configure: Fix debugging on mingw-w64 with gdb

The relocation hack broke debugging on mingw-w64 when using gdb.  This
makes the reloc hack dependent on --disable-debug so it's still enabled
for release builds.

This is simply an immediate fix for the issue of broken debugging, we
should probably still look at the possibility of reverting it outright
if it proves to be more trouble than it's worth.  For now keeping it
enabled for release builds is a reasonable trade off.

Signed-off-by: Alex Smith <theryuu@warpsharp.info>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
Alex Smith 2016-03-29 01:30:50 -04:00 committed by Michael Niedermayer
parent cf925e0ac1
commit a677121cc5
1 changed files with 2 additions and 2 deletions

4
configure vendored
View File

@ -4634,9 +4634,9 @@ case $target_os in
# however ld then forgets what the entry point should be (oops) so we
# have to manually (re)set it.
if enabled x86_32; then
add_ldexeflags -Wl,--pic-executable,-e,_mainCRTStartup
disabled debug && add_ldexeflags -Wl,--pic-executable,-e,_mainCRTStartup
elif enabled x86_64; then
add_ldexeflags -Wl,--pic-executable,-e,mainCRTStartup
disabled debug && add_ldexeflags -Wl,--pic-executable,-e,mainCRTStartup
check_ldflags -Wl,--high-entropy-va # binutils 2.25
# Set image base >4GB for extra entropy with HEASLR
add_ldexeflags -Wl,--image-base,0x140000000