mirror of https://git.ffmpeg.org/ffmpeg.git
h264: reset nal_unit_type so that decoding frames without any nal units
dont leave its value at something random. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
parent
f890cb948c
commit
902c090413
|
@ -3777,6 +3777,8 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
|
||||||
int nals_needed=0; ///< number of NALs that need decoding before the next frame thread starts
|
int nals_needed=0; ///< number of NALs that need decoding before the next frame thread starts
|
||||||
int nal_index;
|
int nal_index;
|
||||||
|
|
||||||
|
h->nal_unit_type= 0;
|
||||||
|
|
||||||
h->max_contexts = (HAVE_THREADS && (s->avctx->active_thread_type&FF_THREAD_SLICE)) ? avctx->thread_count : 1;
|
h->max_contexts = (HAVE_THREADS && (s->avctx->active_thread_type&FF_THREAD_SLICE)) ? avctx->thread_count : 1;
|
||||||
if(!(s->flags2 & CODEC_FLAG2_CHUNKS)){
|
if(!(s->flags2 & CODEC_FLAG2_CHUNKS)){
|
||||||
h->current_slice = 0;
|
h->current_slice = 0;
|
||||||
|
|
Loading…
Reference in New Issue