diff --git a/libavcodec/mdec.c b/libavcodec/mdec.c index 9b6e6b6dd9..02b69d045a 100644 --- a/libavcodec/mdec.c +++ b/libavcodec/mdec.c @@ -31,6 +31,7 @@ #include "dsputil.h" #include "mpegvideo.h" #include "mpeg12.h" +#include "thread.h" typedef struct MDECContext{ AVCodecContext *avctx; @@ -163,10 +164,10 @@ static int decode_frame(AVCodecContext *avctx, int i; if(p->data[0]) - avctx->release_buffer(avctx, p); + ff_thread_release_buffer(avctx, p); p->reference= 0; - if(avctx->get_buffer(avctx, p) < 0){ + if(ff_thread_get_buffer(avctx, p) < 0){ av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n"); return -1; } @@ -239,6 +240,18 @@ static av_cold int decode_init(AVCodecContext *avctx){ return 0; } +static av_cold int decode_init_thread_copy(AVCodecContext *avctx){ + MDECContext * const a = avctx->priv_data; + AVFrame *p = (AVFrame*)&a->picture; + + avctx->coded_frame = p; + a->avctx= avctx; + + p->qscale_table = av_mallocz( a->mb_width); + + return 0; +} + static av_cold int decode_end(AVCodecContext *avctx){ MDECContext * const a = avctx->priv_data; @@ -260,7 +273,8 @@ AVCodec ff_mdec_decoder = { NULL, decode_end, decode_frame, - CODEC_CAP_DR1, + CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS, .long_name= NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"), + .init_thread_copy= ONLY_IF_THREADS_ENABLED(decode_init_thread_copy) };