ffplay: eliminate pictq_prev_picture

Instead of directly rolling back the frame queue, keep the last displayed
picture in the queue and use a boolean variable to keep track if it is
displayed or not. This makes the code cleaner because it removes the
complicated logic in pictq_prev_picture.

There should be no change in functionality.

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2013-11-28 00:13:38 +01:00
parent f364101144
commit 9dd97aa3d3
1 changed files with 25 additions and 29 deletions

View File

@ -255,7 +255,7 @@ typedef struct VideoState {
int64_t video_current_pos; // current displayed file pos
double max_frame_duration; // maximum duration of a frame - above this, we consider the jump a timestamp discontinuity
VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
int pictq_size, pictq_rindex, pictq_windex;
int pictq_size, pictq_rindex, pictq_windex, pictq_rindex_shown;
SDL_mutex *pictq_mutex;
SDL_cond *pictq_cond;
#if !CONFIG_AVFILTER
@ -844,7 +844,7 @@ static void video_image_display(VideoState *is)
SDL_Rect rect;
int i;
vp = &is->pictq[is->pictq_rindex];
vp = &is->pictq[(is->pictq_rindex + is->pictq_rindex_shown) % VIDEO_PICTURE_QUEUE_SIZE];
if (vp->bmp) {
if (is->subtitle_st) {
if (is->subpq_size > 0) {
@ -1317,7 +1317,23 @@ static double vp_duration(VideoState *is, VideoPicture *vp, VideoPicture *nextvp
}
}
/* return the number of undisplayed pictures in the queue */
static int pictq_nb_remaining(VideoState *is) {
return is->pictq_size - is->pictq_rindex_shown;
}
/* jump back to the previous picture if available by resetting rindex_shown */
static int pictq_prev_picture(VideoState *is) {
int ret = is->pictq_rindex_shown;
is->pictq_rindex_shown = 0;
return ret;
}
static void pictq_next_picture(VideoState *is) {
if (!is->pictq_rindex_shown) {
is->pictq_rindex_shown = 1;
return;
}
/* update queue size and signal for next picture */
if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_rindex = 0;
@ -1328,25 +1344,6 @@ static void pictq_next_picture(VideoState *is) {
SDL_UnlockMutex(is->pictq_mutex);
}
static int pictq_prev_picture(VideoState *is) {
VideoPicture *prevvp;
int ret = 0;
/* update queue size and signal for the previous picture */
prevvp = &is->pictq[(is->pictq_rindex + VIDEO_PICTURE_QUEUE_SIZE - 1) % VIDEO_PICTURE_QUEUE_SIZE];
if (prevvp->allocated && prevvp->serial == is->videoq.serial) {
SDL_LockMutex(is->pictq_mutex);
if (is->pictq_size < VIDEO_PICTURE_QUEUE_SIZE) {
if (--is->pictq_rindex == -1)
is->pictq_rindex = VIDEO_PICTURE_QUEUE_SIZE - 1;
is->pictq_size++;
ret = 1;
}
SDL_CondSignal(is->pictq_cond);
SDL_UnlockMutex(is->pictq_mutex);
}
return ret;
}
static void update_video_pts(VideoState *is, double pts, int64_t pos, int serial) {
/* update current video pts */
set_clock(&is->vidclk, pts, serial);
@ -1379,15 +1376,15 @@ static void video_refresh(void *opaque, double *remaining_time)
if (is->force_refresh)
redisplay = pictq_prev_picture(is);
retry:
if (is->pictq_size == 0) {
if (pictq_nb_remaining(is) == 0) {
// nothing to do, no picture to display in the queue
} else {
double last_duration, duration, delay;
VideoPicture *vp, *lastvp;
/* dequeue the picture */
vp = &is->pictq[is->pictq_rindex];
lastvp = &is->pictq[(is->pictq_rindex + VIDEO_PICTURE_QUEUE_SIZE - 1) % VIDEO_PICTURE_QUEUE_SIZE];
lastvp = &is->pictq[is->pictq_rindex];
vp = &is->pictq[(is->pictq_rindex + is->pictq_rindex_shown) % VIDEO_PICTURE_QUEUE_SIZE];
if (vp->serial != is->videoq.serial) {
pictq_next_picture(is);
@ -1424,8 +1421,8 @@ retry:
update_video_pts(is, vp->pts, vp->pos, vp->serial);
SDL_UnlockMutex(is->pictq_mutex);
if (is->pictq_size > 1) {
VideoPicture *nextvp = &is->pictq[(is->pictq_rindex + 1) % VIDEO_PICTURE_QUEUE_SIZE];
if (pictq_nb_remaining(is) > 1) {
VideoPicture *nextvp = &is->pictq[(is->pictq_rindex + is->pictq_rindex_shown + 1) % VIDEO_PICTURE_QUEUE_SIZE];
duration = vp_duration(is, vp, nextvp);
if(!is->step && (redisplay || framedrop>0 || (framedrop && get_master_sync_type(is) != AV_SYNC_VIDEO_MASTER)) && time > is->frame_timer + duration){
if (!redisplay)
@ -1581,8 +1578,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, double
/* wait until we have space to put a new picture */
SDL_LockMutex(is->pictq_mutex);
/* keep the last already displayed picture in the queue */
while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE - 1 &&
while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE &&
!is->videoq.abort_request) {
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
}
@ -2996,7 +2992,7 @@ static int read_thread(void *arg)
}
if (!is->paused &&
(!is->audio_st || is->audio_finished == is->audioq.serial) &&
(!is->video_st || (is->video_finished == is->videoq.serial && is->pictq_size == 0))) {
(!is->video_st || (is->video_finished == is->videoq.serial && pictq_nb_remaining(is) == 0))) {
if (loop != 1 && (!loop || --loop)) {
stream_seek(is, start_time != AV_NOPTS_VALUE ? start_time : 0, 0, 0);
} else if (autoexit) {