpcmenc.c +++ b/libavcodec/adpcmenc.c @@ -22,6 +22,8 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ +#include "libavutil/opt.h" + #include "avcodec.h" #include "put_bits.h" #include "bytestream.h" @@ -49,6 +51,9 @@ typedef struct TrellisNode { } TrellisNode; typedef struct ADPCMEncodeContext { + AVClass *class; + int block_size; + ADPCMChannelStatus status[6]; TrellisPath *paths; TrellisNode *node_buf; @@ -69,6 +74,11 @@ static av_cold int adpcm_encode_init(AVCodecContext *avctx) return AVERROR(EINVAL); } + if (s->block_size & (s->block_size - 1)) { + av_log(avctx, AV_LOG_ERROR, "block size must be power of 2\n"); + return AVERROR(EINVAL); + } + if (avctx->trellis) { int frontier, max_paths; @@ -841,6 +851,27 @@ static const enum AVSampleFormat sample_fmts_p[] = { AV_SAMPLE_FMT_S16P, AV_SAMPLE_FMT_NONE }; +static const AVOption options[] = { + { + .name = "block_size", + .help = "set the block size", + .offset = offsetof(ADPCMEncodeContext, block_size), + .type = AV_OPT_TYPE_INT, + .default_val = {.i64 = BLKSIZE}, + .min = 32, + .max = 8192, /* Is this a reasonable upper limit? */ + .flags = AV_OPT_FLAG_ENCODING_PARAM | AV_OPT_FLAG_AUDIO_PARAM + }, + { NULL } +}; + +static const AVClass adpcm_encoder_class = { + .class_name = "ADPCM Encoder", + .item_name = av_default_item_name, + .option = options, + .version = LIBAVUTIL_VERSION_INT, +}; + #define ADPCM_ENCODER(id_, name_, sample_fmts_, capabilities_, long_name_) \ AVCodec ff_ ## name_ ## _encoder = { \ .name = #name_, \ @@ -854,6 +885,7 @@ AVCodec ff_ ## name_ ## _encoder = { \ .sample_fmts = sample_fmts_, \ .capabilities = capabilities_, \ .caps_internal = FF_CODEC_CAP_INIT_CLEANUP, \ + .priv_class = &adpcm_encoder_class, \ } ADPCM_ENCODER(AV_CODEC_ID_ADPCM_ARGO, adpcm_argo, sample_fmts_p, 0, "ADPCM Argonaut Games");